Player Matchup

Thanatos
Thanatos
BRIX_RIP
Thanatos
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 64L
1,501 Elo+
Solo
Agni
Agni
DeadKushCaptain
Agni
Level 128
God Stats
1W - 1L
1,810 SR
Queue Stats
88W - 81L
1,482 Elo+
Solo
Neith
Neith
F_xkthisguy
Neith
Level 69
God Stats
4W - 3L
1,555 SR
Queue Stats
5W - 6L
1,398 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SgtKnubz
Tsukuyomi
Level 124
God Stats
12W - 8L
1,548 SR
Queue Stats
96W - 96L
1,474 Elo+
Solo
Chaac
Chaac
secondbest87
Chaac
Level 160
God Stats
1W - 5L
1,377 SR
Queue Stats
45W - 53L
1,364 Elo+
Party 2
Team Averages
Level 117
1,558 SR
1,444 Elo+

VS

Team Averages
Level 111
1,526 SR
1,480 Elo+
Nu Wa
Nu Wa
Ancestral_Eon
Nu Wa
Level 129
God Stats
28W - 21L
1,746 SR
Queue Stats
58W - 74L
1,467 Elo+
Solo
Fenrir
Fenrir
Fadenoba
Fenrir
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
82W - 76L
1,504 Elo+
Party 1
Achilles
Achilles
YUCKJACK
Achilles
Level 76
God Stats
7W - 13L
1,569 SR
Queue Stats
550W - 515L
1,506 Elo+
Solo
Anubis
Anubis
chifu8222
Anubis
Level 66
God Stats
6W - 9L
1,158 SR
Queue Stats
53W - 60L
1,463 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nitrogs
Tsukuyomi
Level 155
God Stats
1W - 0L
1,656 SR
Queue Stats
79W - 71L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BRIX_RIP
Thanatos
13
8 / 5 / 0
8,570
536
8,226
13,334
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 3
8,529
533
4,496
7,931
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 4
6,040
378
1,358
6,713
1,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
SgtKnubz
Tsukuyomi
12
0 / 6 / 4
7,724
483
7,305
14,571
5,107
12
3 / 1 / 2
7,933
496
3,864
8,474
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
8,874
555
6,358
6,185
1,945
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Fadenoba
Fenrir
12
5 / 3 / 4
7,787
487
7,628
9,648
5,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
YUCKJACK
Achilles
14
4 / 4 / 1
8,738
546
10,108
14,558
13,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
chifu8222
Anubis
15
5 / 2 / 2
9,196
575
6,214
5,476
2,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
nitrogs
Tsukuyomi
17
7 / 0 / 1
9,889
618
8,629
9,924
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
12
Kills
22
22
Deaths
12
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Thanatos
BRIX_RIP
Thanatos
8
5
0
1.6
L
1
4
3
0.63
L
0
6
4
0.33
W
Fenrir
Fadenoba
Fenrir
5
3
4
2.33
L
Tsukuyomi
SgtKnubz
Tsukuyomi
0
6
4
0.33
W
Achilles
YUCKJACK
Achilles
4
4
1
1.13
W
Anubis
chifu8222
Anubis
5
2
2
3
W
Tsukuyomi
nitrogs
Tsukuyomi
7
0
1
7.5
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,249
Damage
38,937
51,023
Taken
45,791
19,541
Mitigated
26,046
14,520
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,358
2,121
110
471
6,185
1,945
2,488
1,559
4,408
56,492
0
L
Thanatos
BRIX_RIP
Thanatos
8,226
1,774
0
8,277
13,334
3,546
337
2,882
10,311
0
32,784
L
4,496
275
0
654
7,931
2,229
21
2,986
4,945
60,674
0
L
1,358
212
0
676
6,713
1,570
0
1,736
4,855
0
13,008
W
Fenrir
Fadenoba
Fenrir
7,628
1,588
0
1,181
9,648
5,345
107
0
9,523
0
21,728
L
Tsukuyomi
SgtKnubz
Tsukuyomi
7,305
2,202
0
2,397
14,571
5,107
333
620
13,951
0
40,003
W
Achilles
YUCKJACK
Achilles
10,108
2,743
0
3,775
14,558
13,218
414
0
14,558
0
50,478
W
Anubis
chifu8222
Anubis
6,214
525
0
2,707
5,476
2,106
513
936
4,389
47,714
0
W
Tsukuyomi
nitrogs
Tsukuyomi
8,629
2,009
0
5,425
9,924
3,432
0
1,643
8,191
0
62,024
L
3,864
600
171
2,345
8,474
7,089
168
4,348
4,049
0
27,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,796
Gold Earned
44,484
352
Minions Killed
452
0
Camps Cleared
0
1,394,836
Distance Traveled
1,406,955
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,874
555
117
7
0
254,004
4
L
Thanatos
8,570
536
62
4
0
318,323
1
L
Agni
8,529
533
139
9
0
263,488
4
L
Neith
6,040
378
26
2
0
224,501
3
W
Fenrir
7,787
487
33
2
0
285,416
5
L
Tsukuyomi
7,724
483
87
5
0
271,483
10
W
Achilles
8,738
546
89
6
0
264,150
0
W
Anubis
9,196
575
100
6
0
253,840
0
W
Tsukuyomi
9,889
618
113
7
0
349,545
2
L
Chaac
7,933
496
38
2
0
317,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role