Player Matchup

Apollo
Apollo
SirArteis
Apollo
Level 104
God Stats
2W - 5L
1,350 SR
Queue Stats
62W - 51L
1,792 Elo+
Party 2
Artio
Artio
TheDevilsPancake
Artio
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
641W - 586L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
WHITEHAMMER HMB
Kukulkan
Level 108
God Stats
5W - 9L
1,424 SR
Queue Stats
120W - 120L
1,501 Elo+
Party 2
Hercules
Hercules
lBOTlDeal
Hercules
Level 61
God Stats
18W - 17L
1,299 SR
Queue Stats
637W - 604L
1,402 Elo+
Party 1
Ravana
Ravana
tundrahmb
Ravana
Level 125
God Stats
8W - 5L
1,500 SR
Queue Stats
180W - 160L
1,616 Elo+
Party 2
Team Averages
Level 101
1,415 SR
1,561 Elo+

VS

Team Averages
Level 98
1,489 SR
1,463 Elo+
Atlas
Atlas
BirSesVar_TR
Atlas
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 143L
1,500 Elo+
Solo
Charybdis
Charybdis
BubbyJason
Charybdis
Level 66
God Stats
4W - 4L
1,535 SR
Queue Stats
20W - 32L
1,369 Elo+
Party 3
Achilles
Achilles
Martinkf-Z
Achilles
Level 64
God Stats
11W - 6L
1,410 SR
Queue Stats
271W - 281L
1,528 Elo+
Solo
Merlin
Merlin
Shmonk6079
Merlin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 112L
1,460 Elo+
Party 3
Bellona
Bellona
Xxkurbstom3rxX
Bellona
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 103L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
SirArteis
Apollo
17
11 / 0 / 2
10,471
654
13,249
9,881
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 1 / 8
8,278
517
4,869
16,194
12,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
15
6 / 3 / 8
9,448
591
12,373
8,023
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
lBOTlDeal
Hercules
14
1 / 2 / 3
8,268
517
4,797
10,933
7,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
tundrahmb
Ravana
15
7 / 3 / 6
9,314
582
8,312
8,988
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,013
438
4,500
12,338
8,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
BubbyJason
Charybdis
10
0 / 6 / 0
6,127
383
3,353
10,201
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Martinkf-Z
Achilles
13
1 / 7 / 4
7,688
481
8,536
12,950
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Shmonk6079
Merlin
13
5 / 9 / 2
8,552
535
8,319
9,957
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 3 / 4
8,517
532
8,506
13,978
11,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
27
Kills
8
9
Deaths
27
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Charybdis
BubbyJason
Charybdis
0
6
0
0
L
Achilles
Martinkf-Z
Achilles
1
7
4
0.43
L
Merlin
Shmonk6079
Merlin
5
9
2
0.67
W
Apollo
SirArteis
Apollo
11
0
2
12
W
2
1
8
6
W
Kukulkan
6
3
8
3.33
L
2
3
4
1.33
W
Hercules
lBOTlDeal
Hercules
1
2
3
1.25
W
Ravana
tundrahmb
Ravana
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,600
Damage
33,214
54,019
Taken
59,424
31,183
Mitigated
29,804
20,990
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,500
1,330
91
3,109
12,338
8,405
0
3,443
8,744
23,861
0
L
Charybdis
BubbyJason
Charybdis
3,353
1,804
173
2,548
10,201
2,381
1,008
2,398
7,719
0
28,289
L
Achilles
Martinkf-Z
Achilles
8,536
2,093
0
2,795
12,950
4,606
0
3,034
9,834
0
47,001
L
Merlin
Shmonk6079
Merlin
8,319
141
0
200
9,957
3,267
0
3,419
6,290
37,892
0
W
Apollo
SirArteis
Apollo
13,249
7,745
0
6,705
9,881
3,199
705
2,678
7,203
0
83,315
W
4,869
439
2,793
6,331
16,194
12,502
0
4,185
12,009
13,646
0
W
Kukulkan
12,373
749
0
970
8,023
3,062
335
3,173
4,850
61,767
0
L
8,506
2,417
0
1,760
13,978
11,145
0
4,242
9,269
4,083
45,848
W
Hercules
lBOTlDeal
Hercules
4,797
927
0
3,327
10,933
7,703
555
2,150
8,783
0
45,113
W
Ravana
tundrahmb
Ravana
8,312
3,791
0
864
8,988
4,717
0
1,699
7,289
0
58,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,779
Gold Earned
37,897
477
Minions Killed
323
0
Camps Cleared
0
1,553,813
Distance Traveled
1,423,416
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,013
438
36
2
0
289,848
0
L
Charybdis
6,127
383
49
3
0
232,885
0
L
Achilles
7,688
481
77
5
0
336,444
3
L
Merlin
8,552
535
65
4
0
256,434
0
W
Apollo
10,471
654
145
9
0
270,645
2
W
Artio
8,278
517
22
1
0
329,910
4
W
Kukulkan
9,448
591
113
7
0
306,721
1
L
Bellona
8,517
532
96
6
0
307,805
0
W
Hercules
8,268
517
97
6
0
301,713
1
W
Ravana
9,314
582
100
6
0
344,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role