Player Matchup

Izanami
Izanami
MonkeyDLofi
Izanami
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 128L
1,491 Elo+
Solo
Artio
Artio
Slayerboy0216
Artio
Level 128
God Stats
3W - 2L
1,956 SR
Queue Stats
273W - 266L
1,574 Elo+
Party 2
Sun Wukong
Sun Wukong
TomahawkWarrior
Sun Wukong
Level 160
God Stats
9W - 11L
1,385 SR
Queue Stats
305W - 297L
1,501 Elo+
Party 2
Discordia
Discordia
Veggiez
Discordia
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 58L
1,546 Elo+
Solo
Ne Zha
Ne Zha
jamaker2121
Ne Zha
Level 129
God Stats
5W - 8L
1,500 SR
Queue Stats
483W - 468L
1,558 Elo+
Solo
Team Averages
Level 128
1,568 SR
1,534 Elo+

VS

Team Averages
Level 119
1,610 SR
1,558 Elo+
Freya
Freya
ASlyRaven
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 77L
1,614 Elo+
Party 1
Heimdallr
Heimdallr
Fullmetal
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,524 Elo+
Solo
Vamana
Vamana
MoistyPoo
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 119L
1,575 Elo+
Party 1
Artio
Artio
SPacekiko10
Artio
Level 121
God Stats
2W - 2L
1,772 SR
Queue Stats
139W - 145L
1,554 Elo+
Solo
Hun Batz
Hun Batz
TheFrug
Hun Batz
Level 127
God Stats
2W - 4L
1,776 SR
Queue Stats
147W - 142L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MonkeyDLofi
Izanami
16
5 / 2 / 3
9,260
661
8,785
10,078
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 1 / 4
7,551
539
6,669
9,460
9,619
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
TomahawkWarrior
Sun Wukong
14
4 / 0 / 4
8,301
593
7,483
11,118
5,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Veggiez
Discordia
14
2 / 2 / 4
7,965
569
7,147
4,832
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
12
3 / 3 / 3
7,402
529
4,978
9,825
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ASlyRaven
Freya
12
1 / 4 / 2
7,145
510
4,343
8,336
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Fullmetal
Heimdallr
12
1 / 2 / 1
7,408
529
3,470
6,932
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
MoistyPoo
Vamana
12
0 / 3 / 0
7,111
508
6,158
10,475
6,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 6 / 4
6,342
453
8,057
14,400
5,688
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
TheFrug
Hun Batz
13
5 / 4 / 2
8,015
573
8,451
9,819
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
19
Kills
8
8
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
ASlyRaven
Freya
1
4
2
0.5
L
Heimdallr
Fullmetal
Heimdallr
1
2
1
0.75
L
Vamana
MoistyPoo
Vamana
0
3
0
0
W
Izanami
MonkeyDLofi
Izanami
5
2
3
3.25
L
1
6
4
0.5
W
5
1
4
7
L
Hun Batz
TheFrug
Hun Batz
5
4
2
1.5
W
Sun Wukong
TomahawkWarrior
Sun Wukong
4
0
4
6
W
Discordia
Veggiez
Discordia
2
2
4
2
W
Ne Zha
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,062
Damage
30,479
45,313
Taken
49,962
23,753
Mitigated
19,882
19,971
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
ASlyRaven
Freya
4,343
1,398
0
2,165
8,336
2,733
0
3,061
4,965
32,465
3,746
L
Heimdallr
Fullmetal
Heimdallr
3,470
1,364
0
2,339
6,932
2,011
0
1,141
5,757
0
44,934
L
Vamana
MoistyPoo
Vamana
6,158
2,618
0
3,939
10,475
6,525
0
1,146
9,289
2,948
40,833
W
Izanami
MonkeyDLofi
Izanami
8,785
5,967
0
4,985
10,078
3,391
0
2,894
7,184
0
77,781
L
8,057
706
773
3,010
14,400
5,688
0
6,328
7,767
21,692
3,889
W
6,669
869
1,113
4,457
9,460
9,619
0
3,595
5,865
26,832
0
L
Hun Batz
TheFrug
Hun Batz
8,451
2,522
0
3,084
9,819
2,925
0
1,554
8,231
0
39,421
W
Sun Wukong
TomahawkWarrior
Sun Wukong
7,483
1,138
0
5,400
11,118
5,939
14
1,373
9,745
0
54,322
W
Discordia
Veggiez
Discordia
7,147
997
0
564
4,832
1,596
0
1,949
2,883
48,052
0
W
Ne Zha
4,978
1,651
0
3,452
9,825
3,208
0
1,696
8,129
0
38,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,479
Gold Earned
36,021
514
Minions Killed
394
0
Camps Cleared
0
1,452,783
Distance Traveled
1,396,480
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,145
510
85
6
0
271,928
7
L
Heimdallr
7,408
529
109
8
0
263,598
0
L
Vamana
7,111
508
96
7
0
274,339
6
W
Izanami
9,260
661
157
11
0
262,264
6
L
Artio
6,342
453
31
2
0
279,735
5
W
Artio
7,551
539
44
3
0
316,333
2
L
Hun Batz
8,015
573
73
5
0
306,880
0
W
Sun Wukong
8,301
593
123
9
0
315,904
6
W
Discordia
7,965
569
107
8
0
277,082
8
W
Ne Zha
7,402
529
83
6
0
281,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role