Player Matchup

Sol
Sol
Beewitch
Sol
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
338W - 287L
1,592 Elo+
Party 1
Anhur
Anhur
Bows
Anhur
Level 148
God Stats
5W - 5L
1,639 SR
Queue Stats
395W - 289L
1,577 Elo+
Party 1
Chaac
Chaac
Goramz
Chaac
Level 68
God Stats
151W - 81L
1,651 SR
Queue Stats
299W - 205L
1,606 Elo+
Party 1
Bellona
Bellona
YeetYeetle
Bellona
Level 27
God Stats
48W - 29L
1,688 SR
Queue Stats
91W - 67L
1,597 Elo+
Solo
Ares
Ares
ctroup1114
Ares
Level 56
God Stats
6W - 5L
1,412 SR
Queue Stats
33W - 41L
1,514 Elo+
Party 1
Team Averages
Level 61
1,578 SR
1,577 Elo+

VS

Team Averages
Level 74
1,431 SR
1,444 Elo+
Athena
Athena
Foreiign SZN
Athena
Level 99
God Stats
0W - 2L
1,273 SR
Queue Stats
241W - 281L
1,433 Elo+
Party 2
Cupid
Cupid
Jayosocietyy
Cupid
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
518W - 612L
1,458 Elo+
Party 2
Zeus
Zeus
LSK Kam
Zeus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,433 Elo+
Party 2
Set
Set
iEnVy X Hydra
Set
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 150L
1,441 Elo+
Party 2
Medusa
Medusa
ssaiasii
Medusa
Level 59
God Stats
9W - 13L
1,381 SR
Queue Stats
148W - 179L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 12
10,552
703
7,740
11,716
4,380
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Bows
Anhur
20
22 / 1 / 6
14,382
959
24,097
11,575
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Goramz
Chaac
20
10 / 2 / 16
13,146
876
30,753
26,241
28,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
YeetYeetle
Bellona
19
6 / 3 / 17
12,623
842
13,978
13,207
14,093
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 7 / 14
10,666
711
8,701
16,353
16,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
6 / 9 / 5
10,763
718
8,560
26,232
25,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 11 / 8
9,417
628
7,552
18,118
6,436
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
LSK Kam
Zeus
17
3 / 8 / 6
10,445
696
11,849
13,261
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 7
10,397
693
12,920
16,845
12,985
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
ssaiasii
Medusa
17
4 / 9 / 3
10,635
709
10,254
19,672
8,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
47
41
Kills
18
19
Deaths
41
65
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
6
12
1.33
W
Anhur
Bows
Anhur
22
1
6
25
L
Athena
6
9
5
0.94
W
Chaac
Goramz
Chaac
10
2
16
9
L
1
11
8
0.45
L
Zeus
LSK Kam
Zeus
3
8
6
0.75
W
Bellona
YeetYeetle
Bellona
6
3
17
4.83
W
1
7
14
1.14
L
4
4
7
1.88
L
Medusa
ssaiasii
Medusa
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,269
Damage
51,135
79,092
Taken
94,128
69,664
Mitigated
56,995
23,747
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,740
1,738
432
1,437
11,716
4,380
3,086
5,227
6,489
24,968
0
W
Anhur
Bows
Anhur
24,097
15,880
0
620
11,575
6,065
5,161
3,048
8,527
0
65,460
L
Athena
8,560
2,056
106
1,460
26,232
25,124
117
6,761
19,471
19,865
0
W
Chaac
Goramz
Chaac
30,753
10,235
0
15,793
26,241
28,293
1,862
3,809
22,432
0
67,263
L
7,552
5,389
369
2,411
18,118
6,436
620
2,558
15,560
0
19,126
L
Zeus
LSK Kam
Zeus
11,849
1,219
0
400
13,261
4,232
0
1,621
11,640
43,824
0
W
Bellona
YeetYeetle
Bellona
13,978
3,623
2,029
2,520
13,207
14,093
1,184
2,323
10,884
672
36,065
W
8,701
957
0
916
16,353
16,833
502
6,002
10,351
14,694
0
L
12,920
6,050
0
1,798
16,845
12,985
1,355
2,801
14,044
0
28,490
L
Medusa
ssaiasii
Medusa
10,254
4,284
0
598
19,672
8,218
0
2,772
16,900
0
23,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,369
Gold Earned
51,657
263
Minions Killed
187
0
Camps Cleared
0
1,445,824
Distance Traveled
1,271,755
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,552
703
32
2
0
274,644
1
W
Anhur
14,382
959
96
6
0
287,325
0
L
Athena
10,763
718
17
1
0
258,427
2
W
Chaac
13,146
876
92
6
0
309,767
6
L
Cupid
9,417
628
37
2
0
219,032
1
L
Zeus
10,445
696
57
4
0
229,873
3
W
Bellona
12,623
842
34
2
0
315,728
4
W
Ares
10,666
711
9
1
0
258,360
0
L
Set
10,397
693
37
2
0
306,222
0
L
Medusa
10,635
709
39
3
0
258,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role