Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
OmegaViisiion
Artemis
Level 158
God Stats
2W - 5L
1,351 SR
Queue Stats
120W - 125L
1,581 Elo+
Party 1
Ravana
Ravana
Xfinity_Dropshot
Ravana
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
409W - 397L
1,563 Elo+
Party 1
Ymir
Ymir
lovestodream
Ymir
Level 103
God Stats
4W - 7L
1,517 SR
Queue Stats
64W - 67L
1,568 Elo+
Party 1
Zeus
Zeus
mihenroad
Zeus
Level 119
God Stats
8W - 12L
1,908 SR
Queue Stats
61W - 57L
1,592 Elo+
Party 1
Team Averages
Level 136
1,555 SR
1,561 Elo+

VS

Team Averages
Level 87
1,663 SR
1,457 Elo+
Atlas
Atlas
DJ HeIp
Atlas
Level 108
God Stats
8W - 5L
1,694 SR
Queue Stats
163W - 132L
1,630 Elo+
Party 2
Gilgamesh
Gilgamesh
Friskybot
Gilgamesh
Level 99
God Stats
2W - 1L
1,951 SR
Queue Stats
126W - 99L
1,616 Elo+
Party 2
Anhur
Anhur
Shmiito
Anhur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,226 Elo+
Party 2
Awilix
Awilix
galletita kawai
Awilix
Level 66
God Stats
2W - 1L
1,398 SR
Queue Stats
20W - 26L
1,268 Elo+
Solo
Janus
Janus
imJJay
Janus
Level 76
God Stats
6W - 2L
1,773 SR
Queue Stats
225W - 220L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
3 / 1 / 3
8,058
576
8,628
8,114
6,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
11
2 / 8 / 0
6,935
495
6,456
9,604
1,194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 4 / 1
7,041
503
6,556
9,030
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 6 / 2
6,176
441
2,920
10,947
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
11
0 / 5 / 2
6,783
485
3,856
6,607
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DJ HeIp
Atlas
11
5 / 0 / 11
8,090
578
4,828
10,331
11,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Friskybot
Gilgamesh
13
0 / 4 / 0
7,147
511
4,770
12,727
6,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Shmiito
Anhur
14
10 / 1 / 8
8,971
641
12,363
8,306
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 3 / 7
7,193
514
5,396
10,110
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Janus
imJJay
Janus
12
5 / 2 / 7
7,927
566
4,643
5,465
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
10
Kills
24
24
Deaths
10
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
1
3
4.5
W
Atlas
DJ HeIp
Atlas
5
0
11
10.5
W
Gilgamesh
Friskybot
Gilgamesh
0
4
0
0
L
Artemis
2
8
0
0.25
W
Anhur
Shmiito
Anhur
10
1
8
14
L
5
4
1
1.38
W
4
3
7
2.5
W
Janus
imJJay
Janus
5
2
7
4.25
L
0
6
2
0.17
L
Zeus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,416
Damage
32,000
44,302
Taken
46,939
17,340
Mitigated
25,408
11,167
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,628
1,406
274
5,139
8,114
6,392
84
642
7,454
45,012
0
W
Atlas
DJ HeIp
Atlas
4,828
1,830
599
2,706
10,331
11,206
216
1,886
8,403
15,494
0
W
Gilgamesh
Friskybot
Gilgamesh
4,770
1,874
0
2,076
12,727
6,871
0
5,462
6,825
0
43,294
L
Artemis
6,456
2,586
0
838
9,604
1,194
710
1,900
7,700
0
39,063
W
Anhur
Shmiito
Anhur
12,363
7,176
0
3,440
8,306
2,437
1,268
971
7,335
0
57,325
L
6,556
1,682
0
2,995
9,030
2,850
0
2,067
6,917
0
35,235
W
5,396
1,850
0
1,840
10,110
3,222
292
3,784
6,206
0
29,794
W
Janus
imJJay
Janus
4,643
380
0
834
5,465
1,672
216
2,657
2,766
31,426
0
L
2,920
447
76
1,075
10,947
5,484
225
3,010
7,825
18,142
0
L
Zeus
3,856
431
0
770
6,607
1,420
58
1,484
4,935
34,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,993
Gold Earned
39,328
338
Minions Killed
302
0
Camps Cleared
0
1,239,989
Distance Traveled
1,392,890
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,058
576
120
9
0
241,024
4
W
Atlas
8,090
578
17
1
0
304,777
4
W
Gilgamesh
7,147
511
81
6
0
250,868
3
L
Artemis
6,935
495
60
4
0
227,932
1
W
Anhur
8,971
641
89
6
0
254,087
4
L
Ravana
7,041
503
67
5
0
281,624
4
W
Awilix
7,193
514
53
4
0
312,996
6
W
Janus
7,927
566
62
4
0
270,162
1
L
Ymir
6,176
441
28
2
0
240,448
1
L
Zeus
6,783
485
63
5
0
248,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role