Player Matchup

Chronos
Chronos
 
Chronos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Bignative75
King Arthur
Level 136
God Stats
2W - 4L
1,425 SR
Queue Stats
72W - 57L
1,538 Elo+
Party 1
Izanami
Izanami
Blue4502
Izanami
Level 88
God Stats
2W - 4L
1,569 SR
Queue Stats
23W - 26L
1,632 Elo+
Party 1
Tsukuyomi
Tsukuyomi
E3soldier18
Tsukuyomi
Level 112
God Stats
11W - 7L
1,582 SR
Queue Stats
27W - 27L
1,531 Elo+
Party 1
Yemoja
Yemoja
KnighttHood
Yemoja
Level 118
God Stats
4W - 1L
1,629 SR
Queue Stats
29W - 16L
1,557 Elo+
Party 1
Team Averages
Level 114
1,541 SR
1,552 Elo+

VS

Team Averages
Level 52
1,382 SR
1,474 Elo+
Cerberus
Cerberus
Amrace656
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,881 Elo+
Party 2
Chang'e
Chang'e
AtomicShaman933
Chang'e
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 37L
1,227 Elo+
Party 3
Ra
Ra
Landorax
Ra
Level 119
God Stats
0W - 2L
1,319 SR
Queue Stats
122W - 160L
1,351 Elo+
Party 3
Vamana
Vamana
Spades42
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,605 Elo+
Party 2
Fenrir
Fenrir
ZERO KNIGHTMAR
Fenrir
Level 66
God Stats
0W - 5L
1,090 SR
Queue Stats
47W - 81L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
9 / 1 / 8
8,565
857
11,031
9,813
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Bignative75
King Arthur
14
5 / 2 / 13
8,208
821
10,982
10,937
10,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Blue4502
Izanami
15
1 / 3 / 12
8,023
802
8,302
9,282
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
E3soldier18
Tsukuyomi
14
5 / 0 / 7
7,722
772
6,793
5,737
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
13
2 / 2 / 13
7,939
794
5,938
10,492
8,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amrace656
Cerberus
12
0 / 2 / 5
6,993
699
6,127
12,060
11,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 4 / 3
6,375
638
5,451
8,011
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 0
7,382
738
8,489
7,279
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Spades42
Vamana
14
3 / 3 / 3
7,394
739
12,071
11,011
11,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 7 / 3
7,214
721
3,509
11,297
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
22
Kills
8
8
Deaths
22
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
9
1
8
13
L
Cerberus
Amrace656
Cerberus
0
2
5
1.25
L
0
4
3
0.38
W
King Arthur
Bignative75
King Arthur
5
2
13
5.75
W
Izanami
Blue4502
Izanami
1
3
12
2.33
W
Tsukuyomi
E3soldier18
Tsukuyomi
5
0
7
8.5
W
Yemoja
2
2
13
4.25
L
2
6
0
0.33
L
Vamana
Spades42
Vamana
3
3
3
1.5
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,046
Damage
35,647
46,261
Taken
49,658
28,641
Mitigated
32,922
13,296
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,031
5,781
0
3,334
9,813
4,353
301
3,730
5,715
17,597
1,513
L
Cerberus
Amrace656
Cerberus
6,127
348
434
2,657
12,060
11,215
0
3,595
8,465
14,541
0
L
5,451
190
1,226
946
8,011
2,675
0
3,617
4,394
7,948
0
W
King Arthur
Bignative75
King Arthur
10,982
1,114
0
240
10,937
10,582
0
3,509
6,770
0
26,936
W
Izanami
Blue4502
Izanami
8,302
6,298
0
2,577
9,282
3,326
1,236
3,920
5,019
0
35,903
W
Tsukuyomi
E3soldier18
Tsukuyomi
6,793
1,682
0
103
5,737
1,792
19
2,590
2,919
0
14,332
W
Yemoja
5,938
1,489
4,496
2,546
10,492
8,588
298
4,817
5,008
16,823
0
L
8,489
1,345
603
704
7,279
2,660
0
1,576
5,703
32,024
0
L
Vamana
Spades42
Vamana
12,071
4,572
244
3,589
11,011
11,663
0
4,897
6,114
0
29,669
L
3,509
554
0
958
11,297
4,709
0
2,241
9,056
0
14,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,457
Gold Earned
35,358
187
Minions Killed
166
0
Camps Cleared
0
948,542
Distance Traveled
923,892
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,565
857
28
3
0
186,700
1
L
Cerberus
6,993
699
18
2
0
195,829
0
L
Chang'e
6,375
638
17
2
0
179,106
0
W
King Arthur
8,208
821
37
4
0
208,034
1
W
Izanami
8,023
802
83
8
0
173,208
2
W
Tsukuyomi
7,722
772
20
2
0
203,654
2
W
Yemoja
7,939
794
19
2
0
176,946
0
L
Ra
7,382
738
61
6
0
173,884
1
L
Vamana
7,394
739
46
5
0
207,493
1
L
Fenrir
7,214
721
24
2
0
167,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role