Player Matchup

Cupid
Cupid
GlobalMagma
Cupid
Level 64
God Stats
1W - 0L
1,826 SR
Queue Stats
10W - 8L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
Rossi343
Gilgamesh
Level 16
God Stats
6W - 8L
1,433 SR
Queue Stats
53W - 62L
1,390 Elo+
Party 1
Charybdis
Charybdis
TrevDale
Charybdis
Level 68
God Stats
1W - 0L
1,376 SR
Queue Stats
7W - 6L
1,330 Elo+
Party 1
Sol
Sol
Zandria47
Sol
Level 95
God Stats
2W - 0L
1,534 SR
Queue Stats
10W - 6L
1,422 Elo+
Party 1
Geb
Geb
andrewprime03
Geb
Level 27
God Stats
4W - 17L
1,068 SR
Queue Stats
8W - 25L
1,086 Elo+
Solo
Team Averages
Level 54
1,448 SR
1,323 Elo+

VS

Team Averages
Level 109
1,452 SR
1,372 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Karma_1975
Medusa
Level 124
God Stats
4W - 4L
1,364 SR
Queue Stats
74W - 71L
1,412 Elo+
Party 2
Thanatos
Thanatos
Rami-matta0
Thanatos
Level 65
God Stats
0W - 3L
1,395 SR
Queue Stats
15W - 26L
1,320 Elo+
Party 3
Chaac
Chaac
agus12_09
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,130 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 9
9,896
707
7,467
12,376
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Rossi343
Gilgamesh
15
0 / 4 / 10
8,828
631
7,095
11,984
10,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
TrevDale
Charybdis
20
10 / 3 / 5
11,806
843
16,550
14,263
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 2 / 8
10,160
726
14,124
11,842
3,957
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 6 / 5
8,965
640
4,396
16,073
7,418
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
19
7 / 2 / 7
12,239
874
15,222
12,588
16,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
 
Nu Wa
19
3 / 2 / 8
11,524
823
15,804
7,654
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Karma_1975
Medusa
16
0 / 3 / 5
9,406
672
6,570
12,063
4,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Rami-matta0
Thanatos
16
3 / 9 / 9
10,328
738
9,390
14,746
6,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
agus12_09
Chaac
16
6 / 6 / 5
10,316
737
9,158
15,292
8,400
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
53
22
Kills
19
19
Deaths
22
37
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
7
2
7
5.25
L
Nu Wa
 
Nu Wa
3
2
8
3.5
W
4
4
9
2.13
L
Medusa
Karma_1975
Medusa
0
3
5
0.83
L
Thanatos
Rami-matta0
Thanatos
3
9
9
0.83
W
Gilgamesh
Rossi343
Gilgamesh
0
4
10
1.25
W
Charybdis
TrevDale
Charybdis
10
3
5
4.17
W
7
2
8
5.5
L
Chaac
agus12_09
Chaac
6
6
5
1.42
W
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,632
Damage
56,144
66,538
Taken
62,343
32,261
Mitigated
37,617
15,990
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
15,222
1,329
0
4,312
12,588
16,579
307
3,298
9,086
33,634
0
L
Nu Wa
 
Nu Wa
15,804
4,059
527
2,005
7,654
2,190
1,615
2,690
4,847
64,238
0
W
7,467
3,412
322
2,784
12,376
4,822
585
6,573
5,699
0
41,987
L
Medusa
Karma_1975
Medusa
6,570
2,875
12
1,124
12,063
4,173
2,676
2,795
9,132
0
28,692
L
Thanatos
Rami-matta0
Thanatos
9,390
1,966
0
4,425
14,746
6,275
140
6,338
8,270
0
15,742
W
Gilgamesh
Rossi343
Gilgamesh
7,095
1,015
545
1,634
11,984
10,938
0
4,813
7,006
0
19,235
W
Charybdis
TrevDale
Charybdis
16,550
8,796
0
4,874
14,263
5,126
466
6,597
7,536
0
69,047
W
14,124
4,736
0
5,811
11,842
3,957
847
6,193
5,613
45,341
0
L
Chaac
agus12_09
Chaac
9,158
733
0
2,331
15,292
8,400
416
3,399
11,861
0
21,717
W
4,396
450
0
20
16,073
7,418
135
6,506
9,480
13,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,655
Gold Earned
53,813
287
Minions Killed
240
0
Camps Cleared
0
1,277,990
Distance Traveled
1,304,039
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,239
874
38
3
0
257,770
0
L
Nu Wa
11,524
823
105
8
0
273,456
3
W
Cupid
9,896
707
64
5
0
248,462
1
L
Medusa
9,406
672
47
3
0
277,876
1
L
Thanatos
10,328
738
17
1
0
250,627
0
W
Gilgamesh
8,828
631
16
1
0
272,511
3
W
Charybdis
11,806
843
130
9
0
240,943
1
W
Sol
10,160
726
66
5
0
264,623
4
L
Chaac
10,316
737
33
2
0
244,310
0
W
Geb
8,965
640
11
1
0
251,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role