Player Matchup

Atlas
Atlas
DuncanDaDonut
Atlas
Level 47
God Stats
9W - 4L
1,575 SR
Queue Stats
19W - 7L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RicanMohican
Tsukuyomi
Level 44
God Stats
1W - 1L
1,305 SR
Queue Stats
7W - 2L
1,678 Elo+
Party 1
Sol
Sol
SmurfingHood
Sol
Level 17
God Stats
2W - 0L
1,767 SR
Queue Stats
7W - 1L
1,692 Elo+
Party 1
Team Averages
Level 36
1,549 SR
1,638 Elo+

VS

Team Averages
Level 76
1,680 SR
1,481 Elo+
Chaac
Chaac
Axios344
Chaac
Level 49
God Stats
22W - 30L
1,586 SR
Queue Stats
121W - 244L
1,374 Elo+
Party 2
Hel
Hel
Nofloah
Hel
Level 149
God Stats
2W - 6L
1,754 SR
Queue Stats
122W - 99L
1,607 Elo+
Solo
Vulcan
Vulcan
TheRealReap
Vulcan
Level 29
God Stats
1W - 3L
1,700 SR
Queue Stats
40W - 69L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 13
9,239
770
8,330
12,153
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
RicanMohican
Tsukuyomi
13
5 / 4 / 7
8,961
747
7,637
9,170
4,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
11 / 1 / 4
10,687
891
15,893
11,738
4,544
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Axios344
Chaac
11
0 / 5 / 6
7,582
632
7,078
11,673
8,853
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
15
7 / 3 / 1
9,788
816
11,211
13,255
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
10
1 / 8 / 4
7,301
608
6,037
9,572
2,637
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
16
Kills
8
8
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
Axios344
Chaac
0
5
6
0.6
W
0
3
13
2.17
L
Hel
7
3
1
2.5
W
Tsukuyomi
RicanMohican
Tsukuyomi
5
4
7
2.13
W
11
1
4
13
L
Vulcan
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,860
Damage
24,326
33,061
Taken
34,500
18,693
Mitigated
15,127
12,193
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Axios344
Chaac
7,078
159
209
2,706
11,673
8,853
0
9,693
1,858
0
16,433
W
8,330
2,461
246
3,932
12,153
9,653
132
7,055
5,098
22,463
0
L
Hel
11,211
599
1,965
7,674
13,255
3,637
265
7,739
5,294
41,093
0
W
Tsukuyomi
RicanMohican
Tsukuyomi
7,637
2,213
0
972
9,170
4,496
0
5,797
3,373
0
17,386
W
15,893
5,396
0
7,043
11,738
4,544
2,783
5,008
6,730
56,581
0
L
Vulcan
6,037
2,231
198
380
9,572
2,637
0
6,883
2,539
17,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,887
Gold Earned
24,671
153
Minions Killed
118
5
Camps Cleared
4
655,930
Distance Traveled
638,619
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,582
632
14
1
0
231,212
2
W
Atlas
9,239
770
23
2
1
219,890
1
L
Hel
9,788
816
76
6
3
217,466
3
W
Tsukuyomi
8,961
747
24
2
0
221,381
0
W
Sol
10,687
891
106
9
4
214,659
1
L
Vulcan
7,301
608
28
2
1
189,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role