Player Matchup

Horus
Horus
Mingoduck
Horus
Level 58
God Stats
49W - 22L
1,641 SR
Queue Stats
80W - 41L
1,682 Elo+
Party 1
Vulcan
Vulcan
NameSample01
Vulcan
Level 127
God Stats
12W - 5L
1,653 SR
Queue Stats
261W - 144L
1,678 Elo+
Party 1
Danzaburou
Danzaburou
Wubma
Danzaburou
Level 17
God Stats
34W - 4L
1,716 SR
Queue Stats
81W - 16L
1,631 Elo+
Party 1
Team Averages
Level 67
1,670 SR
1,663 Elo+

VS

Team Averages
Level 77
1,565 SR
1,498 Elo+
Mulan
Mulan
BustyBear19
Mulan
Level 86
God Stats
6W - 18L
1,325 SR
Queue Stats
84W - 175L
1,370 Elo+
Party 2
Xing Tian
Xing Tian
FreshAnts25-_-
Xing Tian
Level 140
God Stats
1W - 1L
1,592 SR
Queue Stats
81W - 92L
1,623 Elo+
Party 2
Kukulkan
Kukulkan
Vexerirl
Kukulkan
Level 4
God Stats
2W - 7L
1,777 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mingoduck
Horus
13
3 / 1 / 15
9,770
814
4,829
9,743
7,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
16
14 / 0 / 11
11,479
957
21,023
8,082
3,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Wubma
Danzaburou
15
9 / 1 / 15
10,950
913
11,070
5,963
2,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
7,933
661
4,230
16,070
14,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
FreshAnts25-_-
Xing Tian
11
1 / 6 / 1
8,131
678
2,942
15,938
12,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Vexerirl
Kukulkan
10
0 / 12 / 2
7,116
593
1,862
12,928
3,745
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
26
Kills
2
2
Deaths
26
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Xing Tian
FreshAnts25-_-
Xing Tian
1
6
1
0.25
W
Horus
Mingoduck
Horus
3
1
15
10.5
W
Vulcan
14
0
11
19.5
L
Kukulkan
Vexerirl
Kukulkan
0
12
2
0.08
W
Danzaburou
Wubma
Danzaburou
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,922
Damage
9,034
23,788
Taken
44,936
12,978
Mitigated
30,949
8,210
Healing
2,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,230
250
232
1,446
16,070
14,274
0
6,217
9,853
0
27,473
L
Xing Tian
FreshAnts25-_-
Xing Tian
2,942
251
0
536
15,938
12,930
0
7,053
8,885
12,077
0
W
Horus
Mingoduck
Horus
4,829
1,083
419
3,332
9,743
7,067
201
2,251
5,477
0
11,695
W
Vulcan
21,023
5,810
0
2,403
8,082
3,552
303
2,104
5,658
64,420
0
L
Kukulkan
Vexerirl
Kukulkan
1,862
377
0
359
12,928
3,745
0
7,753
5,175
9,249
0
W
Danzaburou
Wubma
Danzaburou
11,070
5,644
0
2,056
5,963
2,359
1,388
1,221
4,742
0
33,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,199
Gold Earned
23,180
144
Minions Killed
64
12
Camps Cleared
0
719,421
Distance Traveled
577,594
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,933
661
37
3
0
201,205
1
L
Xing Tian
8,131
678
12
1
0
225,490
6
W
Horus
9,770
814
13
1
2
249,179
2
W
Vulcan
11,479
957
91
8
7
259,648
1
L
Kukulkan
7,116
593
15
1
0
150,899
0
W
Danzaburou
10,950
913
40
3
3
210,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role