Player Matchup

Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Gxneralxx
Hercules
Level 118
God Stats
11W - 2L
1,708 SR
Queue Stats
61W - 19L
1,749 Elo+
Party 2
Janus
Janus
NikeBruhhh
Janus
Level 26
God Stats
6W - 1L
1,713 SR
Queue Stats
120W - 24L
1,874 Elo+
Party 2
Danzaburou
Danzaburou
TToscano
Danzaburou
Level 16
God Stats
3W - 0L
1,688 SR
Queue Stats
122W - 67L
1,791 Elo+
Party 2
Persephone
Persephone
Yaboiadrian
Persephone
Level 144
God Stats
1W - 1L
1,814 SR
Queue Stats
164W - 47L
1,774 Elo+
Party 2
Team Averages
Level 86
1,685 SR
1,737 Elo+

VS

Team Averages
Level 69
1,515 SR
1,607 Elo+
Geb
Geb
 
Geb
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Ancient_Profit
Pele
Level 128
God Stats
2W - 1L
1,645 SR
Queue Stats
60W - 48L
1,688 Elo+
Party 1
Kuzenbo
Kuzenbo
EternalSith
Kuzenbo
Level 41
God Stats
0W - 1L
1,456 SR
Queue Stats
14W - 7L
1,600 Elo+
Party 1
Cernunnos
Cernunnos
OrzExo
Cernunnos
Level 137
God Stats
4W - 6L
1,277 SR
Queue Stats
122W - 84L
1,634 Elo+
Party 3
Scylla
Scylla
zachsylvestre
Scylla
Level 17
God Stats
0W - 1L
1,696 SR
Queue Stats
8W - 10L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
2 / 1 / 2
4,349
725
1,235
3,116
838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Gxneralxx
Hercules
5
0 / 0 / 2
3,360
560
1,435
2,384
626
Janus
7
3 / 0 / 2
4,635
773
2,852
2,144
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TToscano
Danzaburou
6
1 / 0 / 2
3,769
628
2,573
1,695
360
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Yaboiadrian
Persephone
7
2 / 1 / 0
4,488
748
2,354
2,249
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 2 / 0
3,479
580
713
4,925
1,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 0
3,816
636
885
3,115
735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
EternalSith
Kuzenbo
6
0 / 2 / 0
3,233
539
978
3,341
2,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
OrzExo
Cernunnos
6
0 / 2 / 1
3,393
566
1,826
3,445
594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 0
2,947
491
1,209
1,711
412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
2
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
2
3
L
Geb
 
Geb
0
2
0
0
L
1
1
0
1
L
Kuzenbo
EternalSith
Kuzenbo
0
2
0
0
W
Hercules
Gxneralxx
Hercules
0
0
2
1
W
Janus
3
0
2
4
L
Cernunnos
OrzExo
Cernunnos
0
2
1
0.25
W
Danzaburou
TToscano
Danzaburou
1
0
2
2
W
Persephone
Yaboiadrian
Persephone
2
1
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,449
Damage
5,611
11,588
Taken
16,537
2,846
Mitigated
5,679
3,757
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,235
328
0
427
3,116
838
0
521
2,551
0
17,192
L
Geb
 
Geb
713
293
131
1,583
4,925
1,727
0
532
4,325
4,565
0
L
885
191
0
584
3,115
735
0
1,045
1,972
0
15,168
L
Kuzenbo
EternalSith
Kuzenbo
978
341
0
1,150
3,341
2,211
0
1,848
1,370
8,956
0
W
Hercules
Gxneralxx
Hercules
1,435
734
0
713
2,384
626
0
505
1,879
0
5,953
W
Janus
2,852
308
0
512
2,144
497
0
543
1,467
23,828
0
L
Cernunnos
OrzExo
Cernunnos
1,826
831
0
1,086
3,445
594
0
527
2,891
0
15,632
W
Danzaburou
TToscano
Danzaburou
2,573
817
0
1,137
1,695
360
0
175
1,520
0
18,122
W
Persephone
Yaboiadrian
Persephone
2,354
600
0
968
2,249
525
0
828
1,270
21,410
0
L
1,209
323
0
390
1,711
412
0
880
773
5,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,601
Gold Earned
16,868
174
Minions Killed
109
0
Camps Cleared
0
618,451
Distance Traveled
507,339
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,349
725
38
6
0
144,621
2
L
Geb
3,479
580
7
1
0
124,211
3
L
Pele
3,816
636
43
7
0
109,444
0
L
Kuzenbo
3,233
539
17
3
0
77,252
0
W
Hercules
3,360
560
14
2
0
134,575
1
W
Janus
4,635
773
43
7
0
125,031
1
L
Cernunnos
3,393
566
37
6
0
109,352
1
W
Danzaburou
3,769
628
28
5
0
114,408
2
W
Persephone
4,488
748
51
9
0
99,816
1
L
Scylla
2,947
491
5
1
0
87,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role