Player Matchup

Achilles
Achilles
CoalSifter
Achilles
Level 21
God Stats
2W - 1L
1,580 SR
Queue Stats
76W - 36L
1,670 Elo+
Party 1
Neith
Neith
Dragcu
Neith
Level 112
God Stats
26W - 6L
1,711 SR
Queue Stats
45W - 15L
1,760 Elo+
Party 1
Discordia
Discordia
Iwipeontrash
Discordia
Level 128
God Stats
3W - 0L
1,805 SR
Queue Stats
58W - 30L
1,705 Elo+
Party 1
Cabrakan
Cabrakan
SpecialFartMan
Cabrakan
Level 24
God Stats
3W - 0L
1,745 SR
Queue Stats
6W - 0L
1,966 Elo+
Party 1
Izanami
Izanami
nolife0525
Izanami
Level 121
God Stats
31W - 8L
1,856 SR
Queue Stats
59W - 26L
1,694 Elo+
Party 1
Team Averages
Level 81
1,739 SR
1,759 Elo+

VS

Team Averages
Level 56
1,466 SR
1,439 Elo+
Merlin
Merlin
AzraelBeast
Merlin
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 146L
1,389 Elo+
Solo
Bacchus
Bacchus
IPQQPOnKids
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Poseidon
Poseidon
KoodahG
Poseidon
Level 28
God Stats
11W - 11L
1,598 SR
Queue Stats
131W - 134L
1,554 Elo+
Solo
Ravana
Ravana
Ragnarock1178
Ravana
Level 41
God Stats
0W - 3L
1,233 SR
Queue Stats
8W - 9L
1,520 Elo+
Party 2
Fenrir
Fenrir
SeveredBone
Fenrir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CoalSifter
Achilles
18
7 / 4 / 13
11,974
855
16,857
19,712
23,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Dragcu
Neith
20
9 / 7 / 6
13,018
930
17,534
16,701
7,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Iwipeontrash
Discordia
19
5 / 2 / 18
12,167
869
17,650
8,839
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
17
3 / 4 / 9
10,554
754
8,145
13,034
13,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
nolife0525
Izanami
20
12 / 7 / 17
13,110
936
28,694
17,151
7,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
3 / 6 / 11
10,598
757
13,157
12,174
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
IPQQPOnKids
Bacchus
16
2 / 10 / 7
10,136
724
8,927
28,964
27,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
KoodahG
Poseidon
19
3 / 8 / 12
11,430
816
11,868
16,475
5,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 7 / 8
10,492
749
10,912
17,605
12,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
19
9 / 5 / 6
11,852
847
14,945
24,460
19,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
67
36
Kills
23
24
Deaths
36
63
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
6
11
1.42
W
Achilles
CoalSifter
Achilles
7
4
13
3.38
W
Neith
Dragcu
Neith
9
7
6
1.71
L
Bacchus
IPQQPOnKids
Bacchus
2
10
7
0.55
W
Discordia
Iwipeontrash
Discordia
5
2
18
7
L
Poseidon
KoodahG
Poseidon
3
8
12
1.13
L
6
7
8
1.43
L
Fenrir
9
5
6
2.4
W
Cabrakan
3
4
9
1.88
W
Izanami
nolife0525
Izanami
12
7
17
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,880
Damage
59,809
75,437
Taken
99,678
55,224
Mitigated
69,146
16,519
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,157
367
186
1,760
12,174
3,883
0
2,855
9,262
44,610
0
W
Achilles
CoalSifter
Achilles
16,857
5,727
310
2,292
19,712
23,674
494
7,293
12,078
0
32,878
W
Neith
Dragcu
Neith
17,534
8,839
0
4,927
16,701
7,197
6,527
6,755
9,743
0
67,838
L
Bacchus
IPQQPOnKids
Bacchus
8,927
1,204
393
3,673
28,964
27,182
0
8,108
20,142
15,024
0
W
Discordia
Iwipeontrash
Discordia
17,650
1,200
0
1,874
8,839
3,575
1,854
4,319
4,443
52,353
0
L
Poseidon
KoodahG
Poseidon
11,868
1,528
0
1,570
16,475
5,672
0
3,078
13,208
46,508
0
L
10,912
2,874
0
2,737
17,605
12,788
741
5,721
11,705
0
20,274
L
Fenrir
14,945
3,805
0
1,606
24,460
19,621
192
5,419
18,427
458
29,530
W
Cabrakan
8,145
1,619
0
2,213
13,034
13,441
132
7,101
5,737
9,961
0
W
Izanami
nolife0525
Izanami
28,694
20,175
0
4,903
17,151
7,337
1,551
8,770
8,315
0
67,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,823
Gold Earned
54,508
313
Minions Killed
218
0
Camps Cleared
0
1,402,218
Distance Traveled
1,387,362
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,598
757
79
6
0
264,008
0
W
Achilles
11,974
855
29
2
0
307,063
1
W
Neith
13,018
930
114
8
0
238,915
0
L
Bacchus
10,136
724
7
1
0
286,536
2
W
Discordia
12,167
869
79
6
0
313,122
2
L
Poseidon
11,430
816
71
5
0
255,550
2
L
Ravana
10,492
749
23
2
0
280,390
2
L
Fenrir
11,852
847
38
3
0
300,878
0
W
Cabrakan
10,554
754
3
0
0
266,096
0
W
Izanami
13,110
936
88
6
0
277,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role