Player Matchup

Susano
Susano
BrixIy
Susano
Level 60
God Stats
1W - 2L
1,535 SR
Queue Stats
34W - 34L
1,558 Elo+
Party 3
Ymir
Ymir
JoshingMean2
Ymir
Level 28
God Stats
5W - 2L
1,637 SR
Queue Stats
37W - 31L
1,421 Elo+
Party 2
Chaac
Chaac
KiIIerB
Chaac
Level 67
God Stats
0W - 2L
1,598 SR
Queue Stats
42W - 36L
1,516 Elo+
Party 3
Cernunnos
Cernunnos
Lode Delta
Cernunnos
Level 76
God Stats
1W - 2L
1,528 SR
Queue Stats
65W - 50L
1,455 Elo+
Party 2
Kukulkan
Kukulkan
Master Ceviche
Kukulkan
Level 37
God Stats
15W - 11L
1,537 SR
Queue Stats
39W - 28L
1,468 Elo+
Party 2
Team Averages
Level 54
1,567 SR
1,484 Elo+

VS

Team Averages
Level 80
1,609 SR
1,521 Elo+
Bacchus
Bacchus
BadKingGold7
Bacchus
Level 39
God Stats
83W - 46L
1,804 SR
Queue Stats
570W - 538L
1,560 Elo+
Party 1
Fenrir
Fenrir
CopyCatOrb735
Fenrir
Level 149
God Stats
20W - 17L
1,482 SR
Queue Stats
676W - 612L
1,564 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FBI XMarlinX345
Tsukuyomi
Level 27
God Stats
3W - 4L
1,539 SR
Queue Stats
269W - 257L
1,408 Elo+
Party 1
Agni
Agni
JEANCYRAN27542
Agni
Level 118
God Stats
17W - 11L
1,500 SR
Queue Stats
141W - 134L
1,529 Elo+
Party 1
Charybdis
Charybdis
TK Toxiccc
Charybdis
Level 69
God Stats
5W - 4L
1,721 SR
Queue Stats
148W - 138L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BrixIy
Susano
17
4 / 8 / 2
10,989
478
11,314
16,412
6,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 7 / 4
9,414
409
7,845
21,238
6,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
KiIIerB
Chaac
16
5 / 10 / 2
11,298
491
16,158
27,881
23,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
Lode Delta
Cernunnos
15
3 / 8 / 3
9,603
418
10,263
17,355
4,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
15
4 / 8 / 2
10,683
464
9,544
16,534
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadKingGold7
Bacchus
17
4 / 3 / 15
11,620
505
9,261
16,883
26,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
15 / 4 / 9
13,639
593
23,095
20,382
19,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
FBI XMarlinX345
Tsukuyomi
18
6 / 4 / 10
11,700
509
8,760
18,840
7,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 3 / 9
12,952
563
24,007
13,366
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
TK Toxiccc
Charybdis
17
2 / 3 / 10
11,145
485
12,725
12,898
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
17
Kills
40
41
Deaths
17
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BadKingGold7
Bacchus
4
3
15
3.83
L
Susano
BrixIy
Susano
4
8
2
0.63
W
15
4
9
4.88
W
Tsukuyomi
FBI XMarlinX345
Tsukuyomi
6
4
10
2.75
W
13
3
9
5.83
L
1
7
4
0.43
L
Chaac
KiIIerB
Chaac
5
10
2
0.6
L
Cernunnos
Lode Delta
Cernunnos
3
8
3
0.56
L
Kukulkan
4
8
2
0.63
W
Charybdis
TK Toxiccc
Charybdis
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,124
Damage
77,848
99,420
Taken
82,369
46,111
Mitigated
62,331
14,763
Healing
23,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BadKingGold7
Bacchus
9,261
954
670
3,028
16,883
26,514
222
4,519
12,204
26,959
0
L
Susano
BrixIy
Susano
11,314
1,901
0
1,817
16,412
6,401
136
4,239
11,960
0
64,796
W
23,095
8,834
0
5,158
20,382
19,478
632
2,639
17,719
0
70,456
W
Tsukuyomi
FBI XMarlinX345
Tsukuyomi
8,760
1,684
0
5,893
18,840
7,544
141
2,696
16,132
0
73,340
W
24,007
1,718
0
2,976
13,366
4,424
479
3,822
9,488
99,105
0
L
7,845
2,518
34
2,303
21,238
6,485
0
8,660
12,531
52,088
0
L
Chaac
KiIIerB
Chaac
16,158
3,309
0
5,587
27,881
23,475
808
6,107
21,095
0
54,308
L
Cernunnos
Lode Delta
Cernunnos
10,263
4,349
0
3,583
17,355
4,423
548
8,486
8,722
0
45,020
L
Kukulkan
9,544
1,389
157
1,282
16,534
5,327
56
5,776
10,521
51,801
2,879
W
Charybdis
TK Toxiccc
Charybdis
12,725
4,568
0
5,946
12,898
4,371
3,650
2,886
9,810
0
78,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,987
Gold Earned
61,056
431
Minions Killed
540
0
Camps Cleared
0
1,925,316
Distance Traveled
2,249,899
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,620
505
30
1
0
446,683
0
L
Susano
10,989
478
107
5
0
372,142
6
W
Fenrir
13,639
593
128
6
0
427,542
3
W
Tsukuyomi
11,700
509
106
5
0
501,427
0
W
Agni
12,952
563
136
6
0
457,279
3
L
Ymir
9,414
409
71
3
0
386,981
0
L
Chaac
11,298
491
94
4
0
396,480
1
L
Cernunnos
9,603
418
53
2
0
399,574
2
L
Kukulkan
10,683
464
106
5
0
370,139
3
W
Charybdis
11,145
485
140
6
0
416,968
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role