Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
LayLay202
Bacchus
Level 27
God Stats
11W - 0L
2,008 SR
Queue Stats
67W - 0L
2,195 Elo+
Party 2
Heimdallr
Heimdallr
Sensatiοnal
Heimdallr
Level 22
God Stats
24W - 0L
2,108 SR
Queue Stats
651W - 25L
2,248 Elo+
Party 2
Team Averages
Level 59
1,872 SR
1,981 Elo+

VS

Team Averages
Level 73
1,311 SR
1,314 Elo+
Poseidon
Poseidon
ADSkeez
Poseidon
Level 58
God Stats
0W - 2L
1,106 SR
Queue Stats
38W - 26L
1,231 Elo+
Party 1
Izanami
Izanami
NamelessClutch
Izanami
Level 26
God Stats
12W - 8L
1,392 SR
Queue Stats
32W - 20L
1,339 Elo+
Party 1
Sylvanus
Sylvanus
SheroKin
Sylvanus
Level 136
God Stats
0W - 2L
1,435 SR
Queue Stats
26W - 17L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
10 / 4 / 14
11,910
916
10,210
18,415
19,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LayLay202
Bacchus
15
5 / 4 / 23
11,402
877
10,747
13,181
18,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Sensatiοnal
Heimdallr
17
16 / 4 / 14
12,833
987
26,600
13,835
5,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ADSkeez
Poseidon
15
7 / 11 / 4
11,432
879
13,301
17,880
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 11 / 4
9,451
727
3,766
16,591
5,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
SheroKin
Sylvanus
13
3 / 9 / 7
9,914
763
7,353
20,513
28,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
31
Kills
12
12
Deaths
31
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
4
14
4.25
L
Poseidon
ADSkeez
Poseidon
7
11
4
0.82
W
Bacchus
LayLay202
Bacchus
5
4
23
4.13
L
2
11
4
0.36
W
Heimdallr
Sensatiοnal
Heimdallr
16
4
14
5.75
L
Sylvanus
SheroKin
Sylvanus
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,557
Damage
24,420
45,431
Taken
54,984
42,854
Mitigated
37,635
12,675
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,210
2,463
30
5,077
18,415
19,366
305
8,070
9,712
1,631
23,089
L
Poseidon
ADSkeez
Poseidon
13,301
1,180
0
0
17,880
4,086
37
2,918
14,962
37,356
0
W
Bacchus
LayLay202
Bacchus
10,747
1,837
2,136
1,762
13,181
18,025
390
5,010
8,171
13,629
0
L
3,766
2,329
0
262
16,591
5,228
0
4,232
12,359
0
33,777
W
Heimdallr
Sensatiοnal
Heimdallr
26,600
16,144
0
3,670
13,835
5,463
2,118
7,992
5,358
0
62,051
L
Sylvanus
SheroKin
Sylvanus
7,353
982
1,291
3,966
20,513
28,321
0
4,757
15,756
10,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,145
Gold Earned
30,797
114
Minions Killed
109
6
Camps Cleared
3
727,577
Distance Traveled
610,778
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,910
916
27
2
4
255,891
1
L
Poseidon
11,432
879
45
3
1
186,608
5
W
Bacchus
11,402
877
7
1
1
241,112
2
L
Izanami
9,451
727
59
5
2
196,233
2
W
Heimdallr
12,833
987
80
6
1
230,574
3
L
Sylvanus
9,914
763
5
0
0
227,937
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role