Player Matchup

Neith
Neith
EFRAELP
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,772 Elo+
Party 2
Thor
Thor
GodOfARRR
Thor
Level 87
God Stats
8W - 9L
1,434 SR
Queue Stats
175W - 193L
1,479 Elo+
Solo
Bellona
Bellona
Korsae
Bellona
Level 84
God Stats
2W - 5L
1,755 SR
Queue Stats
50W - 36L
1,368 Elo+
Solo
Poseidon
Poseidon
Liacan
Poseidon
Level 85
God Stats
7W - 8L
1,604 SR
Queue Stats
159W - 155L
1,522 Elo+
Party 2
Set
Set
VonDefianr
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 59
1,559 SR
1,528 Elo+

VS

Team Averages
Level 74
1,541 SR
1,513 Elo+
Freya
Freya
 
Freya
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Jediwing01
Awilix
Level 103
God Stats
16W - 14L
1,478 SR
Queue Stats
111W - 124L
1,461 Elo+
Party 1
Geb
Geb
ONYXxWOLF
Geb
Level 87
God Stats
16W - 10L
1,595 SR
Queue Stats
80W - 88L
1,379 Elo+
Solo
Heimdallr
Heimdallr
PapaDopple
Heimdallr
Level 29
God Stats
24W - 18L
1,471 SR
Queue Stats
87W - 110L
1,715 Elo+
Party 1
Anubis
Anubis
Rezephos
Anubis
Level 65
God Stats
24W - 7L
1,663 SR
Queue Stats
28W - 21L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EFRAELP
Neith
10
0 / 4 / 1
5,844
417
3,848
6,398
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
9
0 / 3 / 1
5,455
390
2,799
11,980
8,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Korsae
Bellona
8
0 / 4 / 1
5,326
380
3,073
6,318
4,177
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Liacan
Poseidon
10
0 / 7 / 0
6,126
438
7,884
9,305
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 5 / 0
6,049
432
2,629
9,195
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
9 / 0 / 10
9,700
693
12,791
11,382
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
Jediwing01
Awilix
12
2 / 2 / 11
7,533
538
5,040
8,348
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 10
7,749
554
3,288
10,617
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
PapaDopple
Heimdallr
13
6 / 0 / 6
8,232
588
4,759
5,440
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Rezephos
Anubis
12
4 / 0 / 4
7,989
571
6,520
7,787
3,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
2
Kills
23
23
Deaths
4
3
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
9
0
10
14
L
Neith
EFRAELP
Neith
0
4
1
0.13
L
Thor
0
3
1
0.17
W
Awilix
Jediwing01
Awilix
2
2
11
3.75
L
Bellona
Korsae
Bellona
0
4
1
0.13
L
Poseidon
Liacan
Poseidon
0
7
0
0
W
2
2
10
3.5
W
Heimdallr
PapaDopple
Heimdallr
6
0
6
9
W
Anubis
Rezephos
Anubis
4
0
4
6
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,233
Damage
32,398
43,196
Taken
43,574
20,832
Mitigated
18,870
3,182
Healing
17,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,791
3,903
0
5,011
11,382
3,840
879
3,859
7,523
65,645
0
L
Neith
EFRAELP
Neith
3,848
1,874
0
218
6,398
2,198
0
3,750
2,648
0
25,360
L
Thor
2,799
255
0
1,214
11,980
8,310
0
5,951
6,029
0
20,582
W
Awilix
Jediwing01
Awilix
5,040
1,824
0
2,897
8,348
2,134
1,761
1,419
6,929
0
35,311
L
Bellona
Korsae
Bellona
3,073
676
0
630
6,318
4,177
0
2,581
3,737
0
15,994
L
Poseidon
Liacan
Poseidon
7,884
327
0
163
9,305
2,801
0
6,553
2,752
37,850
0
W
3,288
166
125
2,843
10,617
7,905
192
917
9,473
16,786
0
W
Heimdallr
PapaDopple
Heimdallr
4,759
1,201
0
2,411
5,440
1,750
506
298
5,106
0
37,441
W
Anubis
Rezephos
Anubis
6,520
36
354
4,169
7,787
3,241
785
1,391
6,341
36,204
0
L
2,629
747
0
957
9,195
3,346
0
3,764
5,431
0
32,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,800
Gold Earned
41,203
270
Minions Killed
318
0
Camps Cleared
0
1,149,618
Distance Traveled
1,291,912
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,700
693
107
8
0
278,396
2
L
Neith
5,844
417
68
5
0
234,174
0
L
Thor
5,455
390
35
3
0
238,080
4
W
Awilix
7,533
538
52
4
0
303,091
1
L
Bellona
5,326
380
39
3
0
180,464
2
L
Poseidon
6,126
438
69
5
0
259,566
2
W
Geb
7,749
554
28
2
0
227,681
2
W
Heimdallr
8,232
588
70
5
0
227,822
2
W
Anubis
7,989
571
61
4
0
254,922
1
L
Set
6,049
432
59
4
0
237,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role