Player Matchup

Sol
Sol
Silver I
AirPersia
Sol
Silver I
Level 107
God Stats
4W - 1L
1,631 SR
Queue Stats
12W - 8L
1,547 MMR
Party 1
Bellona
Bellona
Gold III
CallMeChrisSr
Bellona
Gold III
Level 157
God Stats
10W - 6L
1,296 SR
Queue Stats
174W - 163L
1,401 MMR
Solo
Ne Zha
Ne Zha
Gold V
ZuZuCavalera
Ne Zha
Gold V
Level 154
God Stats
1W - 0L
1,749 SR
Queue Stats
53W - 47L
1,405 MMR
Solo
Chernobog
Chernobog
Silver I
treybay28722
Chernobog
Silver I
Level 107
God Stats
2W - 2L
1,277 SR
Queue Stats
137W - 125L
1,266 MMR
Party 1
Ganesha
Ganesha
Silver I
zardward2015
Ganesha
Silver I
Level 133
God Stats
6W - 4L
1,500 SR
Queue Stats
422W - 437L
1,387 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,490 SR
1,401 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 122
1,512 SR
1,418 MMR
Thoth
Thoth
Bronze IV
 
Thoth
Bronze IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
MojoJojoBro
Chaac
Bronze III
Level 146
God Stats
1W - 1L
1,764 SR
Queue Stats
40W - 41L
1,357 MMR
Party 2
Ymir
Ymir
Bronze IV
Nodnarboggel
Ymir
Bronze IV
Level 104
God Stats
0W - 4L
1,258 SR
Queue Stats
1W - 8L
1,408 MMR
Party 3
Medusa
Medusa
Bronze IV
SPLIFF N RUM
Medusa
Bronze IV
Level 143
God Stats
1W - 2L
1,590 SR
Queue Stats
3W - 9L
1,408 MMR
Party 3
Gilgamesh
Gilgamesh
Silver I
endeavor_to_kill
Gilgamesh
Silver I
Level 148
God Stats
5W - 5L
1,446 SR
Queue Stats
150W - 148L
1,416 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 1
14,577
663
12,627
12,617
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
20
4 / 0 / 6
14,861
676
12,629
13,215
12,538
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
20
6 / 1 / 5
14,276
649
12,529
14,805
6,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
treybay28722
Chernobog
20
9 / 2 / 3
14,475
658
13,691
12,615
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
zardward2015
Ganesha
17
0 / 1 / 14
12,739
579
6,107
19,343
23,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArachneGebBastetLoki

VS

Bans
IzanamiCliodhnaAphroditeJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 8 / 1
8,674
394
6,063
13,130
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
0 / 6 / 2
10,662
485
9,812
20,332
19,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 5 / 0
8,612
391
2,848
18,919
14,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
16
2 / 5 / 0
10,267
467
8,617
14,184
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
18
2 / 3 / 1
10,630
483
6,119
15,497
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
27
Kills
5
7
Deaths
27
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
8
1
0.19
W
8
3
1
2.83
W
Bellona
4
0
6
7
L
0
6
2
0.17
L
0
5
0
0
L
Medusa
2
5
0
0.4
W
Ne Zha
6
1
5
8.5
L
Gilgamesh
2
3
1
0.83
W
Chernobog
treybay28722
Chernobog
9
2
3
5.25
W
Ganesha
zardward2015
Ganesha
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,583
Damage
33,459
72,595
Taken
82,062
53,245
Mitigated
46,820
27,878
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,063
637
0
540
13,130
2,925
0
5,703
7,427
51,186
0
W
12,627
5,459
0
4,430
12,617
4,328
7,396
5,462
7,114
92,348
2,515
W
Bellona
12,629
6,891
0
8,045
13,215
12,538
1,949
1,029
11,570
0
100,455
L
9,812
1,690
0
6,879
20,332
19,602
0
1,573
18,759
0
70,432
L
2,848
385
2,082
3,673
18,919
14,110
0
4,599
14,320
23,944
0
L
Medusa
8,617
4,537
0
3,578
14,184
4,363
2,212
1,966
12,218
0
73,832
W
Ne Zha
12,529
4,086
0
5,709
14,805
6,885
2,871
1,222
13,364
0
143,543
L
Gilgamesh
6,119
1,988
0
538
15,497
5,820
0
4,560
10,937
0
82,682
W
Chernobog
treybay28722
Chernobog
13,691
7,651
0
5,760
12,615
6,225
4,923
1,364
11,163
0
111,994
W
Ganesha
zardward2015
Ganesha
6,107
818
0
3,934
19,343
23,269
447
2,683
16,501
27,460
3,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,928
Gold Earned
48,845
754
Minions Killed
539
0
Camps Cleared
0
2,193,195
Distance Traveled
1,968,967
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,674
394
100
5
0
360,618
2
W
Sol
14,577
663
168
8
0
406,026
1
W
Bellona
14,861
676
202
9
0
445,765
4
L
Chaac
10,662
485
157
7
0
396,594
5
L
Ymir
8,612
391
32
1
0
415,465
3
L
Medusa
10,267
467
124
6
0
326,175
3
W
Ne Zha
14,276
649
180
8
0
491,013
6
L
Gilgamesh
10,630
483
126
6
0
470,115
4
W
Chernobog
14,475
658
195
9
0
409,322
7
W
Ganesha
12,739
579
9
0
0
441,069
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role