Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Cashie420
Osiris
Level 89
God Stats
38W - 60L
1,451 SR
Queue Stats
356W - 393L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
MLG bonbonbon
Cthulhu
Level 64
God Stats
2W - 3L
1,403 SR
Queue Stats
6W - 4L
1,455 Elo+
Party 2
Team Averages
Level 92
1,451 SR
1,455 Elo+

VS

Team Averages
Level 102
1,498 SR
1,386 Elo+
Sun Wukong
Sun Wukong
Liquid Kage
Sun Wukong
Level 137
God Stats
8W - 10L
1,708 SR
Queue Stats
268W - 357L
1,377 Elo+
Solo
Ao Kuang
Ao Kuang
NathanOnMars
Ao Kuang
Level 88
God Stats
5W - 8L
1,285 SR
Queue Stats
266W - 440L
1,381 Elo+
Party 1
Chiron
Chiron
SlumpppGod
Chiron
Level 81
God Stats
61W - 81L
1,500 SR
Queue Stats
357W - 551L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 6 / 8
8,993
692
10,088
15,090
13,827
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
Cashie420
Osiris
12
6 / 5 / 2
8,921
686
9,799
11,441
7,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
14
4 / 5 / 6
9,384
722
10,006
13,040
14,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Liquid Kage
Sun Wukong
15
3 / 1 / 11
9,750
750
6,015
11,448
10,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
NathanOnMars
Ao Kuang
14
6 / 8 / 7
9,971
767
11,539
13,793
6,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
SlumpppGod
Chiron
15
7 / 2 / 6
10,325
794
14,627
11,125
4,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
11
Kills
16
16
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
8
0.83
L
Osiris
Cashie420
Osiris
6
5
2
1.4
W
Sun Wukong
Liquid Kage
Sun Wukong
3
1
11
8.5
L
Cthulhu
4
5
6
1.4
W
Ao Kuang
NathanOnMars
Ao Kuang
6
8
7
1.19
W
Chiron
SlumpppGod
Chiron
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,893
Damage
32,181
39,571
Taken
36,366
36,553
Mitigated
22,559
3,715
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,088
871
22
1,324
15,090
13,827
26
4,306
10,540
0
29,971
L
Osiris
Cashie420
Osiris
9,799
3,116
0
2,025
11,441
7,941
283
3,169
8,044
0
21,754
W
Sun Wukong
Liquid Kage
Sun Wukong
6,015
1,678
0
427
11,448
10,868
629
2,083
9,055
0
20,737
L
Cthulhu
10,006
796
41
303
13,040
14,785
0
4,244
8,568
27,620
0
W
Ao Kuang
NathanOnMars
Ao Kuang
11,539
4,421
0
1,956
13,793
6,842
708
4,070
9,429
22,106
0
W
Chiron
SlumpppGod
Chiron
14,627
7,348
845
2,394
11,125
4,849
446
3,351
7,404
0
41,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,298
Gold Earned
30,046
116
Minions Killed
125
6
Camps Cleared
6
695,958
Distance Traveled
697,426
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,993
692
40
3
5
226,424
1
L
Osiris
8,921
686
19
1
1
246,766
2
W
Sun Wukong
9,750
750
32
2
0
233,305
0
L
Cthulhu
9,384
722
57
4
0
222,768
0
W
Ao Kuang
9,971
767
21
2
4
230,267
4
W
Chiron
10,325
794
72
6
2
233,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role