Player Matchup

Danzaburou
Danzaburou
BatNemesisxD
Danzaburou
Level 121
God Stats
12W - 7L
1,708 SR
Queue Stats
33W - 38L
1,472 Elo+
Party 1
Chang'e
Chang'e
Beastro
Chang'e
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,640 Elo+
Party 1
Da Ji
Da Ji
Marioshy
Da Ji
Level 93
God Stats
1W - 2L
1,418 SR
Queue Stats
22W - 26L
1,446 Elo+
Party 1
Sylvanus
Sylvanus
xZiela
Sylvanus
Level 145
God Stats
3W - 0L
1,995 SR
Queue Stats
26W - 30L
1,469 Elo+
Party 1
Nox
Nox
zDoomsDayz
Nox
Level 155
God Stats
1W - 2L
1,659 SR
Queue Stats
49W - 52L
1,550 Elo+
Party 1
Team Averages
Level 131
1,656 SR
1,515 Elo+

VS

Team Averages
Level 88
1,467 SR
1,353 Elo+
Bakasura
Bakasura
Benjy1016DxD
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
DeltaThunder
Artemis
Level 56
God Stats
15W - 17L
1,554 SR
Queue Stats
185W - 221L
1,285 Elo+
Solo
Anubis
Anubis
blakeharmon423
Anubis
Level 65
God Stats
1W - 5L
1,178 SR
Queue Stats
3W - 8L
1,219 Elo+
Party 2
Heimdallr
Heimdallr
lEric_11
Heimdallr
Level 64
God Stats
1W - 1L
1,780 SR
Queue Stats
2W - 6L
1,219 Elo+
Party 2
Sol
Sol
wolf9103
Sol
Level 149
God Stats
3W - 5L
1,325 SR
Queue Stats
493W - 449L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BatNemesisxD
Danzaburou
19
9 / 2 / 10
11,702
975
10,200
11,758
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Beastro
Chang'e
20
9 / 2 / 7
11,701
975
10,753
9,913
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Marioshy
Da Ji
17
6 / 4 / 12
10,502
875
8,905
9,763
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
xZiela
Sylvanus
17
3 / 0 / 17
10,335
861
7,944
16,234
19,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 2 / 13
10,869
906
20,738
9,971
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Benjy1016DxD
Bakasura
14
1 / 11 / 2
8,221
685
4,338
17,325
6,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
DeltaThunder
Artemis
15
1 / 7 / 4
8,182
682
6,110
12,238
3,899
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 6 / 2
8,596
716
7,073
9,581
5,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
lEric_11
Heimdallr
15
0 / 6 / 5
8,575
715
6,089
13,117
4,603
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 5 / 0
10,107
842
13,480
12,295
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
23
35
Kills
10
10
Deaths
35
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BatNemesisxD
Danzaburou
9
2
10
7
W
Chang'e
Beastro
Chang'e
9
2
7
6.25
L
Bakasura
Benjy1016DxD
Bakasura
1
11
2
0.18
L
Artemis
DeltaThunder
Artemis
1
7
4
0.43
W
Da Ji
Marioshy
Da Ji
6
4
12
3
L
1
6
2
0.33
L
Heimdallr
lEric_11
Heimdallr
0
6
5
0.42
L
7
5
0
1.4
W
Sylvanus
xZiela
Sylvanus
3
0
17
11.5
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,540
Damage
37,090
57,639
Taken
64,556
38,142
Mitigated
23,611
17,147
Healing
5,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BatNemesisxD
Danzaburou
10,200
5,785
233
2,260
11,758
4,433
1,246
4,961
6,465
0
35,317
W
Chang'e
Beastro
Chang'e
10,753
829
1,679
4,263
9,913
3,971
1,915
2,684
7,063
52,939
0
L
Bakasura
Benjy1016DxD
Bakasura
4,338
2,872
0
1,108
17,325
6,210
448
11,187
5,966
0
13,106
L
Artemis
DeltaThunder
Artemis
6,110
2,382
0
736
12,238
3,899
0
7,270
4,884
203
18,253
W
Da Ji
Marioshy
Da Ji
8,905
2,524
0
758
9,763
5,040
616
2,523
7,150
0
23,580
L
7,073
530
0
1,588
9,581
5,207
0
3,983
5,574
35,387
0
L
Heimdallr
lEric_11
Heimdallr
6,089
2,441
0
1,617
13,117
4,603
456
8,432
4,528
0
19,463
L
13,480
3,371
0
613
12,295
3,692
245
8,003
4,227
35,919
0
W
Sylvanus
xZiela
Sylvanus
7,944
2,175
2,600
4,342
16,234
19,823
1,365
6,852
9,070
19,664
3,296
W
20,738
656
0
1,012
9,971
4,875
3,210
2,916
6,961
41,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,109
Gold Earned
43,681
269
Minions Killed
228
0
Camps Cleared
0
1,350,957
Distance Traveled
996,771
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,702
975
58
5
0
293,840
1
W
Chang'e
11,701
975
96
8
0
279,279
0
L
Bakasura
8,221
685
31
3
0
202,362
2
L
Artemis
8,182
682
25
2
0
178,601
1
W
Da Ji
10,502
875
32
3
0
289,679
3
L
Anubis
8,596
716
68
6
0
201,269
1
L
Heimdallr
8,575
715
42
4
0
198,603
1
L
Sol
10,107
842
62
5
0
215,936
1
W
Sylvanus
10,335
861
32
3
0
252,497
2
W
Nox
10,869
906
51
4
0
235,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role