Player Matchup

Chiron
Chiron
 
Chiron
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Exoligus
Zeus
Level 35
God Stats
2W - 2L
1,296 SR
Queue Stats
20W - 25L
1,420 Elo+
Solo
Chang'e
Chang'e
MadeHungary
Chang'e
Level 44
God Stats
1W - 1L
1,681 SR
Queue Stats
33W - 41L
1,446 Elo+
Solo
Nike
Nike
RodrigoSS
Nike
Level 86
God Stats
0W - 3L
1,450 SR
Queue Stats
2W - 4L
1,272 Elo+
Solo
Mercury
Mercury
holly123
Mercury
Level 45
God Stats
2W - 1L
1,367 SR
Queue Stats
10W - 3L
1,831 Elo+
Solo
Team Averages
Level 56
1,459 SR
1,494 Elo+

VS

Team Averages
Level 96
1,525 SR
1,483 Elo+
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Pelsoras
Thor
Level 40
God Stats
5W - 6L
1,542 SR
Queue Stats
97W - 114L
1,427 Elo+
Solo
Artemis
Artemis
discount-itachi
Artemis
Level 96
God Stats
8W - 7L
1,583 SR
Queue Stats
172W - 169L
1,535 Elo+
Solo
Horus
Horus
khaledrabie
Horus
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 62L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 5 / 2
6,668
476
5,621
9,343
2,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zeus
11
1 / 5 / 1
6,895
493
3,173
6,687
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
MadeHungary
Chang'e
8
0 / 6 / 3
5,332
381
4,870
12,168
7,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nike
13
0 / 3 / 1
7,580
541
6,745
12,518
9,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
holly123
Mercury
13
5 / 7 / 3
8,236
588
8,849
13,819
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 2 / 6
9,286
663
7,865
7,818
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
 
Scylla
15
5 / 1 / 1
9,270
662
10,168
9,207
2,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
14
7 / 3 / 8
8,747
625
9,742
11,387
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
7 / 1 / 1
9,607
686
6,502
5,532
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 1 / 11
8,435
603
5,714
11,648
9,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
26
26
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
5
2
0.6
W
Sol
 
Sol
5
2
6
4
W
Scylla
 
Scylla
5
1
1
5.5
L
Zeus
1
5
1
0.3
L
Chang'e
MadeHungary
Chang'e
0
6
3
0.25
W
Thor
7
3
8
3.67
L
Nike
0
3
1
0.17
W
7
1
1
7.5
L
Mercury
holly123
Mercury
5
7
3
0.93
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,258
Damage
39,991
54,535
Taken
45,592
25,238
Mitigated
22,790
12,784
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,621
1,949
1,067
2,041
9,343
2,368
0
2,562
6,730
0
26,366
W
Sol
 
Sol
7,865
2,744
0
3,180
7,818
3,127
2,918
2,222
5,468
56,952
6,388
W
Scylla
 
Scylla
10,168
2,337
0
4,657
9,207
2,890
844
363
8,243
57,611
0
L
Zeus
3,173
299
0
578
6,687
1,615
0
1,367
5,320
35,838
0
L
Chang'e
MadeHungary
Chang'e
4,870
622
1,082
2,223
12,168
7,985
0
3,379
8,789
15,217
0
W
Thor
9,742
3,473
0
3,071
11,387
4,816
0
2,303
8,834
0
46,928
L
Nike
6,745
838
0
3,071
12,518
9,530
0
6,390
6,128
235
48,592
W
6,502
2,022
0
2,628
5,532
2,155
1,883
843
4,591
0
64,402
L
Mercury
holly123
Mercury
8,849
4,828
0
2,722
13,819
3,740
0
3,726
10,093
0
37,176
W
5,714
2,505
555
3,422
11,648
9,802
52
1,849
9,528
0
18,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
45,345
327
Minions Killed
452
0
Camps Cleared
0
1,351,631
Distance Traveled
1,319,942
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,668
476
54
4
0
270,349
2
W
Sol
9,286
663
107
8
0
252,726
3
W
Scylla
9,270
662
121
9
0
244,019
4
L
Zeus
6,895
493
81
6
0
230,689
1
L
Chang'e
5,332
381
19
1
0
261,539
0
W
Thor
8,747
625
82
6
0
298,681
0
L
Nike
7,580
541
109
8
0
287,505
1
W
Artemis
9,607
686
117
8
0
249,361
9
L
Mercury
8,236
588
64
5
0
301,549
1
W
Horus
8,435
603
25
2
0
275,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role