Player Matchup

Loki
Loki
AfroKensei
Loki
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 94L
1,492 Elo+
Party 2
Hachiman
Hachiman
CurrentlyTurnt_
Hachiman
Level 123
God Stats
10W - 12L
1,596 SR
Queue Stats
464W - 419L
1,479 Elo+
Party 2
Hercules
Hercules
FruitK1ller
Hercules
Level 125
God Stats
103W - 84L
1,593 SR
Queue Stats
215W - 198L
1,561 Elo+
Party 2
Nox
Nox
babycupid777
Nox
Level 125
God Stats
7W - 6L
1,564 SR
Queue Stats
70W - 86L
1,521 Elo+
Party 3
Ganesha
Ganesha
cosmos_panini
Ganesha
Level 128
God Stats
9W - 14L
1,652 SR
Queue Stats
416W - 386L
1,518 Elo+
Party 3
Team Averages
Level 105
1,581 SR
1,514 Elo+

VS

Team Averages
Level 98
1,500 SR
1,454 Elo+
Geb
Geb
El_ChoChua21
Geb
Level 114
God Stats
10W - 5L
1,593 SR
Queue Stats
190W - 209L
1,492 Elo+
Party 4
Bellona
Bellona
GlitchyOwO
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 4
Thanatos
Thanatos
Napp3yNinja
Thanatos
Level 105
God Stats
6W - 7L
1,408 SR
Queue Stats
169W - 144L
1,428 Elo+
Party 1
Zeus
Zeus
POODLEOFCIB
Zeus
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 51L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
kirvys
Danzaburou
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 192L
1,445 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
5,906
591
3,510
5,376
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
12
4 / 0 / 0
6,491
649
5,083
4,628
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
FruitK1ller
Hercules
11
6 / 1 / 0
6,918
692
4,207
6,309
5,634
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
1 / 1 / 0
5,514
551
663
4,464
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
9
0 / 2 / 5
5,380
538
2,105
7,434
3,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,840
484
1,998
6,145
1,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
GlitchyOwO
Bellona
9
0 / 4 / 0
4,964
496
2,156
4,887
3,952
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thanatos
Napp3yNinja
Thanatos
9
3 / 4 / 1
5,828
583
2,587
6,721
2,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 3
6,385
639
6,621
3,154
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
kirvys
Danzaburou
6
0 / 2 / 0
4,405
441
2,195
4,461
654
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
13
Kills
5
5
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Hachiman
4
0
0
4
L
0
2
1
0.25
W
Hercules
FruitK1ller
Hercules
6
1
0
6
L
Bellona
GlitchyOwO
Bellona
0
4
0
0
L
Thanatos
Napp3yNinja
Thanatos
3
4
1
0.88
L
2
1
3
3.5
W
1
1
0
1
W
Ganesha
0
2
5
1.25
L
Danzaburou
kirvys
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,568
Damage
15,557
28,211
Taken
25,368
13,447
Mitigated
9,351
8,739
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,510
746
0
1,899
5,376
1,428
0
1,995
3,381
0
29,542
W
Hachiman
5,083
2,201
0
2,997
4,628
1,180
0
1,036
3,592
0
46,491
L
1,998
402
78
1,313
6,145
1,859
0
1,276
4,869
12,923
0
W
Hercules
FruitK1ller
Hercules
4,207
1,860
0
1,858
6,309
5,634
394
0
6,309
0
33,300
L
Bellona
GlitchyOwO
Bellona
2,156
684
0
502
4,887
3,952
0
0
4,887
0
19,143
L
Thanatos
Napp3yNinja
Thanatos
2,587
665
0
2,710
6,721
2,060
0
477
6,244
0
20,634
L
6,621
1,094
0
489
3,154
826
0
254
2,900
42,015
0
W
663
165
0
0
4,464
1,378
153
1,410
3,054
22,592
985
W
Ganesha
2,105
318
388
1,597
7,434
3,827
0
4,178
3,256
16,499
0
L
Danzaburou
kirvys
Danzaburou
2,195
1,135
0
315
4,461
654
403
761
3,700
0
16,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,209
Gold Earned
26,422
318
Minions Killed
220
0
Camps Cleared
0
1,008,617
Distance Traveled
951,149
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,906
591
63
6
0
226,555
3
W
Hachiman
6,491
649
113
11
0
183,334
4
L
Geb
4,840
484
14
1
0
186,863
2
W
Hercules
6,918
692
82
8
0
196,762
3
L
Bellona
4,964
496
44
4
0
196,191
4
L
Thanatos
5,828
583
48
5
0
206,255
2
L
Zeus
6,385
639
73
7
0
190,031
6
W
Nox
5,514
551
54
5
0
197,608
3
W
Ganesha
5,380
538
6
1
0
204,358
0
L
Danzaburou
4,405
441
41
4
0
171,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role