Player Matchup

Scylla
Scylla
Elpegaabuelas
Scylla
Level 68
God Stats
16W - 20L
1,487 SR
Queue Stats
73W - 76L
1,427 Elo+
Party 3
Sun Wukong
Sun Wukong
MomentoCripi
Sun Wukong
Level 118
God Stats
22W - 29L
1,395 SR
Queue Stats
522W - 514L
1,486 Elo+
Party 3
Ymir
Ymir
PisaDedos69
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,679 Elo+
Party 3
Artemis
Artemis
Tubuentiopepe
Artemis
Level 123
God Stats
11W - 3L
1,723 SR
Queue Stats
43W - 30L
1,671 Elo+
Party 3
Loki
Loki
ZevelEnoshi
Loki
Level 110
God Stats
13W - 18L
1,492 SR
Queue Stats
35W - 41L
1,520 Elo+
Solo
Team Averages
Level 87
1,519 SR
1,557 Elo+

VS

Team Averages
Level 116
1,632 SR
1,536 Elo+
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Narwaana
Arachne
Level 124
God Stats
28W - 6L
1,858 SR
Queue Stats
788W - 598L
1,647 Elo+
Party 2
Cabrakan
Cabrakan
SuperiorDuck956
Cabrakan
Level 88
God Stats
26W - 16L
1,502 SR
Queue Stats
141W - 137L
1,445 Elo+
Party 1
Olorun
Olorun
Wizefox
Olorun
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 60L
1,641 Elo+
Party 2
Artemis
Artemis
de5rey
Artemis
Level 109
God Stats
13W - 2L
1,802 SR
Queue Stats
79W - 77L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,745
549
398
1,743
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MomentoCripi
Sun Wukong
5
0 / 2 / 0
3,207
641
687
3,083
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
2,966
593
62
3,775
1,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
5
0 / 0 / 0
3,241
648
1,876
1,569
272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 2 / 0
2,664
533
661
1,543
251

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
4 / 0 / 0
4,406
881
2,930
2,633
583
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Narwaana
Arachne
5
1 / 0 / 0
3,763
753
337
2,180
960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
6
1 / 0 / 0
3,588
718
650
2,791
1,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Wizefox
Olorun
8
2 / 0 / 1
4,750
950
1,493
2,150
590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
de5rey
Artemis
6
0 / 0 / 1
3,329
666
1,548
1,013
246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
8
8
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
0
4
L
0
2
0
0
L
Sun Wukong
MomentoCripi
Sun Wukong
0
2
0
0
W
Arachne
Narwaana
Arachne
1
0
0
1
L
0
2
0
0
W
Cabrakan
1
0
0
1
L
Artemis
0
0
0
0
W
Olorun
Wizefox
Olorun
2
0
1
2.5
L
0
2
0
0
W
Artemis
de5rey
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,684
Damage
6,958
11,713
Taken
10,767
3,261
Mitigated
3,451
2,382
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,930
683
0
1,000
2,633
583
0
33
2,600
0
18,111
L
398
0
0
0
1,743
456
0
964
779
5,569
0
L
Sun Wukong
MomentoCripi
Sun Wukong
687
189
0
907
3,083
980
0
529
2,554
0
11,705
W
Arachne
Narwaana
Arachne
337
290
0
1,460
2,180
960
0
86
2,090
0
14,416
L
62
29
82
448
3,775
1,302
0
568
3,207
3,776
0
W
Cabrakan
650
196
340
1,208
2,791
1,072
0
29
2,762
8,061
0
L
Artemis
1,876
796
0
625
1,569
272
0
82
1,487
0
14,036
W
Olorun
Wizefox
Olorun
1,493
934
0
1,167
2,150
590
608
228
1,842
29,283
0
L
661
170
0
320
1,543
251
0
0
1,543
0
4,134
W
Artemis
de5rey
Artemis
1,548
914
0
244
1,013
246
0
0
1,013
0
16,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,823
Gold Earned
19,836
88
Minions Killed
196
0
Camps Cleared
0
422,266
Distance Traveled
486,266
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,406
881
45
9
0
98,393
1
L
Scylla
2,745
549
12
2
0
90,593
0
L
Sun Wukong
3,207
641
31
6
0
111,367
0
W
Arachne
3,763
753
35
7
0
120,698
0
L
Ymir
2,966
593
9
2
0
90,466
0
W
Cabrakan
3,588
718
26
5
0
88,509
1
L
Artemis
3,241
648
30
6
0
93,240
1
W
Olorun
4,750
950
62
12
0
95,852
1
L
Loki
2,664
533
6
1
0
36,600
1
W
Artemis
3,329
666
28
6
0
82,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role