Player Matchup

Atlas
Atlas
 
Atlas
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Gareetto
Ullr
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,516 Elo+
Party 1
Neith
Neith
Phynaesereia
Neith
Level 141
God Stats
3W - 2L
1,830 SR
Queue Stats
33W - 32L
1,534 Elo+
Solo
Da Ji
Da Ji
TalksikTryhard
Da Ji
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,387 Elo+
Party 1
Odin
Odin
YeezyInMySerato
Odin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,346 Elo+
Party 1
Team Averages
Level 88
1,566 SR
1,457 Elo+

VS

Team Averages
Level 112
1,456 SR
1,442 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Darlingpinup85
Sun Wukong
Level 106
God Stats
1W - 3L
1,278 SR
Queue Stats
344W - 399L
1,376 Elo+
Solo
Discordia
Discordia
Goon234
Discordia
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,422 Elo+
Party 2
Chronos
Chronos
The Gear Wars
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 63L
1,408 Elo+
Party 2
He Bo
He Bo
koda21
He Bo
Level 108
God Stats
6W - 4L
1,500 SR
Queue Stats
491W - 583L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
5 / 2 / 9
11,077
791
12,739
15,054
8,865
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
19
5 / 4 / 12
11,138
796
7,139
12,993
4,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

19
10 / 5 / 11
11,400
814
15,894
17,258
6,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 6 / 15
10,503
750
10,935
14,848
6,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 5 / 17
10,629
759
8,855
16,083
13,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
9 / 6 / 7
11,396
814
17,766
15,728
6,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Darlingpinup85
Sun Wukong
17
1 / 4 / 8
9,535
681
7,936
13,319
10,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Goon234
Discordia
15
2 / 5 / 9
9,232
659
13,789
8,776
3,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
18
2 / 5 / 12
10,421
744
11,721
11,125
4,406
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
koda21
He Bo
17
8 / 7 / 7
10,694
764
14,652
11,704
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
65
27
Kills
22
22
Deaths
27
64
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
2
9
4.75
L
Heimdallr
 
Heimdallr
9
6
7
2.08
L
Sun Wukong
Darlingpinup85
Sun Wukong
1
4
8
1.25
W
Ullr
5
4
12
2.75
L
Discordia
Goon234
Discordia
2
5
9
1.3
W
10
5
11
3.1
W
4
6
15
1.92
L
Chronos
2
5
12
1.6
W
3
5
17
2.3
L
He Bo
koda21
He Bo
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,562
Damage
65,864
76,236
Taken
60,652
39,862
Mitigated
29,526
31,294
Healing
17,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,739
1,468
1,632
4,305
15,054
8,865
770
7,487
7,163
33,524
0
L
Heimdallr
 
Heimdallr
17,766
5,659
718
5,635
15,728
6,970
44
2,492
13,236
0
31,962
L
Sun Wukong
Darlingpinup85
Sun Wukong
7,936
995
740
3,214
13,319
10,782
120
2,994
10,325
0
25,452
W
Ullr
7,139
3,150
3,403
3,557
12,993
4,751
1,889
8,652
4,272
0
26,102
L
Discordia
Goon234
Discordia
13,789
1,172
847
1,128
8,776
3,342
588
2,461
6,315
22,914
0
W
15,894
8,663
1,111
6,603
17,258
6,133
1,327
10,739
6,423
0
34,865
W
10,935
1,557
3,046
3,631
14,848
6,279
950
6,224
8,495
0
20,666
L
Chronos
11,721
3,654
477
1,987
11,125
4,406
769
3,650
7,475
29,933
0
W
8,855
780
1,576
2,430
16,083
13,834
406
7,060
8,826
3,026
11,509
L
He Bo
koda21
He Bo
14,652
364
0
2,274
11,704
4,026
90
2,362
9,342
16,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,747
Gold Earned
51,278
145
Minions Killed
152
0
Camps Cleared
0
1,338,945
Distance Traveled
1,285,368
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,077
791
48
3
0
251,066
0
L
Heimdallr
11,396
814
39
3
0
249,891
3
L
Sun Wukong
9,535
681
40
3
0
280,151
2
W
Ullr
11,138
796
32
2
0
273,833
0
L
Discordia
9,232
659
26
2
0
263,136
0
W
Neith
11,400
814
27
2
0
239,589
0
W
Da Ji
10,503
750
17
1
0
270,411
0
L
Chronos
10,421
744
39
3
0
257,657
0
W
Odin
10,629
759
21
2
0
304,046
0
L
He Bo
10,694
764
8
1
0
234,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role