Player Matchup

Atlas
Atlas
Antiinstinct646
Atlas
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
52W - 57L
1,539 Elo+
Party 2
Discordia
Discordia
BadTechSupport
Discordia
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 47L
1,543 Elo+
Party 2
Awilix
Awilix
DirtyBlondeMedic
Awilix
Level 29
God Stats
6W - 6L
1,572 SR
Queue Stats
15W - 9L
1,740 Elo+
Party 4
Jing Wei
Jing Wei
TinyMommyMilkers
Jing Wei
Level 49
God Stats
2W - 0L
1,717 SR
Queue Stats
32W - 34L
1,622 Elo+
Party 4
Thor
Thor
murderbuggler
Thor
Level 17
God Stats
6W - 8L
1,273 SR
Queue Stats
43W - 45L
1,561 Elo+
Party 2
Team Averages
Level 27
1,512 SR
1,601 Elo+

VS

Team Averages
Level 70
1,483 SR
1,594 Elo+
Kumbhakarna
Kumbhakarna
ADeck01
Kumbhakarna
Level 28
God Stats
1W - 3L
1,417 SR
Queue Stats
72W - 99L
1,463 Elo+
Party 1
Bellona
Bellona
Dpoodly
Bellona
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 83L
1,561 Elo+
Party 1
Ah Puch
Ah Puch
WendigoPrime
Ah Puch
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,681 Elo+
Party 3
Apollo
Apollo
adipdyedboar
Apollo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 63L
1,858 Elo+
Party 3
Kali
Kali
pickachub420
Kali
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 27L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 5
7,850
654
7,155
13,995
12,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
BadTechSupport
Discordia
15
3 / 0 / 5
8,666
722
13,903
4,924
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 1 / 4
9,336
778
8,402
7,576
2,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 0 / 5
9,429
786
4,929
7,350
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 3
8,349
696
8,356
13,978
5,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ADeck01
Kumbhakarna
13
0 / 4 / 2
7,930
661
3,310
14,686
14,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Dpoodly
Bellona
14
1 / 0 / 1
8,210
684
11,297
13,017
12,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
WendigoPrime
Ah Puch
15
1 / 2 / 2
8,376
698
11,197
5,661
3,087
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
15
1 / 0 / 1
8,539
712
5,869
5,373
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 6 / 1
7,144
595
2,401
11,345
4,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
3
3
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ADeck01
Kumbhakarna
0
4
2
0.25
W
0
0
5
2.5
W
Discordia
BadTechSupport
Discordia
3
0
5
5.5
W
6
1
4
8
L
Bellona
Dpoodly
Bellona
1
0
1
1.5
W
1
0
5
3.5
L
Ah Puch
WendigoPrime
Ah Puch
1
2
2
1
L
Apollo
1
0
1
1.5
W
2
2
3
1.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,745
Damage
34,074
47,823
Taken
50,082
25,353
Mitigated
36,394
12,286
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ADeck01
Kumbhakarna
3,310
203
356
1,788
14,686
14,017
0
6,330
7,975
7,580
0
W
7,155
1,075
556
2,955
13,995
12,120
128
5,665
8,330
14,522
0
W
Discordia
BadTechSupport
Discordia
13,903
227
0
0
4,924
1,866
360
1,077
3,847
28,369
0
W
8,402
2,741
0
493
7,576
2,961
400
1,573
6,003
0
28,778
L
Bellona
Dpoodly
Bellona
11,297
2,251
0
1,074
13,017
12,304
0
5,531
7,316
101
34,416
W
4,929
3,276
0
4,019
7,350
2,849
2,673
1,773
5,577
0
48,301
L
Ah Puch
WendigoPrime
Ah Puch
11,197
100
0
1,095
5,661
3,087
28
1,285
4,340
39,592
0
L
Apollo
5,869
2,828
0
978
5,373
2,510
0
2,388
2,932
0
36,570
W
8,356
1,119
749
3,514
13,978
5,557
167
4,518
9,460
0
22,277
L
2,401
305
0
1,445
11,345
4,476
0
4,678
6,461
0
7,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,630
Gold Earned
40,199
236
Minions Killed
207
0
Camps Cleared
0
1,309,584
Distance Traveled
1,218,665
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,930
661
10
1
0
225,723
0
W
Atlas
7,850
654
25
2
0
262,801
0
W
Discordia
8,666
722
40
3
0
265,914
1
W
Awilix
9,336
778
51
4
0
298,043
0
L
Bellona
8,210
684
55
5
0
278,632
2
W
Jing Wei
9,429
786
97
8
0
229,354
2
L
Ah Puch
8,376
698
60
5
0
233,685
3
L
Apollo
8,539
712
71
6
0
250,026
2
W
Thor
8,349
696
23
2
0
253,472
0
L
Kali
7,144
595
11
1
0
230,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role