Player Matchup

Rama
Rama
BrOWn_ToWN_CuRRy
Rama
Level 64
God Stats
6W - 6L
1,322 SR
Queue Stats
192W - 209L
1,420 Elo+
Solo
Nox
Nox
Mayonezu-kun
Nox
Level 85
God Stats
22W - 17L
1,601 SR
Queue Stats
34W - 33L
1,536 Elo+
Party 2
Hel
Hel
SpiritXZero
Hel
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 32L
1,377 Elo+
Party 1
Vamana
Vamana
Voltron3421
Vamana
Level 77
God Stats
2W - 1L
1,295 SR
Queue Stats
41W - 32L
1,488 Elo+
Party 1
Nemesis
Nemesis
Ye-Bearded-Lad
Nemesis
Level 108
God Stats
8W - 8L
1,663 SR
Queue Stats
81W - 76L
1,509 Elo+
Party 2
Team Averages
Level 87
1,476 SR
1,466 Elo+

VS

Team Averages
Level 82
1,399 SR
1,402 Elo+
Loki
Loki
HIPYPOWER99
Loki
Level 54
God Stats
10W - 10L
1,528 SR
Queue Stats
172W - 147L
1,398 Elo+
Solo
Kumbhakarna
Kumbhakarna
ITSEvilestDruid
Kumbhakarna
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 157L
1,555 Elo+
Solo
Tiamat
Tiamat
OX_Leotete
Tiamat
Level 86
God Stats
1W - 2L
1,322 SR
Queue Stats
200W - 233L
1,351 Elo+
Party 3
Gilgamesh
Gilgamesh
OX_Luckel5
Gilgamesh
Level 69
God Stats
8W - 17L
1,371 SR
Queue Stats
101W - 125L
1,459 Elo+
Party 3
Cliodhna
Cliodhna
kingofqueens629
Cliodhna
Level 82
God Stats
6W - 10L
1,276 SR
Queue Stats
8W - 17L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 6
10,740
632
11,308
14,158
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 1 / 8
11,158
656
15,473
9,432
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 2 / 8
9,532
561
9,854
12,504
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
14
6 / 2 / 6
9,777
575
6,540
13,192
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 0 / 5
11,463
674
12,136
10,690
6,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
7,657
450
5,329
12,630
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
ITSEvilestDruid
Kumbhakarna
13
1 / 3 / 3
7,699
453
5,388
20,575
15,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
OX_Leotete
Tiamat
13
1 / 8 / 1
7,725
454
5,327
14,187
6,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
OX_Luckel5
Gilgamesh
14
0 / 3 / 0
7,177
422
5,658
15,096
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
13
3 / 9 / 0
8,323
490
8,644
16,290
4,910
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
32
Kills
5
5
Deaths
32
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
L
0
9
1
0.06
L
Kumbhakarna
ITSEvilestDruid
Kumbhakarna
1
3
3
0.83
W
9
1
8
13
L
Tiamat
OX_Leotete
Tiamat
1
8
1
0.19
L
Gilgamesh
OX_Luckel5
Gilgamesh
0
3
0
0
W
2
2
8
3
W
Vamana
6
2
6
4.5
W
7
0
5
9.5
L
Cliodhna
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,311
Damage
30,346
59,976
Taken
78,778
27,443
Mitigated
39,459
28,876
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,308
9,689
0
8,326
14,158
4,081
4,225
2,504
11,654
0
62,244
L
5,329
2,074
0
149
12,630
3,867
0
3,823
8,807
0
55,418
L
Kumbhakarna
ITSEvilestDruid
Kumbhakarna
5,388
934
226
6,736
20,575
15,324
205
8,143
12,432
33,396
0
W
15,473
942
61
2,688
9,432
3,852
384
3,256
6,176
71,129
0
L
Tiamat
OX_Leotete
Tiamat
5,327
647
75
2,988
14,187
6,707
105
5,509
8,678
38,837
0
L
Gilgamesh
OX_Luckel5
Gilgamesh
5,658
609
0
3,019
15,096
8,651
0
3,235
11,861
2,575
36,448
W
9,854
590
3,448
7,152
12,504
5,258
773
1,684
10,820
52,231
0
W
Vamana
6,540
3,190
0
2,394
13,192
7,261
32
1,507
11,685
0
60,191
W
12,136
7,147
0
4,807
10,690
6,991
704
2,274
8,053
0
67,298
L
Cliodhna
8,644
1,510
101
3,063
16,290
4,910
1,843
4,617
11,673
0
51,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,670
Gold Earned
38,581
517
Minions Killed
382
0
Camps Cleared
0
1,674,328
Distance Traveled
1,545,678
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,740
632
105
6
0
300,937
2
L
Loki
7,657
450
96
6
0
313,186
2
L
Kumbhakarna
7,699
453
39
2
0
318,572
0
W
Nox
11,158
656
113
7
0
359,226
2
L
Tiamat
7,725
454
65
4
0
280,470
0
L
Gilgamesh
7,177
422
79
5
0
323,389
1
W
Hel
9,532
561
77
5
0
352,377
2
W
Vamana
9,777
575
91
5
0
291,850
1
W
Nemesis
11,463
674
131
8
0
369,938
1
L
Cliodhna
8,323
490
103
6
0
310,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role