Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Attomn
Hercules
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,482 Elo+
Party 3
Zeus
Zeus
Mr VeLocity1
Zeus
Level 77
God Stats
12W - 13L
1,277 SR
Queue Stats
156W - 163L
1,425 Elo+
Party 1
Neith
Neith
aleesme
Neith
Level 28
God Stats
4W - 4L
1,533 SR
Queue Stats
10W - 15L
1,482 Elo+
Party 3
Ymir
Ymir
ederblanco1515
Ymir
Level 17
God Stats
3W - 6L
1,472 SR
Queue Stats
18W - 33L
1,416 Elo+
Party 3
Team Averages
Level 62
1,457 SR
1,461 Elo+

VS

Team Averages
Level 89
1,478 SR
1,470 Elo+
Ymir
Ymir
Doughboy7683x
Ymir
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
316W - 351L
1,464 Elo+
Solo
Thoth
Thoth
DustinChirnaldo
Thoth
Level 22
God Stats
2W - 5L
1,330 SR
Queue Stats
155W - 147L
1,524 Elo+
Party 2
Amaterasu
Amaterasu
IceColdMochi
Amaterasu
Level 68
God Stats
1W - 1L
1,760 SR
Queue Stats
5W - 9L
1,371 Elo+
Solo
Ullr
Ullr
RCK
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,537 Elo+
Party 2
Rama
Rama
SteelyIndiana20
Rama
Level 103
God Stats
30W - 46L
1,298 SR
Queue Stats
263W - 275L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
9 / 1 / 10
12,043
1,338
12,045
10,480
9,577
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Attomn
Hercules
17
9 / 0 / 11
11,988
1,332
19,521
11,671
13,224
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 13
10,589
1,177
12,458
7,157
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
aleesme
Neith
17
5 / 1 / 10
10,736
1,193
10,019
6,652
2,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 0 / 14
9,868
1,096
3,475
5,719
6,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

306

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 2
10,685
1,187
6,117
24,071
18,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 6 / 2
9,503
1,056
10,145
10,764
3,108
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
IceColdMochi
Amaterasu
14
0 / 2 / 1
8,582
954
1,059
2,424
895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
RCK
Ullr
15
1 / 3 / 0
9,640
1,071
8,156
10,979
3,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 8 / 1
10,356
1,151
12,081
14,199
4,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
10
26
Kills
4
4
Deaths
26
58
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
9
1
10
14
W
Hercules
Attomn
Hercules
9
0
11
14.5
L
1
7
2
0.29
L
0
6
2
0.17
L
Amaterasu
IceColdMochi
Amaterasu
0
2
1
0.25
W
3
2
13
4.75
L
Ullr
RCK
Ullr
1
3
0
0.33
L
2
8
1
0.31
W
Neith
aleesme
Neith
5
1
10
10
W
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,518
Damage
37,558
41,679
Taken
62,437
34,918
Mitigated
30,782
9,191
Healing
2,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
12,045
5,473
0
2,164
10,480
9,577
0
2,984
7,496
0
24,501
W
Hercules
Attomn
Hercules
19,521
5,251
0
4,632
11,671
13,224
0
4,278
7,393
0
28,868
L
6,117
1,392
0
864
24,071
18,738
0
6,019
18,052
15,140
0
L
10,145
250
0
0
10,764
3,108
0
2,148
8,616
20,308
0
L
Amaterasu
IceColdMochi
Amaterasu
1,059
487
0
218
2,424
895
0
837
1,587
0
1,927
W
12,458
1,289
0
886
7,157
2,849
0
3,615
3,542
35,188
0
L
Ullr
RCK
Ullr
8,156
4,088
0
557
10,979
3,358
0
3,221
7,758
0
30,152
L
12,081
9,758
0
450
14,199
4,683
0
3,708
10,491
0
46,406
W
Neith
aleesme
Neith
10,019
5,752
0
1,509
6,652
2,667
0
2,818
3,834
0
31,007
W
3,475
0
0
0
5,719
6,601
0
2,567
3,152
13,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,224
Gold Earned
48,766
174
Minions Killed
158
10
Camps Cleared
4
907,065
Distance Traveled
668,880
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,043
1,338
19
2
6
191,781
1
W
Hercules
11,988
1,332
25
3
0
200,833
0
L
Ymir
10,685
1,187
20
2
0
150,980
0
L
Thoth
9,503
1,056
26
3
1
165,140
0
L
Amaterasu
8,582
954
2
0
1
43,323
0
W
Zeus
10,589
1,177
55
6
3
161,986
0
L
Ullr
9,640
1,071
43
5
2
160,336
0
L
Rama
10,356
1,151
67
7
0
149,101
0
W
Neith
10,736
1,193
47
5
1
164,829
0
W
Ymir
9,868
1,096
28
3
0
187,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role