Player Matchup

Horus
Horus
Mingoduck
Horus
Level 58
God Stats
49W - 22L
1,625 SR
Queue Stats
80W - 41L
1,675 Elo+
Party 1
Vulcan
Vulcan
NameSample01
Vulcan
Level 127
God Stats
12W - 5L
1,524 SR
Queue Stats
261W - 144L
1,675 Elo+
Party 1
Danzaburou
Danzaburou
Wubma
Danzaburou
Level 17
God Stats
34W - 4L
1,698 SR
Queue Stats
81W - 16L
1,500 Elo+
Party 1
Team Averages
Level 67
1,616 SR
1,617 Elo+

VS

Team Averages
Level 58
1,509 SR
1,249 Elo+
Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Im Path Mex
Izanami
Level 39
God Stats
0W - 1L
1,526 SR
Queue Stats
2W - 4L
1,124 Elo+
Party 2
Ganesha
Ganesha
Malag2024
Ganesha
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mingoduck
Horus
13
4 / 1 / 13
8,822
882
6,255
8,993
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
14
12 / 1 / 5
9,135
914
17,307
5,214
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Wubma
Danzaburou
12
2 / 1 / 10
8,143
814
7,202
6,216
1,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 5 / 1
6,283
628
4,341
12,623
4,825
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Im Path Mex
Izanami
8
1 / 8 / 1
6,055
606
4,477
10,211
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Malag2024
Ganesha
11
0 / 5 / 3
6,681
668
3,725
13,829
12,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
18
Kills
2
3
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
1
0.3
L
Izanami
Im Path Mex
Izanami
1
8
1
0.19
L
Ganesha
Malag2024
Ganesha
0
5
3
0.3
W
Horus
Mingoduck
Horus
4
1
13
10.5
W
Vulcan
12
1
5
14.5
W
Danzaburou
Wubma
Danzaburou
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,764
Damage
12,543
20,423
Taken
36,663
11,398
Mitigated
20,152
6,403
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,341
411
0
2,933
12,623
4,825
0
4,759
7,864
18,200
0
L
Izanami
Im Path Mex
Izanami
4,477
3,162
0
514
10,211
2,840
0
5,144
5,067
0
13,406
L
Ganesha
Malag2024
Ganesha
3,725
525
0
1,640
13,829
12,487
0
7,649
6,180
13,266
0
W
Horus
Mingoduck
Horus
6,255
2,023
1,044
2,917
8,993
7,240
188
3,678
5,315
0
11,795
W
Vulcan
17,307
4,237
0
818
5,214
2,265
468
1,395
3,819
46,384
0
W
Danzaburou
Wubma
Danzaburou
7,202
3,054
0
1,624
6,216
1,893
1,556
3,226
2,990
0
22,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
19,019
116
Minions Killed
72
6
Camps Cleared
2
577,282
Distance Traveled
431,024
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,283
628
42
4
1
143,321
2
L
Izanami
6,055
606
29
3
1
127,289
1
L
Ganesha
6,681
668
1
0
0
160,414
1
W
Horus
8,822
882
9
1
0
206,899
2
W
Vulcan
9,135
914
65
7
4
201,956
1
W
Danzaburou
8,143
814
42
4
2
168,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role