Player Matchup

Ganesha
Ganesha
LabRat117
Ganesha
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,500 Elo+
Party 3
Sol
Sol
Simpin
Sol
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,511 Elo+
Solo
Medusa
Medusa
WillowWonder
Medusa
Level 106
God Stats
10W - 20L
1,769 SR
Queue Stats
379W - 406L
1,734 Elo+
Party 3
Hera
Hera
frankdboss
Hera
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 133L
1,414 Elo+
Solo
Hachiman
Hachiman
pearceproject
Hachiman
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,525 Elo+
Solo
Team Averages
Level 123
1,554 SR
1,537 Elo+

VS

Team Averages
Level 131
1,546 SR
1,641 Elo+
Skadi
Skadi
Claireshin
Skadi
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,843 Elo+
Party 2
Erlang Shen
Erlang Shen
DarkwraithNick
Erlang Shen
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
Klllyy
Chaac
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
153W - 157L
1,568 Elo+
Party 1
Chronos
Chronos
SouuupKitchen
Chronos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,701 Elo+
Solo
Tsukuyomi
Tsukuyomi
TOXIC KING II
Tsukuyomi
Level 122
God Stats
10W - 0L
1,728 SR
Queue Stats
149W - 143L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LabRat117
Ganesha
13
0 / 4 / 11
7,513
939
3,768
12,213
13,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
Simpin
Sol
11
2 / 4 / 8
7,186
898
6,220
9,035
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
2 / 4 / 6
7,393
924
6,983
8,304
3,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
4 / 2 / 6
7,587
948
5,225
4,190
2,145
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
pearceproject
Hachiman
15
4 / 2 / 8
8,045
1,006
8,151
7,098
2,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
4 / 2 / 6
8,711
1,089
9,534
8,341
3,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
DarkwraithNick
Erlang Shen
13
2 / 2 / 10
7,610
951
4,750
11,255
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Klllyy
Chaac
14
5 / 4 / 9
8,759
1,095
8,618
7,903
4,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
16
3 / 1 / 13
9,045
1,131
7,106
8,580
6,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
TOXIC KING II
Tsukuyomi
13
2 / 3 / 7
7,772
972
6,678
5,836
3,070
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
61
12
Kills
16
16
Deaths
12
39
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Skadi
4
2
6
3.5
W
Erlang Shen
DarkwraithNick
Erlang Shen
2
2
10
3.5
W
Chaac
Klllyy
Chaac
5
4
9
2.38
L
Ganesha
LabRat117
Ganesha
0
4
11
1.38
L
Sol
Simpin
Sol
2
4
8
1.5
W
Chronos
3
1
13
9.5
W
Tsukuyomi
TOXIC KING II
Tsukuyomi
2
3
7
1.83
L
Medusa
2
4
6
1.25
L
4
2
6
3.5
L
Hachiman
pearceproject
Hachiman
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,347
Damage
36,686
40,840
Taken
41,915
25,716
Mitigated
24,775
9,784
Healing
16,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
9,534
3,419
2,084
2,134
8,341
3,181
1,865
2,945
5,396
0
25,360
W
Erlang Shen
DarkwraithNick
Erlang Shen
4,750
1,993
951
3,919
11,255
7,287
229
2,722
8,533
0
9,552
W
Chaac
Klllyy
Chaac
8,618
1,034
458
2,174
7,903
4,663
370
2,951
4,952
0
13,351
L
Ganesha
LabRat117
Ganesha
3,768
353
246
1,667
12,213
13,451
166
1,805
10,408
6,885
0
L
Sol
Simpin
Sol
6,220
2,144
587
2,549
9,035
3,421
1,725
1,007
8,028
14,376
0
W
Chronos
7,106
2,752
1,331
1,976
8,580
6,574
2,012
3,869
4,711
22,165
0
W
Tsukuyomi
TOXIC KING II
Tsukuyomi
6,678
1,400
526
511
5,836
3,070
991
2,726
3,110
0
14,133
L
Medusa
6,983
2,014
150
1,412
8,304
3,833
668
1,380
6,924
0
14,550
L
5,225
1,207
304
384
4,190
2,145
304
1,151
3,039
8,813
0
L
Hachiman
pearceproject
Hachiman
8,151
3,086
360
2,125
7,098
2,866
799
1,763
5,335
0
19,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,724
Gold Earned
41,897
78
Minions Killed
90
0
Camps Cleared
0
744,622
Distance Traveled
800,858
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,711
1,089
34
4
0
145,685
0
W
Erlang Shen
7,610
951
8
1
0
183,572
3
W
Chaac
8,759
1,095
8
1
0
146,947
0
L
Ganesha
7,513
939
0
0
0
150,686
0
L
Sol
7,186
898
21
3
0
128,452
4
W
Chronos
9,045
1,131
29
4
0
157,337
0
W
Tsukuyomi
7,772
972
11
1
0
167,317
0
L
Medusa
7,393
924
26
3
0
148,386
1
L
Hera
7,587
948
11
1
0
143,924
0
L
Hachiman
8,045
1,006
20
3
0
173,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role