Player Matchup

Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Jax MKL
Achilles
Level 157
God Stats
8W - 8L
1,659 SR
Queue Stats
109W - 87L
1,655 Elo+
Party 1
Merlin
Merlin
Raiden MKL
Merlin
Level 160
God Stats
26W - 15L
1,769 SR
Queue Stats
396W - 333L
1,703 Elo+
Party 1
Medusa
Medusa
Scorpion MKL904
Medusa
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
325W - 282L
1,690 Elo+
Party 1
Athena
Athena
Skarlet MKL
Athena
Level 138
God Stats
28W - 26L
1,626 SR
Queue Stats
57W - 45L
1,692 Elo+
Party 1
Team Averages
Level 133
1,611 SR
1,648 Elo+

VS

Team Averages
Level 117
1,609 SR
1,481 Elo+
Awilix
Awilix
FightinvChicken
Awilix
Level 70
God Stats
1W - 1L
1,774 SR
Queue Stats
18W - 29L
1,425 Elo+
Solo
Achilles
Achilles
MrSwells
Achilles
Level 157
God Stats
1W - 5L
1,500 SR
Queue Stats
234W - 278L
1,555 Elo+
Party 2
Medusa
Medusa
Nagivan
Medusa
Level 118
God Stats
5W - 8L
1,478 SR
Queue Stats
88W - 92L
1,517 Elo+
Party 3
Chang'e
Chang'e
YupImJustice
Chang'e
Level 81
God Stats
2W - 3L
1,532 SR
Queue Stats
23W - 31L
1,379 Elo+
Party 3
Hera
Hera
gnoskill
Hera
Level 157
God Stats
3W - 2L
1,761 SR
Queue Stats
550W - 625L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
1 / 3 / 5
8,116
738
4,535
7,644
4,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Jax MKL
Achilles
15
2 / 0 / 11
8,194
745
4,663
6,993
6,274
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Raiden MKL
Merlin
18
9 / 0 / 8
9,588
872
17,065
6,615
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 5
8,948
813
7,640
8,083
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
14
2 / 2 / 13
8,152
741
5,758
11,332
10,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
7,597
691
6,102
9,999
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MrSwells
Achilles
12
1 / 3 / 2
7,058
642
7,163
9,926
8,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Nagivan
Medusa
15
3 / 4 / 0
7,926
721
7,256
10,597
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
YupImJustice
Chang'e
14
1 / 3 / 1
7,426
675
3,962
7,739
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
13
0 / 6 / 2
7,125
648
5,170
9,043
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
22
Kills
5
5
Deaths
22
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
3
5
1.17
L
0
6
4
0.33
W
Achilles
Jax MKL
Achilles
2
0
11
7.5
L
Achilles
MrSwells
Achilles
1
3
2
0.67
L
Medusa
Nagivan
Medusa
3
4
0
0.75
W
Merlin
Raiden MKL
Merlin
9
0
8
13
W
8
0
5
10.5
W
Athena
2
2
13
4.25
L
Chang'e
YupImJustice
Chang'e
1
3
1
0.5
L
Hera
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,661
Damage
29,653
40,667
Taken
47,304
26,854
Mitigated
22,009
8,352
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,535
954
0
885
7,644
4,888
1,597
940
6,466
0
24,081
L
6,102
2,103
0
343
9,999
3,761
0
2,595
6,946
0
26,019
W
Achilles
Jax MKL
Achilles
4,663
366
0
1,095
6,993
6,274
239
1,373
5,511
0
11,845
L
Achilles
MrSwells
Achilles
7,163
486
224
1,422
9,926
8,557
0
5,093
4,470
0
15,707
L
Medusa
Nagivan
Medusa
7,256
2,005
0
1,455
10,597
3,257
0
6,377
4,107
0
28,320
W
Merlin
Raiden MKL
Merlin
17,065
104
0
2,360
6,615
2,443
802
1,979
4,403
50,057
0
W
7,640
3,341
0
3,250
8,083
3,221
155
1,843
6,100
0
26,036
W
Athena
5,758
1,287
0
762
11,332
10,028
13
2,615
8,392
10,785
0
L
Chang'e
YupImJustice
Chang'e
3,962
489
1,847
1,684
7,739
3,662
351
3,266
4,406
17,744
0
L
Hera
5,170
782
0
871
9,043
2,772
262
4,860
4,026
21,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,998
Gold Earned
37,132
195
Minions Killed
198
0
Camps Cleared
0
1,058,975
Distance Traveled
1,115,009
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,116
738
45
4
0
162,507
0
L
Awilix
7,597
691
47
4
0
218,347
3
W
Achilles
8,194
745
16
1
0
252,997
1
L
Achilles
7,058
642
14
1
0
254,242
2
L
Medusa
7,926
721
48
4
0
209,399
4
W
Merlin
9,588
872
83
8
0
226,184
3
W
Medusa
8,948
813
40
4
0
172,373
2
W
Athena
8,152
741
11
1
0
244,914
0
L
Chang'e
7,426
675
49
4
0
218,875
0
L
Hera
7,125
648
40
4
0
214,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role