Player Matchup

Charybdis
Charybdis
HashiraRubyRose
Charybdis
Level 160
God Stats
1W - 0L
1,749 SR
Queue Stats
16W - 5L
1,730 Elo+
Party 1
Erlang Shen
Erlang Shen
KillaQ5
Erlang Shen
Level 147
God Stats
2W - 1L
1,473 SR
Queue Stats
77W - 86L
1,513 Elo+
Party 2
Bastet
Bastet
NGHTMRES
Bastet
Level 81
God Stats
4W - 2L
1,669 SR
Queue Stats
307W - 78L
1,523 Elo+
Party 2
Chang'e
Chang'e
Noksha
Chang'e
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
XBKin
Zhong Kui
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,749 Elo+
Party 1
Team Averages
Level 141
1,578 SR
1,603 Elo+

VS

Team Averages
Level 136
1,504 SR
1,569 Elo+
Bakasura
Bakasura
 
Bakasura
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IamLenix
Nu Wa
Level 153
God Stats
1W - 2L
1,718 SR
Queue Stats
10W - 14L
1,684 Elo+
Solo
Fenrir
Fenrir
MVPÖverSöulQc
Fenrir
Level 126
God Stats
5W - 8L
1,501 SR
Queue Stats
402W - 427L
1,580 Elo+
Solo
Sylvanus
Sylvanus
NoDadNotTonight
Sylvanus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 47L
1,500 Elo+
Solo
Achilles
Achilles
Robatix
Achilles
Level 123
God Stats
0W - 2L
1,303 SR
Queue Stats
32W - 27L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HashiraRubyRose
Charybdis
16
12 / 3 / 11
9,787
979
13,467
6,986
2,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
KillaQ5
Erlang Shen
14
2 / 2 / 19
8,874
887
7,406
13,341
14,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
NGHTMRES
Bastet
16
5 / 1 / 20
9,330
933
13,730
19,832
8,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Noksha
Chang'e
16
5 / 2 / 16
9,192
919
13,311
10,091
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
XBKin
Zhong Kui
15
7 / 2 / 15
9,492
949
14,176
9,882
7,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 6 / 5
8,173
817
3,353
14,416
13,860
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
IamLenix
Nu Wa
15
1 / 3 / 8
8,176
818
11,596
6,479
2,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 8 / 4
6,397
640
6,900
12,378
6,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
13
1 / 7 / 5
8,120
812
10,427
15,468
20,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Robatix
Achilles
13
5 / 7 / 3
8,565
857
9,349
16,417
19,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
34
31
Kills
9
10
Deaths
31
81
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
6
5
0.75
W
Charybdis
HashiraRubyRose
Charybdis
12
3
11
5.83
L
Nu Wa
IamLenix
Nu Wa
1
3
8
1.67
W
Erlang Shen
KillaQ5
Erlang Shen
2
2
19
5.75
L
0
8
4
0.25
W
Bastet
NGHTMRES
Bastet
5
1
20
15
L
Sylvanus
1
7
5
0.5
W
Chang'e
Noksha
Chang'e
5
2
16
6.5
L
Achilles
Robatix
Achilles
5
7
3
0.93
W
Zhong Kui
XBKin
Zhong Kui
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,090
Damage
41,625
60,132
Taken
65,158
36,946
Mitigated
62,666
28,659
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,353
2,435
0
1,048
14,416
13,860
0
5,638
8,778
0
3,349
W
Charybdis
HashiraRubyRose
Charybdis
13,467
6,582
698
867
6,986
2,984
2,409
2,551
4,248
0
26,904
L
Nu Wa
IamLenix
Nu Wa
11,596
3,081
328
646
6,479
2,313
0
1,864
4,615
36,800
0
W
Erlang Shen
KillaQ5
Erlang Shen
7,406
2,974
770
3,923
13,341
14,310
713
4,280
8,886
0
12,585
L
6,900
1,141
0
1,044
12,378
6,645
0
5,161
7,217
0
8,985
W
Bastet
NGHTMRES
Bastet
13,730
3,065
849
8,584
19,832
8,722
545
7,866
11,507
0
25,719
L
Sylvanus
10,427
2,254
2,097
2,988
15,468
20,132
0
7,271
8,197
15,368
0
W
Chang'e
Noksha
Chang'e
13,311
1,284
5,432
4,266
10,091
3,894
606
3,901
5,976
30,648
0
L
Achilles
Robatix
Achilles
9,349
3,000
0
440
16,417
19,716
0
7,553
8,864
0
10,473
W
Zhong Kui
XBKin
Zhong Kui
14,176
1,939
1,008
2,262
9,882
7,036
1,333
3,425
6,387
31,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,675
Gold Earned
39,431
146
Minions Killed
104
0
Camps Cleared
0
958,448
Distance Traveled
789,881
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,173
817
23
2
0
172,431
2
W
Charybdis
9,787
979
31
3
0
171,560
0
L
Nu Wa
8,176
818
51
5
0
188,028
0
W
Erlang Shen
8,874
887
14
1
0
186,852
3
L
Fenrir
6,397
640
11
1
0
137,872
0
W
Bastet
9,330
933
25
3
0
229,743
4
L
Sylvanus
8,120
812
15
2
0
136,401
0
W
Chang'e
9,192
919
30
3
0
180,036
0
L
Achilles
8,565
857
4
0
0
155,149
0
W
Zhong Kui
9,492
949
46
5
0
190,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role