Player Matchup

Ares
Ares
TomkovPL1
Ares
Level 48
God Stats
2W - 2L
1,442 SR
Queue Stats
15W - 26L
1,349 Elo+
Solo
Hades
Hades
W7SH-W7
Hades
Level 49
God Stats
74W - 53L
1,581 SR
Queue Stats
772W - 712L
1,515 Elo+
Party 1
Arachne
Arachne
iDettol__
Arachne
Level 124
God Stats
16W - 7L
1,500 SR
Queue Stats
719W - 530L
1,549 Elo+
Party 1
Medusa
Medusa
josephcrhcton
Medusa
Level 40
God Stats
6W - 6L
1,500 SR
Queue Stats
48W - 49L
1,380 Elo+
Solo
Bellona
Bellona
twitchPiruGamer
Bellona
Level 83
God Stats
26W - 51L
1,302 SR
Queue Stats
638W - 724L
1,306 Elo+
Solo
Team Averages
Level 69
1,465 SR
1,420 Elo+

VS

Team Averages
Level 64
1,463 SR
1,484 Elo+
Athena
Athena
McFlyDer1ste
Athena
Level 55
God Stats
1W - 7L
1,392 SR
Queue Stats
43W - 37L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
SchlappeSeppel--
Danzaburou
Level 43
God Stats
2W - 6L
1,514 SR
Queue Stats
52W - 42L
1,524 Elo+
Party 2
Nox
Nox
emptyreckless
Nox
Level 113
God Stats
25W - 38L
1,524 SR
Queue Stats
746W - 767L
1,483 Elo+
Solo
Pele
Pele
nic_chris27
Pele
Level 43
God Stats
29W - 32L
1,388 SR
Queue Stats
124W - 131L
1,277 Elo+
Solo
Sun Wukong
Sun Wukong
toba2008oxana050
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
3 / 0 / 13
12,160
553
12,472
17,362
18,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
W7SH-W7
Hades
20
8 / 1 / 9
13,327
606
17,210
19,864
13,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
iDettol__
Arachne
20
23 / 2 / 5
14,970
680
28,079
22,648
16,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 0 / 8
11,990
545
8,871
9,875
4,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
0 / 2 / 3
13,559
616
11,199
14,690
16,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 6 / 0
9,356
425
8,348
25,459
25,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
SchlappeSeppel--
Danzaburou
13
0 / 8 / 1
8,698
395
8,025
14,202
6,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 9 / 0
9,448
429
8,955
14,604
5,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
2 / 9 / 2
9,653
439
11,031
19,763
12,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
toba2008oxana050
Sun Wukong
16
1 / 3 / 1
10,219
465
9,637
23,092
18,370
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
35
Kills
5
5
Deaths
35
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
1
6
0
0.17
L
Danzaburou
SchlappeSeppel--
Danzaburou
0
8
1
0.06
W
Ares
3
0
13
9.5
W
Hades
W7SH-W7
Hades
8
1
9
12.5
L
1
9
0
0.11
W
Arachne
iDettol__
Arachne
23
2
5
12.75
W
1
0
8
5
L
2
9
2
0.33
L
Sun Wukong
toba2008oxana050
Sun Wukong
1
3
1
0.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,831
Damage
45,996
84,439
Taken
97,120
70,077
Mitigated
68,224
35,125
Healing
19,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
8,348
2,161
2,894
5,457
25,459
25,167
136
8,427
17,032
29,833
0
L
Danzaburou
SchlappeSeppel--
Danzaburou
8,025
2,892
0
1,916
14,202
6,717
552
4,426
9,776
0
49,718
W
Ares
12,472
456
0
4,083
17,362
18,725
369
4,154
13,152
28,457
5,206
W
Hades
W7SH-W7
Hades
17,210
333
408
10,761
19,864
13,274
2,254
6,167
13,423
81,862
0
L
8,955
752
0
1,887
14,604
5,684
0
6,527
8,077
68,789
0
W
Arachne
iDettol__
Arachne
28,079
17,959
0
11,958
22,648
16,994
1,238
3,762
18,788
0
133,194
W
8,871
5,349
0
3,285
9,875
4,139
2,865
2,055
7,780
0
93,683
L
11,031
2,675
0
2,144
19,763
12,286
0
6,710
13,053
0
63,752
L
Sun Wukong
toba2008oxana050
Sun Wukong
9,637
1,790
0
5,574
23,092
18,370
0
3,796
19,296
0
71,413
W
11,199
3,472
0
4,630
14,690
16,945
1,868
697
13,993
10,630
93,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,006
Gold Earned
47,374
687
Minions Killed
518
0
Camps Cleared
0
2,261,321
Distance Traveled
1,973,220
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,356
425
54
2
0
425,601
5
L
Danzaburou
8,698
395
88
4
0
339,339
3
W
Ares
12,160
553
39
2
0
444,799
1
W
Hades
13,327
606
141
6
0
412,156
0
L
Nox
9,448
429
129
6
0
374,146
6
W
Arachne
14,970
680
143
7
0
514,631
2
W
Medusa
11,990
545
152
7
0
414,130
4
L
Pele
9,653
439
96
4
0
392,511
0
L
Sun Wukong
10,219
465
151
7
0
441,623
4
W
Bellona
13,559
616
212
10
0
475,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role