Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Megamoney97
Skadi
Level 67
God Stats
7W - 5L
1,906 SR
Queue Stats
22W - 32L
1,345 Elo+
Solo
Odin
Odin
Nervecoil
Odin
Level 156
God Stats
4W - 3L
1,409 SR
Queue Stats
194W - 199L
1,521 Elo+
Party 1
Team Averages
Level 124
1,605 SR
1,455 Elo+

VS

Team Averages
Level 95
1,510 SR
1,569 Elo+
Vulcan
Vulcan
M1keyTheGre8t
Vulcan
Level 62
God Stats
6W - 2L
1,500 SR
Queue Stats
230W - 178L
1,683 Elo+
Solo
Osiris
Osiris
PokDeer
Osiris
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,415 Elo+
Party 2
Heimdallr
Heimdallr
Shalthazar
Heimdallr
Level 121
God Stats
1W - 1L
1,529 SR
Queue Stats
18W - 16L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 0 / 11
9,375
781
9,417
17,421
15,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
12 / 1 / 4
10,847
904
12,102
8,509
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
12
3 / 5 / 8
8,472
706
4,931
11,071
4,813
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,999
667
12,785
7,350
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
PokDeer
Osiris
12
2 / 8 / 2
8,468
706
5,882
11,286
14,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Shalthazar
Heimdallr
13
2 / 6 / 3
8,343
695
10,004
11,288
4,023
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
17
Kills
6
6
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
11
7.5
L
2
3
2
1
W
12
1
4
14
W
Odin
3
5
8
1.4
L
Osiris
PokDeer
Osiris
2
8
2
0.38
L
Heimdallr
Shalthazar
Heimdallr
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,450
Damage
28,671
37,001
Taken
29,924
24,209
Mitigated
20,696
12,361
Healing
1,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,417
1,074
617
9,185
17,421
15,932
0
5,774
11,647
18,592
0
L
12,785
3,159
0
955
7,350
2,570
0
3,287
4,063
33,724
0
W
12,102
5,952
0
2,199
8,509
3,464
1,702
3,220
5,289
0
44,244
W
Odin
4,931
289
0
360
11,071
4,813
0
6,262
4,804
0
19,848
L
Osiris
PokDeer
Osiris
5,882
933
114
554
11,286
14,103
0
2,571
8,715
4,823
6,922
L
Heimdallr
Shalthazar
Heimdallr
10,004
4,381
0
351
11,288
4,023
0
3,675
7,613
0
28,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,694
Gold Earned
24,810
137
Minions Killed
108
6
Camps Cleared
4
761,111
Distance Traveled
629,848
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,375
781
11
1
1
265,372
5
L
Vulcan
7,999
667
47
4
2
239,176
2
W
Skadi
10,847
904
99
8
4
240,531
3
W
Odin
8,472
706
27
2
1
255,208
5
L
Osiris
8,468
706
5
0
0
194,652
2
L
Heimdallr
8,343
695
56
5
2
196,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role