Player Matchup

Bacchus
Bacchus
Carnage__13
Bacchus
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Neith
Neith
Destrophy
Neith
Level 66
God Stats
2W - 5L
1,616 SR
Queue Stats
41W - 52L
1,467 Elo+
Party 1
Vulcan
Vulcan
MonkeyDJedi
Vulcan
Level 81
God Stats
0W - 1L
1,715 SR
Queue Stats
32W - 35L
1,483 Elo+
Party 1
Nemesis
Nemesis
SupremeBench281
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,756 Elo+
Party 1
Ymir
Ymir
jsaboe81
Ymir
Level 80
God Stats
0W - 2L
1,740 SR
Queue Stats
102W - 119L
1,547 Elo+
Party 1
Team Averages
Level 66
1,614 SR
1,551 Elo+

VS

Team Averages
Level 76
1,572 SR
1,531 Elo+
Hades
Hades
 
Hades
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Driffter
Sobek
Level 103
God Stats
7W - 10L
1,838 SR
Queue Stats
790W - 852L
1,439 Elo+
Solo
Da Ji
Da Ji
MrNiceGuy956
Da Ji
Level 28
God Stats
8W - 5L
1,500 SR
Queue Stats
209W - 176L
1,587 Elo+
Party 2
Olorun
Olorun
TheHungHero
Olorun
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
324W - 282L
1,593 Elo+
Party 2
Guan Yu
Guan Yu
YuhHuy
Guan Yu
Level 87
God Stats
5W - 1L
1,523 SR
Queue Stats
319W - 268L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Carnage__13
Bacchus
11
0 / 2 / 0
6,204
477
4,868
8,592
9,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Neith
Destrophy
Neith
10
0 / 6 / 2
5,863
451
6,848
8,516
2,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
10
1 / 3 / 0
6,316
486
8,115
4,866
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 0
6,285
483
2,904
10,309
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
10
1 / 4 / 1
6,113
470
4,694
12,985
8,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 0 / 3
7,190
553
5,379
11,037
4,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Driffter
Sobek
10
2 / 1 / 6
6,866
528
4,141
12,786
10,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 0 / 1
6,852
527
4,590
7,919
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
14
6 / 0 / 4
8,197
631
11,469
9,610
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
YuhHuy
Guan Yu
13
2 / 1 / 2
7,010
539
7,051
10,482
9,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
17
17
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
3
4.5
L
Bacchus
Carnage__13
Bacchus
0
2
0
0
L
Neith
Destrophy
Neith
0
6
2
0.17
W
Sobek
Driffter
Sobek
2
1
6
5
L
Vulcan
1
3
0
0.33
W
4
0
1
4.5
L
0
2
0
0
W
Olorun
6
0
4
8
W
Guan Yu
YuhHuy
Guan Yu
2
1
2
3
L
Ymir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,429
Damage
32,630
45,268
Taken
51,834
25,332
Mitigated
32,032
10,311
Healing
24,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,379
759
528
6,410
11,037
4,835
28
3,906
6,883
45,132
0
L
Bacchus
Carnage__13
Bacchus
4,868
217
0
2,191
8,592
9,576
0
398
8,194
35,452
0
L
Neith
Destrophy
Neith
6,848
3,290
0
553
8,516
2,393
0
6,992
1,524
0
35,482
W
Sobek
Driffter
Sobek
4,141
519
1,947
4,251
12,786
10,977
189
4,505
8,153
16,370
0
L
Vulcan
8,115
2,909
0
0
4,866
1,605
0
2,529
2,337
35,720
0
W
4,590
639
0
3,702
7,919
2,843
0
1,589
6,217
0
37,087
L
2,904
553
0
4,383
10,309
3,301
0
3,120
7,189
0
37,692
W
Olorun
11,469
5,132
68
3,510
9,610
3,846
138
2,215
7,365
74,100
0
W
Guan Yu
YuhHuy
Guan Yu
7,051
770
735
3,836
10,482
9,531
0
4,257
5,539
0
37,595
L
Ymir
4,694
777
0
3,184
12,985
8,457
0
7,950
5,035
20,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,781
Gold Earned
36,115
325
Minions Killed
409
0
Camps Cleared
0
1,251,193
Distance Traveled
1,341,842
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,190
553
99
8
0
262,930
2
L
Bacchus
6,204
477
61
5
0
240,005
3
L
Neith
5,863
451
74
6
0
221,891
0
W
Sobek
6,866
528
14
1
0
255,039
2
L
Vulcan
6,316
486
71
5
0
269,428
4
W
Da Ji
6,852
527
85
7
0
286,721
2
L
Nemesis
6,285
483
85
7
0
278,879
4
W
Olorun
8,197
631
131
10
0
243,181
4
W
Guan Yu
7,010
539
80
6
0
293,971
4
L
Ymir
6,113
470
34
3
0
240,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role