Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArmedWalrus72
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,436 Elo+
Party 1
Gilgamesh
Gilgamesh
DaddySlabb
Gilgamesh
Level 45
God Stats
7W - 5L
1,707 SR
Queue Stats
14W - 19L
1,448 Elo+
Party 1
Geb
Geb
IIBucceesII
Geb
Level 116
God Stats
6W - 0L
1,500 SR
Queue Stats
16W - 17L
1,514 Elo+
Party 1
Ne Zha
Ne Zha
ZaddyYumStains
Ne Zha
Level 120
God Stats
11W - 2L
1,869 SR
Queue Stats
73W - 77L
1,613 Elo+
Party 1
Ra
Ra
kilrplatypus17
Ra
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 21L
1,385 Elo+
Party 1
Team Averages
Level 87
1,615 SR
1,479 Elo+

VS

Team Averages
Level 85
1,470 SR
1,568 Elo+
Heimdallr
Heimdallr
AverageSandwich
Heimdallr
Level 107
God Stats
1W - 2L
1,202 SR
Queue Stats
32W - 31L
1,532 Elo+
Party 2
Agni
Agni
CorrupTStorM
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,552 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ElUSlV3
Cu Chulainn
Level 48
God Stats
4W - 4L
1,512 SR
Queue Stats
32W - 39L
1,461 Elo+
Party 3
Fenrir
Fenrir
T4ILOGY
Fenrir
Level 118
God Stats
1W - 2L
1,634 SR
Queue Stats
45W - 29L
1,616 Elo+
Party 3
Bakasura
Bakasura
XGlitchxgaming
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArmedWalrus72
Ah Muzen Cab
20
7 / 4 / 16
15,538
777
21,897
20,011
10,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
DaddySlabb
Gilgamesh
20
6 / 4 / 22
14,798
740
15,359
18,694
14,045
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 3 / 25
15,717
786
14,293
23,806
35,055
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 4 / 21
17,230
862
39,174
19,426
10,730
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
12 / 2 / 15
15,794
790
23,469
15,077
14,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AverageSandwich
Heimdallr
20
1 / 9 / 11
14,174
709
13,706
22,118
8,608
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 8 / 5
13,936
697
11,845
21,118
7,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
ElUSlV3
Cu Chulainn
20
2 / 10 / 10
13,584
679
13,445
29,921
29,280
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
T4ILOGY
Fenrir
20
6 / 8 / 8
15,390
770
12,149
25,222
16,966
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
20
5 / 8 / 1
13,388
669
12,504
31,618
12,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
52
43
Kills
17
17
Deaths
43
99
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ArmedWalrus72
Ah Muzen Cab
7
4
16
3.75
L
Heimdallr
AverageSandwich
Heimdallr
1
9
11
0.72
L
3
8
5
0.69
W
Gilgamesh
DaddySlabb
Gilgamesh
6
4
22
4.25
L
Cu Chulainn
ElUSlV3
Cu Chulainn
2
10
10
0.7
W
4
3
25
5.5
L
Fenrir
T4ILOGY
Fenrir
6
8
8
1.25
L
Bakasura
5
8
1
0.69
W
14
4
21
6.13
W
12
2
15
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,192
Damage
63,649
97,014
Taken
129,997
84,254
Mitigated
75,596
33,667
Healing
17,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ArmedWalrus72
Ah Muzen Cab
21,897
8,936
947
5,658
20,011
10,197
5,026
2,634
16,466
0
88,986
L
Heimdallr
AverageSandwich
Heimdallr
13,706
6,323
0
2,603
22,118
8,608
177
6,382
15,648
0
50,381
L
11,845
1,011
0
3,895
21,118
7,930
203
7,784
13,239
64,097
0
W
Gilgamesh
DaddySlabb
Gilgamesh
15,359
4,513
801
2,217
18,694
14,045
1,941
3,728
14,391
0
34,968
L
Cu Chulainn
ElUSlV3
Cu Chulainn
13,445
3,128
0
2,271
29,921
29,280
0
8,991
20,727
6,613
30,680
W
14,293
1,255
2,106
2,825
23,806
35,055
291
3,845
19,093
25,950
0
L
Fenrir
T4ILOGY
Fenrir
12,149
2,858
0
3,885
25,222
16,966
1,349
7,187
17,915
0
45,708
L
Bakasura
12,504
8,371
0
4,723
31,618
12,812
0
7,133
24,357
0
27,149
W
39,174
10,217
1,320
6,820
19,426
10,730
598
1,365
17,513
0
89,395
W
23,469
1,634
5,000
5,973
15,077
14,227
777
2,880
11,720
75,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,077
Gold Earned
70,472
377
Minions Killed
357
0
Camps Cleared
0
2,336,088
Distance Traveled
1,750,358
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,538
777
123
6
0
426,397
1
L
Heimdallr
14,174
709
97
5
0
324,831
2
L
Agni
13,936
697
77
4
0
304,502
3
W
Gilgamesh
14,798
740
37
2
0
462,268
0
L
Cu Chulainn
13,584
679
47
2
0
352,375
3
W
Geb
15,717
786
32
2
0
440,415
0
L
Fenrir
15,390
770
73
4
0
400,697
1
L
Bakasura
13,388
669
63
3
0
367,953
0
W
Ne Zha
17,230
862
88
4
0
526,110
3
W
Ra
15,794
790
97
5
0
480,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role