Player Matchup

Merlin
Merlin
OneBigDawg21
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Srynotdqniel
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
University2
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
XGC Wyvern
Gilgamesh
Level 5
God Stats
0W - 1L
1,351 SR
Queue Stats
0W - 3L
1,261 Elo+
Solo
Izanami
Izanami
tequilatod
Izanami
Level 16
God Stats
19W - 26L
1,374 SR
Queue Stats
105W - 124L
1,359 Elo+
Solo
Team Averages
Level 9
1,445 SR
1,424 Elo+

VS

Team Averages
Level 74
1,346 SR
1,358 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ASHOWTIME2118
Anubis
Level 11
God Stats
4W - 11L
922 SR
Queue Stats
6W - 16L
993 Elo+
Solo
Mercury
Mercury
DrDepression537
Mercury
Level 34
God Stats
5W - 9L
1,277 SR
Queue Stats
272W - 312L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
I Fatal sT I
Danzaburou
Level 150
God Stats
3W - 5L
1,529 SR
Queue Stats
183W - 176L
1,567 Elo+
Party 1
Cupid
Cupid
Vexill flame
Cupid
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 5 / 0
4,479
747
3,357
5,861
1,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Srynotdqniel
Baron Samedi
8
0 / 4 / 0
4,482
747
656
3,165
1,359
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 0
4,611
769
1,906
9,117
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
XGC Wyvern
Gilgamesh
9
0 / 5 / 1
4,977
830
1,658
8,808
3,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
tequilatod
Izanami
11
1 / 1 / 1
5,331
889
2,875
4,823
1,371
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 0 / 8
6,603
1,101
4,980
4,429
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 3
5,366
894
2,257
3,111
1,163
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
8 / 0 / 7
6,658
1,110
6,930
3,952
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
I Fatal sT I
Danzaburou
12
6 / 1 / 3
6,286
1,048
7,034
4,578
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 9
5,867
978
4,357
3,308
1,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
1
Kills
22
22
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
8
8
W
1
1
3
2.5
W
8
0
7
11.5
W
Danzaburou
I Fatal sT I
Danzaburou
6
1
3
7.5
L
Merlin
0
5
0
0
L
Baron Samedi
Srynotdqniel
Baron Samedi
0
4
0
0
L
0
7
0
0
W
3
0
9
7.5
L
Gilgamesh
XGC Wyvern
Gilgamesh
0
5
1
0.1
L
Izanami
tequilatod
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,452
Damage
25,558
31,774
Taken
19,378
13,280
Mitigated
7,045
1,992
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,980
680
854
2,537
4,429
1,395
441
1,401
3,028
26,328
0
W
2,257
368
0
486
3,111
1,163
712
609
2,502
11,135
0
W
6,930
5,413
0
500
3,952
1,418
0
1,225
2,727
0
8,629
W
Danzaburou
I Fatal sT I
Danzaburou
7,034
3,060
0
1,322
4,578
1,861
795
1,166
3,412
0
24,771
L
Merlin
3,357
670
0
0
5,861
1,883
0
1,612
4,249
7,420
0
L
Baron Samedi
Srynotdqniel
Baron Samedi
656
299
0
92
3,165
1,359
0
1,086
2,079
1,249
0
L
1,906
280
0
247
9,117
5,285
0
1,119
7,998
6,465
0
W
4,357
2,447
58
667
3,308
1,208
805
1,518
1,790
0
13,843
L
Gilgamesh
XGC Wyvern
Gilgamesh
1,658
438
515
546
8,808
3,382
0
1,845
6,963
0
4,621
L
Izanami
tequilatod
Izanami
2,875
1,569
0
592
4,823
1,371
0
1,575
3,248
0
18,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,880
Gold Earned
30,780
58
Minions Killed
146
0
Camps Cleared
0
586,146
Distance Traveled
656,949
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,603
1,101
61
10
0
138,921
0
W
Anubis
5,366
894
21
4
0
100,752
0
W
Mercury
6,658
1,110
4
1
0
157,702
1
W
Danzaburou
6,286
1,048
42
7
0
127,072
1
L
Merlin
4,479
747
14
2
0
115,492
0
L
Baron Samedi
4,482
747
3
1
0
69,110
0
L
Ares
4,611
769
2
0
0
124,358
2
W
Cupid
5,867
978
18
3
0
132,502
1
L
Gilgamesh
4,977
830
9
2
0
139,574
0
L
Izanami
5,331
889
30
5
0
137,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role