Player Matchup

Sol
Sol
Silver III
Rugbybrawny
Sol
Silver III
Level 159
God Stats
9W - 3L
1,567 SR
Queue Stats
14W - 11L
1,474 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 159
1,567 SR
1,474 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,500 SR
1,500 MMR
Neith
Neith
Silver III
 
Neith
Silver III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 0
13,178
879
14,708
19,363
7,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
BastetGilgameshArachneTyrAh Muzen Cab

VS

Bans
PoseidonIzanamiChronosSkadiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 4 / 0
11,765
784
14,632
18,210
7,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
0
0.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,708
Damage
14,632
19,363
Taken
18,210
7,540
Mitigated
7,246
14,392
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,632
3,897
0
6,491
18,210
7,246
423
13,212
4,998
0
73,567
W
14,708
5,597
0
14,392
19,363
7,540
2,763
438
18,925
82,507
6,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,178
Gold Earned
11,765
145
Minions Killed
131
7
Camps Cleared
6
268,777
Distance Traveled
252,715
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,765
784
131
9
6
252,715
3
W
Sol
13,178
879
145
10
7
268,777
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role