Player Matchup

Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
B4tm4n xxxx
Nemesis
Level 81
God Stats
14W - 8L
1,402 SR
Queue Stats
37W - 28L
1,435 Elo+
Solo
Hel
Hel
NICHOLAS VELA
Hel
Level 85
God Stats
8W - 6L
1,870 SR
Queue Stats
81W - 93L
1,299 Elo+
Solo
Ah Puch
Ah Puch
Xo NiCk oX
Ah Puch
Level 144
God Stats
9W - 10L
1,387 SR
Queue Stats
222W - 265L
1,339 Elo+
Party 1
Team Averages
Level 99
1,532 SR
1,415 Elo+

VS

Team Averages
Level 58
1,451 SR
1,320 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BETOxyz9
Susano
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 102L
1,355 Elo+
Solo
Raijin
Raijin
Esharp 9
Raijin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,132 Elo+
Party 2
Neith
Neith
XxNauticMarsxX
Neith
Level 82
God Stats
3W - 2L
1,706 SR
Queue Stats
54W - 59L
1,479 Elo+
Solo
Olorun
Olorun
agent_sabas
Olorun
Level 13
God Stats
5W - 18L
1,049 SR
Queue Stats
5W - 19L
1,132 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
4 / 0 / 2
6,144
614
3,299
8,231
4,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
 
Ah Muzen Cab
10
4 / 1 / 2
6,045
605
3,144
4,751
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
B4tm4n xxxx
Nemesis
11
4 / 2 / 3
6,505
651
3,794
6,296
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 2 / 5
5,309
531
3,061
5,987
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Xo NiCk oX
Ah Puch
11
2 / 0 / 4
6,428
643
1,773
2,432
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
0 / 3 / 0
4,593
459
2,849
4,807
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
BETOxyz9
Susano
9
2 / 4 / 0
5,369
537
2,330
7,497
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Esharp 9
Raijin
9
1 / 3 / 1
5,071
507
905
4,751
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
1 / 2 / 2
4,789
479
2,357
5,469
1,276
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
7
0 / 4 / 1
4,553
455
2,479
4,165
999
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
4
5
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
2
5
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
2
5
L
Gilgamesh
 
Gilgamesh
0
3
0
0
W
Nemesis
B4tm4n xxxx
Nemesis
4
2
3
2.75
L
Susano
BETOxyz9
Susano
2
4
0
0.5
L
Raijin
Esharp 9
Raijin
1
3
1
0.5
W
2
2
5
2.25
W
Ah Puch
Xo NiCk oX
Ah Puch
2
0
4
4
L
1
2
2
1
L
Olorun
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,071
Damage
10,920
27,697
Taken
26,689
9,632
Mitigated
7,500
16,174
Healing
5,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,299
239
0
5,532
8,231
4,350
39
0
8,231
0
19,031
W
Ah Muzen Cab
 
Ah Muzen Cab
3,144
1,622
0
2,240
4,751
1,328
1,509
1,665
3,046
0
23,084
L
Gilgamesh
 
Gilgamesh
2,849
746
0
1,315
4,807
1,900
0
0
4,807
0
13,766
W
Nemesis
B4tm4n xxxx
Nemesis
3,794
1,724
0
3,291
6,296
1,717
651
469
5,789
0
29,467
L
Susano
BETOxyz9
Susano
2,330
280
0
2,201
7,497
2,123
0
1,438
5,963
0
25,521
L
Raijin
Esharp 9
Raijin
905
119
0
1,210
4,751
1,202
0
665
4,010
25,485
0
W
3,061
518
588
2,833
5,987
1,384
433
1,042
4,941
16,376
0
W
Ah Puch
Xo NiCk oX
Ah Puch
1,773
118
310
1,380
2,432
853
1,744
86
2,306
38,487
0
L
2,357
398
63
1,049
5,469
1,276
0
1,360
3,955
0
19,004
L
Olorun
2,479
824
0
0
4,165
999
208
939
3,120
18,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
24,375
255
Minions Killed
223
0
Camps Cleared
0
1,018,902
Distance Traveled
844,236
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,144
614
30
3
0
203,003
0
W
Ah Muzen Cab
6,045
605
51
5
0
197,767
0
L
Gilgamesh
4,593
459
36
4
0
131,977
0
W
Nemesis
6,505
651
63
6
0
238,747
4
L
Susano
5,369
537
63
6
0
209,229
1
L
Raijin
5,071
507
49
5
0
166,575
0
W
Hel
5,309
531
24
2
0
192,169
3
W
Ah Puch
6,428
643
87
9
0
187,216
4
L
Neith
4,789
479
33
3
0
152,395
2
L
Olorun
4,553
455
42
4
0
184,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role