Player Matchup

Awilix
Awilix
Bronze IV
 
Awilix
Bronze IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
 
Cupid
Bronze III
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver I
JerkCur
Cernunnos
Silver I
Level 46
God Stats
16W - 5L
1,500 SR
Queue Stats
191W - 203L
1,419 MMR
Solo
Tiamat
Tiamat
Gold III
PatJD
Tiamat
Gold III
Level 149
God Stats
11W - 16L
1,601 SR
Queue Stats
545W - 537L
1,439 MMR
Solo
Chaac
Chaac
Silver I
TBMColin
Chaac
Silver I
Level 118
God Stats
39W - 28L
1,543 SR
Queue Stats
150W - 153L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,529 SR
1,452 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,479 SR
1,447 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
 
Morgan Le Fay
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
DerekGF
King Arthur
Bronze III
Level 44
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 14L
1,500 MMR
Solo
Medusa
Medusa
Gold III
GoоdBoy
Medusa
Gold III
Level 156
God Stats
30W - 37L
1,392 SR
Queue Stats
607W - 608L
1,415 MMR
Solo
Da Ji
Da Ji
Gold IV
cachajerimys
Da Ji
Gold IV
Level 147
God Stats
2W - 0L
1,720 SR
Queue Stats
168W - 174L
1,430 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
kopalex
Baron Samedi
Gold V
Level 156
God Stats
23W - 20L
1,500 SR
Queue Stats
555W - 572L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
12 / 12 / 5
16,006
534
19,278
30,591
11,877
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cupid
 
Cupid
9
0 / 15 / 3
9,241
308
0
12,393
2,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
JerkCur
Cernunnos
20
5 / 6 / 3
16,341
545
15,317
24,311
8,693
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
PatJD
Tiamat
20
6 / 4 / 14
15,556
519
33,196
23,839
13,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
TBMColin
Chaac
20
9 / 3 / 7
15,743
525
32,419
44,450
43,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
LokiCliodhnaBastet

VS

Bans
ThothFenrirPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
5 / 8 / 6
15,916
531
19,716
22,167
7,630
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
DerekGF
King Arthur
20
9 / 5 / 5
15,325
511
19,531
33,995
31,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
GoоdBoy
Medusa
20
7 / 5 / 9
17,586
586
23,057
24,175
10,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 7 / 12
17,540
585
23,895
28,775
11,222
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
kopalex
Baron Samedi
20
7 / 8 / 9
14,046
468
14,366
26,948
15,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
79
32
Kills
38
40
Deaths
33
32
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
12
12
5
1.21
L
Cupid
 
Cupid
0
15
3
0.1
W
Morgan Le Fay
 
Morgan Le Fay
5
8
6
1
W
King Arthur
DerekGF
King Arthur
9
5
5
2.3
W
Medusa
GoоdBoy
Medusa
7
5
9
2.3
L
Cernunnos
JerkCur
Cernunnos
5
6
3
1.08
L
Tiamat
PatJD
Tiamat
6
4
14
3.25
L
Chaac
TBMColin
Chaac
9
3
7
4.17
W
10
7
12
2.29
W
Baron Samedi
kopalex
Baron Samedi
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,210
Damage
100,565
135,584
Taken
136,060
80,057
Mitigated
75,981
40,217
Healing
35,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
19,278
7,603
0
7,247
30,591
11,877
0
6,784
23,807
0
135,834
L
Cupid
 
Cupid
0
0
0
0
12,393
2,640
0
5,272
7,121
0
0
W
Morgan Le Fay
 
Morgan Le Fay
19,716
910
0
1,816
22,167
7,630
549
10,659
11,096
145,904
0
W
King Arthur
DerekGF
King Arthur
19,531
2,661
242
10,371
33,995
31,895
339
6,950
26,763
0
82,813
W
Medusa
GoоdBoy
Medusa
23,057
11,403
0
5,265
24,175
10,202
2,998
4,949
19,066
0
190,712
L
Cernunnos
JerkCur
Cernunnos
15,317
6,308
0
6,762
24,311
8,693
4,039
1,307
22,922
0
129,190
L
Tiamat
PatJD
Tiamat
33,196
3,366
324
7,272
23,839
13,166
432
9,140
14,699
116,086
0
L
Chaac
TBMColin
Chaac
32,419
3,398
0
18,612
44,450
43,681
662
11,579
32,871
0
114,025
W
23,895
7,177
0
10,216
28,775
11,222
1,232
3,475
25,180
0
133,442
W
Baron Samedi
kopalex
Baron Samedi
14,366
694
1,222
5,887
26,948
15,032
664
6,118
20,613
69,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,887
Gold Earned
80,413
722
Minions Killed
829
0
Camps Cleared
0
2,315,023
Distance Traveled
2,807,275
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
16,006
534
156
5
0
550,226
2
L
Cupid
9,241
308
0
0
0
110,503
0
W
Morgan Le Fay
15,916
531
202
7
0
516,204
1
W
King Arthur
15,325
511
107
4
0
630,204
0
W
Medusa
17,586
586
262
9
0
548,400
5
L
Cernunnos
16,341
545
219
7
0
520,968
14
L
Tiamat
15,556
519
175
6
0
557,549
4
L
Chaac
15,743
525
172
6
0
575,777
9
W
Da Ji
17,540
585
157
5
0
571,755
5
W
Baron Samedi
14,046
468
101
3
0
540,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role