Player Matchup

Cupid
Cupid
RathWest
Cupid
Level 97
God Stats
3W - 4L
1,481 SR
Queue Stats
89W - 87L
1,467 Elo+
Solo
Geb
Geb
Rivalxrayy
Geb
Level 89
God Stats
9W - 7L
1,510 SR
Queue Stats
302W - 308L
1,493 Elo+
Party 1
Hel
Hel
darkage143
Hel
Level 44
God Stats
15W - 8L
1,554 SR
Queue Stats
206W - 184L
1,473 Elo+
Party 1
Bastet
Bastet
lulmalice
Bastet
Level 29
God Stats
17W - 4L
1,577 SR
Queue Stats
858W - 821L
1,479 Elo+
Party 1
Pele
Pele
toxic_echo_xd
Pele
Level 160
God Stats
9W - 9L
1,281 SR
Queue Stats
490W - 458L
1,545 Elo+
Party 1
Team Averages
Level 84
1,481 SR
1,492 Elo+

VS

Team Averages
Level 55
1,443 SR
1,171 Elo+
Persephone
Persephone
Harbinger6923
Persephone
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,096 Elo+
Party 2
Loki
Loki
Meliodas9490
Loki
Level 38
God Stats
1W - 2L
1,470 SR
Queue Stats
3W - 8L
1,243 Elo+
Party 2
Hercules
Hercules
TheFoxSenpai
Hercules
Level 64
God Stats
2W - 1L
1,701 SR
Queue Stats
13W - 24L
1,085 Elo+
Party 2
Neith
Neith
Y2KFox1127
Neith
Level 63
God Stats
5W - 12L
1,176 SR
Queue Stats
23W - 44L
1,185 Elo+
Party 2
Ymir
Ymir
the pope fool
Ymir
Level 67
God Stats
61W - 83L
1,368 SR
Queue Stats
64W - 91L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
RathWest
Cupid
14
6 / 1 / 0
8,256
688
5,134
9,141
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 5
7,022
585
3,249
5,930
5,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

5
0 / 2 / 3
5,020
418
850
2,471
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
lulmalice
Bastet
13
7 / 1 / 4
7,956
663
5,885
8,655
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
10 / 1 / 3
8,565
714
12,069
7,988
2,793
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Harbinger6923
Persephone
9
0 / 5 / 0
5,832
486
2,264
4,963
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 0
6,022
502
2,426
8,547
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
TheFoxSenpai
Hercules
10
1 / 6 / 2
6,620
552
5,029
11,206
5,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
10
0 / 6 / 2
6,186
516
4,564
7,352
3,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

11
4 / 2 / 1
7,175
598
3,218
8,356
6,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
25
Kills
6
6
Deaths
25
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
Harbinger6923
Persephone
0
5
0
0
L
1
6
0
0.17
W
Cupid
RathWest
Cupid
6
1
0
6
W
2
1
5
4.5
L
Hercules
TheFoxSenpai
Hercules
1
6
2
0.33
L
Neith
0
6
2
0.17
W
0
2
3
0.75
W
Bastet
lulmalice
Bastet
7
1
4
9
L
4
2
1
2.25
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,187
Damage
17,501
34,185
Taken
40,424
14,350
Mitigated
18,548
12,056
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Harbinger6923
Persephone
2,264
379
0
653
4,963
817
34
0
4,958
22,001
0
L
2,426
594
0
2,569
8,547
2,001
0
214
8,333
0
28,773
W
Cupid
RathWest
Cupid
5,134
3,281
0
4,179
9,141
2,285
456
1,188
7,657
0
55,641
W
3,249
441
0
1,030
5,930
5,822
203
542
5,286
22,331
0
L
Hercules
TheFoxSenpai
Hercules
5,029
1,647
0
1,903
11,206
5,993
0
2,226
8,593
540
19,003
L
Neith
4,564
2,096
299
1,616
7,352
3,268
765
580
6,664
0
35,030
W
850
79
117
410
2,471
442
432
523
1,922
6,442
0
W
Bastet
lulmalice
Bastet
5,885
1,798
0
4,247
8,655
3,008
54
1,186
7,385
0
39,789
L
3,218
677
78
653
8,356
6,469
0
521
7,772
24,208
0
W
12,069
3,321
0
2,073
7,988
2,793
441
2,059
5,703
0
52,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,819
Gold Earned
31,835
319
Minions Killed
253
0
Camps Cleared
0
1,083,159
Distance Traveled
1,108,482
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,832
486
48
4
0
236,395
3
L
Loki
6,022
502
70
6
0
239,109
3
W
Cupid
8,256
688
85
7
0
219,031
0
W
Geb
7,022
585
43
4
0
256,440
0
L
Hercules
6,620
552
29
2
0
214,802
0
L
Neith
6,186
516
57
5
0
198,752
0
W
Hel
5,020
418
19
2
0
84,054
0
W
Bastet
7,956
663
79
7
0
268,945
0
L
Ymir
7,175
598
49
4
0
219,424
0
W
Pele
8,565
714
93
8
0
254,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role