Player Matchup

Loki
Loki
Boo Bear Snugs
Loki
Level 141
God Stats
1W - 0L
1,780 SR
Queue Stats
252W - 152L
1,740 Elo+
Party 1
Ah Puch
Ah Puch
Chief Scante
Ah Puch
Level 27
God Stats
6W - 0L
1,500 SR
Queue Stats
30W - 4L
1,880 Elo+
Party 1
Jormungandr
Jormungandr
Moist Disaster
Jormungandr
Level 127
God Stats
62W - 19L
1,783 SR
Queue Stats
83W - 38L
1,743 Elo+
Party 1
Team Averages
Level 98
1,688 SR
1,788 Elo+

VS

Team Averages
Level 71
1,591 SR
1,866 Elo+
Set
Set
TheStoryOf_Mari
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 20L
1,897 Elo+
Party 2
Osiris
Osiris
Tsm_slezzey
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 9L
1,830 Elo+
Party 2
Merlin
Merlin
jermaineg173
Merlin
Level 122
God Stats
1W - 1L
1,774 SR
Queue Stats
60W - 25L
1,871 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 10
9,905
825
10,114
8,001
2,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Chief Scante
Ah Puch
16
10 / 4 / 9
10,894
908
15,446
9,531
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Moist Disaster
Jormungandr
15
4 / 3 / 14
10,521
877
10,496
13,933
11,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 5
9,213
768
5,085
12,874
6,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
12
2 / 7 / 6
8,311
693
3,765
14,969
9,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
14
6 / 6 / 3
9,525
794
9,558
12,232
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
20
Kills
12
12
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
5
10
2.2
W
Ah Puch
Chief Scante
Ah Puch
10
4
9
3.63
W
Jormungandr
Moist Disaster
Jormungandr
4
3
14
3.67
L
4
7
5
0.93
L
Osiris
2
7
6
0.71
L
Merlin
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,056
Damage
18,408
31,465
Taken
40,075
16,179
Mitigated
19,218
6,903
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,114
1,440
0
475
8,001
2,373
0
1,896
5,794
0
32,047
W
Ah Puch
Chief Scante
Ah Puch
15,446
860
0
2,074
9,531
2,518
1,261
4,826
4,356
45,112
0
W
Jormungandr
Moist Disaster
Jormungandr
10,496
1,541
220
4,134
13,933
11,288
570
2,493
11,069
27,357
0
L
5,085
1,705
0
741
12,874
6,675
0
8,291
4,583
0
25,163
L
Osiris
3,765
1,593
0
1,550
14,969
9,489
0
10,085
4,884
0
10,240
L
Merlin
9,558
390
0
1,379
12,232
3,054
0
7,903
4,329
25,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,320
Gold Earned
27,049
149
Minions Killed
100
8
Camps Cleared
3
676,022
Distance Traveled
591,449
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,905
825
41
3
3
233,962
4
W
Ah Puch
10,894
908
66
6
4
208,134
1
W
Jormungandr
10,521
877
42
4
1
233,926
2
L
Set
9,213
768
51
4
1
199,040
1
L
Osiris
8,311
693
10
1
0
196,483
0
L
Merlin
9,525
794
39
3
2
195,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role