Player Matchup

Sun Wukong
Sun Wukong
BemusedDaddy
Sun Wukong
Level 148
God Stats
8W - 1L
1,699 SR
Queue Stats
158W - 135L
1,600 Elo+
Solo
Bakasura
Bakasura
Rafa1915
Bakasura
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 99L
1,866 Elo+
Solo
Kuzenbo
Kuzenbo
dewhaden998
Kuzenbo
Level 146
God Stats
4W - 5L
1,581 SR
Queue Stats
282W - 274L
1,548 Elo+
Solo
Sol
Sol
dheerajuchihaav2
Sol
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,501 Elo+
Solo
Bacchus
Bacchus
nairBaicraG
Bacchus
Level 153
God Stats
9W - 10L
1,750 SR
Queue Stats
95W - 120L
1,298 Elo+
Solo
Team Averages
Level 135
1,606 SR
1,563 Elo+

VS

Team Averages
Level 126
1,680 SR
1,643 Elo+
Ravana
Ravana
RecklessRegicide
Ravana
Level 55
God Stats
4W - 1L
1,712 SR
Queue Stats
161W - 88L
1,740 Elo+
Party 2
Poseidon
Poseidon
SlimeJohnson
Poseidon
Level 119
God Stats
3W - 4L
1,594 SR
Queue Stats
68W - 69L
1,547 Elo+
Solo
Bastet
Bastet
frosteee3
Bastet
Level 138
God Stats
10W - 3L
1,817 SR
Queue Stats
156W - 88L
1,683 Elo+
Party 2
Hachiman
Hachiman
nerfumPK
Hachiman
Level 160
God Stats
3W - 3L
1,775 SR
Queue Stats
108W - 77L
1,628 Elo+
Party 1
Guan Yu
Guan Yu
wakeD0t
Guan Yu
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 87L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BemusedDaddy
Sun Wukong
17
2 / 3 / 7
9,996
526
8,098
19,669
17,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Rafa1915
Bakasura
17
8 / 5 / 4
10,688
563
10,765
18,086
6,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
dewhaden998
Kuzenbo
13
0 / 4 / 9
7,835
412
5,678
16,209
16,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 6 / 2
9,500
500
10,678
13,677
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
nairBaicraG
Bacchus
16
5 / 3 / 5
10,099
532
9,550
9,679
5,617
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 5
11,760
619
17,224
15,392
9,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
SlimeJohnson
Poseidon
15
0 / 7 / 2
9,166
482
7,824
10,210
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
frosteee3
Bastet
18
7 / 2 / 3
10,833
570
11,601
10,807
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
nerfumPK
Hachiman
18
4 / 3 / 2
11,396
600
12,241
15,682
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
wakeD0t
Guan Yu
15
2 / 2 / 8
9,697
510
7,071
14,760
12,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
17
Kills
21
21
Deaths
17
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BemusedDaddy
Sun Wukong
2
3
7
1.83
W
Bakasura
Rafa1915
Bakasura
8
5
4
2
L
8
3
5
3.5
L
Poseidon
SlimeJohnson
Poseidon
0
7
2
0.14
W
Kuzenbo
dewhaden998
Kuzenbo
0
4
9
1.13
W
2
6
2
0.5
L
Bastet
frosteee3
Bastet
7
2
3
4.25
W
Bacchus
nairBaicraG
Bacchus
5
3
5
2.5
L
Hachiman
nerfumPK
Hachiman
4
3
2
1.67
L
Guan Yu
wakeD0t
Guan Yu
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,769
Damage
55,961
77,320
Taken
66,851
49,310
Mitigated
32,202
26,442
Healing
22,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BemusedDaddy
Sun Wukong
8,098
1,931
0
10,102
19,669
17,301
503
1,785
17,884
0
61,302
W
Bakasura
Rafa1915
Bakasura
10,765
7,191
0
7,326
18,086
6,461
0
1,659
16,427
0
47,209
L
17,224
4,228
0
3,025
15,392
9,242
75
4,621
9,246
0
81,934
L
Poseidon
SlimeJohnson
Poseidon
7,824
900
0
417
10,210
2,747
0
5,350
4,624
77,590
0
W
Kuzenbo
dewhaden998
Kuzenbo
5,678
1,861
1,129
3,436
16,209
16,089
0
2,195
14,014
21,085
0
W
10,678
3,166
0
3,011
13,677
3,842
0
368
13,309
78,826
0
L
Bastet
frosteee3
Bastet
11,601
2,181
0
4,901
10,807
4,330
0
2,297
8,188
0
78,254
W
Bacchus
nairBaicraG
Bacchus
9,550
1,083
0
1,438
9,679
5,617
29
1,817
7,862
53,754
0
L
Hachiman
nerfumPK
Hachiman
12,241
7,567
0
9,358
15,682
3,671
0
7,348
7,872
0
100,075
L
Guan Yu
wakeD0t
Guan Yu
7,071
372
1,105
3,695
14,760
12,212
0
5,757
8,322
0
34,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,118
Gold Earned
52,852
518
Minions Killed
654
0
Camps Cleared
0
1,915,556
Distance Traveled
1,860,660
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,996
526
134
7
0
374,432
5
W
Bakasura
10,688
563
107
6
0
411,573
2
L
Ravana
11,760
619
159
8
0
360,956
4
L
Poseidon
9,166
482
134
7
0
319,177
1
W
Kuzenbo
7,835
412
22
1
0
397,672
8
W
Sol
9,500
500
136
7
0
351,839
3
L
Bastet
10,833
570
135
7
0
469,045
1
W
Bacchus
10,099
532
119
6
0
380,040
7
L
Hachiman
11,396
600
167
9
0
310,943
4
L
Guan Yu
9,697
510
59
3
0
400,539
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role