Player Matchup

Ares
Ares
Angry cK
Ares
Level 64
God Stats
54W - 36L
1,876 SR
Queue Stats
189W - 175L
1,556 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dope cK
Cu Chulainn
Level 113
God Stats
5W - 4L
1,562 SR
Queue Stats
220W - 202L
1,543 Elo+
Party 1
Agni
Agni
SinOfPrideLeo
Agni
Level 128
God Stats
8W - 7L
1,494 SR
Queue Stats
107W - 113L
1,474 Elo+
Party 1
Sol
Sol
ViolentcK
Sol
Level 47
God Stats
51W - 55L
1,549 SR
Queue Stats
169W - 178L
1,581 Elo+
Party 1
Thanatos
Thanatos
YAZ00L
Thanatos
Level 148
God Stats
5W - 3L
1,319 SR
Queue Stats
78W - 63L
1,749 Elo+
Party 1
Team Averages
Level 100
1,560 SR
1,581 Elo+

VS

Team Averages
Level 61
1,414 SR
1,495 Elo+
Baron Samedi
Baron Samedi
Bosses flame
Baron Samedi
Level 39
God Stats
1W - 2L
1,244 SR
Queue Stats
1W - 2L
1,493 Elo+
Solo
Medusa
Medusa
CantingPython
Medusa
Level 104
God Stats
49W - 37L
1,328 SR
Queue Stats
182W - 143L
1,472 Elo+
Party 2
Hachiman
Hachiman
SharkLak
Hachiman
Level 47
God Stats
11W - 15L
1,499 SR
Queue Stats
27W - 38L
1,508 Elo+
Solo
Kukulkan
Kukulkan
Tropik Vibes
Kukulkan
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 90L
1,494 Elo+
Party 2
Bastet
Bastet
zachman508
Bastet
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 88L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 5 / 16
11,229
468
10,467
22,466
22,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Dope cK
Cu Chulainn
20
10 / 1 / 11
13,604
567
23,398
19,555
23,672
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 3 / 7
9,930
414
2,845
9,038
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 7 / 10
10,794
450
10,970
16,559
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
YAZ00L
Thanatos
20
15 / 7 / 8
14,031
585
20,920
21,399
7,419
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bosses flame
Baron Samedi
17
0 / 6 / 5
10,775
449
7,082
16,229
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
8 / 7 / 5
12,248
510
13,820
20,713
8,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
SharkLak
Hachiman
18
2 / 6 / 5
11,988
500
8,525
17,999
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Tropik Vibes
Kukulkan
19
6 / 6 / 9
13,717
572
16,290
17,743
7,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
zachman508
Bastet
18
7 / 6 / 8
12,471
520
16,047
21,894
8,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
55
31
Kills
23
23
Deaths
31
52
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ares
4
5
16
2.4
L
Baron Samedi
Bosses flame
Baron Samedi
0
6
5
0.42
L
8
7
5
1.5
W
Cu Chulainn
Dope cK
Cu Chulainn
10
1
11
15.5
L
Hachiman
SharkLak
Hachiman
2
6
5
0.75
W
1
3
7
1.5
L
Kukulkan
Tropik Vibes
Kukulkan
6
6
9
1.75
W
1
7
10
0.86
W
Thanatos
YAZ00L
Thanatos
15
7
8
2.71
L
Bastet
zachman508
Bastet
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,600
Damage
61,764
89,017
Taken
94,578
62,202
Mitigated
37,414
32,112
Healing
24,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,467
111
169
2,724
22,466
22,447
74
6,001
16,465
27,942
0
L
Baron Samedi
Bosses flame
Baron Samedi
7,082
557
392
3,572
16,229
6,919
0
3,622
12,607
50,240
0
L
13,820
5,627
167
5,383
20,713
8,017
1,631
6,598
13,805
0
83,690
W
Cu Chulainn
Dope cK
Cu Chulainn
23,398
3,535
0
3,102
19,555
23,672
746
6,544
13,011
8,699
81,542
L
Hachiman
SharkLak
Hachiman
8,525
3,957
0
4,578
17,999
6,534
3,318
5,002
12,997
0
70,148
W
2,845
253
0
2,367
9,038
3,283
614
2,575
6,463
43,171
6,656
L
Kukulkan
Tropik Vibes
Kukulkan
16,290
1,717
0
3,659
17,743
7,040
592
4,114
13,629
91,613
0
W
10,970
3,139
0
4,854
16,559
5,381
3,393
3,267
13,292
64,883
4,719
W
Thanatos
YAZ00L
Thanatos
20,920
6,508
0
18,896
21,399
7,419
762
5,137
16,262
0
93,822
L
Bastet
zachman508
Bastet
16,047
3,011
0
6,842
21,894
8,904
693
6,339
15,555
0
74,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,588
Gold Earned
61,199
504
Minions Killed
554
0
Camps Cleared
0
2,324,615
Distance Traveled
2,126,235
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,229
468
34
1
0
471,083
0
L
Baron Samedi
10,775
449
100
4
0
378,231
3
L
Medusa
12,248
510
96
4
0
397,508
1
W
Cu Chulainn
13,604
567
142
6
0
504,072
3
L
Hachiman
11,988
500
106
4
0
411,642
8
W
Agni
9,930
414
91
4
0
447,788
1
L
Kukulkan
13,717
572
149
6
0
414,919
5
W
Sol
10,794
450
126
5
0
418,721
1
W
Thanatos
14,031
585
111
5
0
482,951
2
L
Bastet
12,471
520
103
4
0
523,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role