Player Matchup

Chaac
Chaac
De19La
Chaac
Level 97
God Stats
3W - 6L
1,184 SR
Queue Stats
47W - 54L
1,490 Elo+
Solo
Jing Wei
Jing Wei
GEOWULF 1
Jing Wei
Level 139
God Stats
18W - 14L
1,504 SR
Queue Stats
281W - 249L
1,587 Elo+
Party 1
Mulan
Mulan
Pro Toad
Mulan
Level 107
God Stats
33W - 28L
1,603 SR
Queue Stats
221W - 173L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
bronze-1077
Nu Wa
Level 107
God Stats
16W - 19L
1,382 SR
Queue Stats
239W - 256L
1,479 Elo+
Solo
Bacchus
Bacchus
ejderozk
Bacchus
Level 123
God Stats
4W - 7L
1,500 SR
Queue Stats
111W - 115L
1,464 Elo+
Solo
Team Averages
Level 115
1,435 SR
1,515 Elo+

VS

Team Averages
Level 86
1,501 SR
1,458 Elo+
Chang'e
Chang'e
Gery_Taype727
Chang'e
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
396W - 452L
1,498 Elo+
Solo
Set
Set
I-Sylvanas-I
Set
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Nemesis
Nemesis
Youraccsmall
Nemesis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,288 Elo+
Solo
Ao Kuang
Ao Kuang
kuczumulunga
Ao Kuang
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 161L
1,373 Elo+
Solo
Izanami
Izanami
x_igorish04_x
Izanami
Level 86
God Stats
1W - 2L
1,505 SR
Queue Stats
52W - 43L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
De19La
Chaac
20
7 / 0 / 26
14,940
1,245
15,694
9,917
9,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
GEOWULF 1
Jing Wei
20
10 / 1 / 16
14,243
1,187
23,308
11,634
2,910
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Pro Toad
Mulan
20
7 / 2 / 21
14,464
1,205
19,772
13,765
17,996
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
16 / 2 / 16
16,081
1,340
38,945
9,717
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
ejderozk
Bacchus
19
0 / 2 / 23
12,511
1,043
5,183
7,681
9,742
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
4 / 4 / 1
14,352
1,196
19,766
26,338
7,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 11 / 4
11,603
967
4,309
20,488
9,809
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Youraccsmall
Nemesis
17
0 / 10 / 5
11,828
986
7,866
20,592
5,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
kuczumulunga
Ao Kuang
18
1 / 9 / 5
12,423
1,035
6,205
22,322
6,351
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
18
2 / 7 / 3
12,495
1,041
10,049
19,427
4,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
25
40
Kills
7
7
Deaths
41
102
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
De19La
Chaac
7
0
26
20
W
Jing Wei
GEOWULF 1
Jing Wei
10
1
16
18
L
Chang'e
4
4
1
1.13
L
0
11
4
0.18
W
Mulan
Pro Toad
Mulan
7
2
21
8.75
L
Nemesis
Youraccsmall
Nemesis
0
10
5
0.25
W
16
2
16
12
W
Bacchus
ejderozk
Bacchus
0
2
23
5.75
L
Ao Kuang
kuczumulunga
Ao Kuang
1
9
5
0.39
L
Izanami
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,902
Damage
48,195
52,714
Taken
109,167
42,421
Mitigated
34,367
9,971
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
De19La
Chaac
15,694
908
159
3,636
9,917
9,007
0
4,594
5,066
138
36,608
W
Jing Wei
GEOWULF 1
Jing Wei
23,308
21,442
368
2,631
11,634
2,910
0
6,361
5,073
0
44,200
L
Chang'e
19,766
1,779
1,879
6,517
26,338
7,842
0
9,980
16,081
80,521
0
L
4,309
998
0
64
20,488
9,809
0
8,155
12,178
0
9,588
W
Mulan
Pro Toad
Mulan
19,772
869
465
2,344
13,765
17,996
0
5,458
8,122
0
41,298
L
Nemesis
Youraccsmall
Nemesis
7,866
732
0
1,116
20,592
5,672
0
7,739
11,278
54
14,851
W
38,945
6,476
0
368
9,717
2,766
0
6,243
3,281
75,410
0
W
Bacchus
ejderozk
Bacchus
5,183
228
0
0
7,681
9,742
0
2,372
5,163
6,998
0
L
Ao Kuang
kuczumulunga
Ao Kuang
6,205
1,307
0
1,352
22,322
6,351
0
8,743
13,579
11,633
0
L
Izanami
10,049
6,342
0
205
19,427
4,693
0
9,649
9,605
0
36,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,239
Gold Earned
62,701
238
Minions Killed
241
10
Camps Cleared
7
1,246,500
Distance Traveled
1,096,602
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,940
1,245
55
5
2
263,728
1
W
Jing Wei
14,243
1,187
52
4
3
274,404
0
L
Chang'e
14,352
1,196
157
13
1
236,476
2
L
Set
11,603
967
9
1
0
229,873
0
W
Mulan
14,464
1,205
45
4
0
248,644
3
L
Nemesis
11,828
986
12
1
1
209,777
0
W
Nu Wa
16,081
1,340
79
7
4
222,112
1
W
Bacchus
12,511
1,043
7
1
1
237,612
0
L
Ao Kuang
12,423
1,035
13
1
2
203,914
0
L
Izanami
12,495
1,041
50
4
3
216,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role