Player Matchup

Ymir
Ymir
Holotones
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,208 Elo+
Party 3
Chaac
Chaac
ReggieGanon
Chaac
Level 82
God Stats
7W - 10L
1,223 SR
Queue Stats
14W - 20L
1,208 Elo+
Party 3
Apollo
Apollo
Vibberdxd
Apollo
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 17L
1,208 Elo+
Party 3
Agni
Agni
iNightfa1l
Agni
Level 79
God Stats
5W - 4L
1,272 SR
Queue Stats
296W - 301L
1,320 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zenacu lunai
Tsukuyomi
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
284W - 324L
1,332 Elo+
Party 2
Team Averages
Level 57
1,399 SR
1,255 Elo+

VS

Team Averages
Level 39
1,414 SR
1,252 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Jinsei-Sensei
Thanatos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,194 Elo+
Party 1
Olorun
Olorun
UprootedCheese4
Olorun
Level 15
God Stats
1W - 3L
1,277 SR
Queue Stats
88W - 116L
1,049 Elo+
Party 1
Chaac
Chaac
k_hugs
Chaac
Level 78
God Stats
4W - 4L
1,291 SR
Queue Stats
13W - 13L
1,324 Elo+
Solo
Yemoja
Yemoja
killmajor
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 4 / 17
12,203
508
5,958
19,965
24,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 7 / 12
13,201
550
19,068
25,860
23,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
Vibberdxd
Apollo
17
4 / 7 / 10
12,186
508
13,039
18,015
6,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 1 / 11
13,930
580
16,857
12,047
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
zenacu lunai
Tsukuyomi
20
19 / 2 / 4
16,586
691
19,611
15,383
8,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 9 / 2
11,479
478
13,685
16,707
5,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Jinsei-Sensei
Thanatos
16
6 / 7 / 2
11,114
463
6,817
15,495
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 12 / 7
11,132
464
10,494
21,720
7,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
k_hugs
Chaac
13
2 / 8 / 2
9,670
403
7,460
20,037
17,828
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
killmajor
Yemoja
15
2 / 5 / 5
10,528
439
5,996
20,625
19,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
37
41
Kills
19
21
Deaths
41
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
9
2
0.89
W
Ymir
2
4
17
2.63
L
Thanatos
Jinsei-Sensei
Thanatos
6
7
2
1
W
7
7
12
1.86
L
2
12
7
0.46
W
Apollo
Vibberdxd
Apollo
4
7
10
1.29
W
9
1
11
14.5
L
Chaac
k_hugs
Chaac
2
8
2
0.38
L
Yemoja
killmajor
Yemoja
2
5
5
0.9
W
Tsukuyomi
zenacu lunai
Tsukuyomi
19
2
4
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,533
Damage
44,452
91,270
Taken
94,584
66,688
Mitigated
54,767
26,290
Healing
25,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,685
5,607
0
2,368
16,707
5,378
2,723
3,567
13,140
0
76,527
W
Ymir
5,958
1,148
0
1,437
19,965
24,278
1,014
3,704
15,647
34,943
0
L
Thanatos
Jinsei-Sensei
Thanatos
6,817
1,827
0
6,874
15,495
4,630
0
3,857
11,638
0
41,725
W
19,068
5,433
0
10,352
25,860
23,104
5,491
4,566
21,294
534
80,002
L
10,494
6,662
374
4,507
21,720
7,797
936
8,193
13,527
72,872
0
W
Apollo
Vibberdxd
Apollo
13,039
8,453
0
5,562
18,015
6,518
6,325
1,681
16,334
0
77,133
W
16,857
2,331
0
3,358
12,047
4,735
1,788
5,260
6,787
95,934
0
L
Chaac
k_hugs
Chaac
7,460
1,245
0
4,003
20,037
17,828
0
1,771
18,266
0
45,166
L
Yemoja
killmajor
Yemoja
5,996
982
3,789
3,474
20,625
19,134
462
5,640
14,985
30,963
0
W
Tsukuyomi
zenacu lunai
Tsukuyomi
19,611
7,293
0
5,581
15,383
8,053
3,401
1,279
14,104
0
135,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,106
Gold Earned
53,923
643
Minions Killed
429
0
Camps Cleared
0
2,218,981
Distance Traveled
1,903,843
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,479
478
127
5
0
362,688
2
W
Ymir
12,203
508
50
2
0
434,167
3
L
Thanatos
11,114
463
65
3
0
454,899
2
W
Chaac
13,201
550
138
6
0
419,692
0
L
Olorun
11,132
464
123
5
0
400,204
0
W
Apollo
12,186
508
133
6
0
422,462
2
W
Agni
13,930
580
147
6
0
430,409
2
L
Chaac
9,670
403
78
3
0
305,027
1
L
Yemoja
10,528
439
36
2
0
381,025
2
W
Tsukuyomi
16,586
691
175
7
0
512,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role