Player Matchup

Ra
Ra
Hugasaurus
Ra
Level 128
God Stats
1W - 0L
1,284 SR
Queue Stats
69W - 69L
1,577 Elo+
Party 2
Odin
Odin
Imachipmunk
Odin
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 45L
1,851 Elo+
Solo
Nike
Nike
JORGE GOX
Nike
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 75L
1,458 Elo+
Solo
Hou Yi
Hou Yi
ibugzbunnyii
Hou Yi
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 23L
1,650 Elo+
Party 2
Chiron
Chiron
klartos
Chiron
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 45L
1,711 Elo+
Solo
Team Averages
Level 117
1,457 SR
1,649 Elo+

VS

Team Averages
Level 118
1,484 SR
1,519 Elo+
Anubis
Anubis
DHG remade624
Anubis
Level 160
God Stats
10W - 10L
1,324 SR
Queue Stats
854W - 754L
1,574 Elo+
Party 1
Horus
Horus
Fishtip
Horus
Level 155
God Stats
3W - 6L
1,594 SR
Queue Stats
439W - 362L
1,562 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LordxJaldaboath
Kumbhakarna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,526 Elo+
Party 1
Camazotz
Camazotz
ShonenJonathon
Camazotz
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 39L
1,626 Elo+
Solo
Poseidon
Poseidon
XSnipingAngelX
Poseidon
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 79L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 13
12,749
671
13,435
15,367
12,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 4 / 29
13,918
733
22,806
19,136
28,312
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nike
20
7 / 6 / 20
13,504
711
15,868
19,837
20,238
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
20
7 / 6 / 22
13,650
718
23,196
20,390
8,408
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
klartos
Chiron
20
14 / 4 / 17
14,323
754
30,862
13,996
5,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 15
10,823
570
15,315
15,660
8,056
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
Fishtip
Horus
20
3 / 3 / 14
12,726
670
9,678
24,960
39,412
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
LordxJaldaboath
Kumbhakarna
18
2 / 9 / 8
10,891
573
7,421
23,323
18,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
20
17 / 6 / 5
15,536
818
26,572
34,597
18,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
17
2 / 11 / 9
11,478
604
11,861
20,066
8,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
75
37
Kills
24
26
Deaths
37
101
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
8
15
0.94
L
Horus
Fishtip
Horus
3
3
14
3.33
W
6
6
13
2.08
W
3
4
29
4.38
W
Nike
7
6
20
2.83
L
Kumbhakarna
LordxJaldaboath
Kumbhakarna
2
9
8
0.67
L
Camazotz
17
6
5
3.25
L
Poseidon
2
11
9
0.59
W
Hou Yi
7
6
22
3
W
Chiron
klartos
Chiron
14
4
17
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,167
Damage
70,847
88,726
Taken
118,606
74,153
Mitigated
92,702
33,891
Healing
53,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,315
38
1,958
1,194
15,660
8,056
0
1,247
14,205
35,294
0
L
Horus
Fishtip
Horus
9,678
3,398
11,315
13,600
24,960
39,412
33
4,265
19,823
0
18,400
W
13,435
654
7,707
5,769
15,367
12,104
805
5,574
9,793
38,765
0
W
22,806
2,868
987
3,384
19,136
28,312
92
7,262
11,874
0
32,530
W
Nike
15,868
761
830
1,852
19,837
20,238
540
9,616
10,221
0
29,545
L
Kumbhakarna
LordxJaldaboath
Kumbhakarna
7,421
746
826
3,481
23,323
18,600
273
1,965
20,816
15,866
0
L
Camazotz
26,572
4,744
241
16,095
34,597
18,554
936
3,388
30,534
0
44,712
L
Poseidon
11,861
845
1,905
2,838
20,066
8,080
502
1,413
18,485
38,178
0
W
Hou Yi
23,196
11,120
618
4,730
20,390
8,408
2,485
5,837
14,553
0
45,468
W
Chiron
klartos
Chiron
30,862
9,746
4,376
3,638
13,996
5,091
2,290
6,308
7,657
0
54,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,144
Gold Earned
61,454
200
Minions Killed
165
0
Camps Cleared
0
1,642,035
Distance Traveled
1,454,229
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,823
570
45
2
0
240,047
1
L
Horus
12,726
670
18
1
0
332,244
0
W
Ra
12,749
671
55
3
0
339,266
0
W
Odin
13,918
733
19
1
0
353,082
1
W
Nike
13,504
711
32
2
0
321,625
1
L
Kumbhakarna
10,891
573
15
1
0
305,554
2
L
Camazotz
15,536
818
35
2
0
308,371
0
L
Poseidon
11,478
604
52
3
0
268,013
1
W
Hou Yi
13,650
718
45
2
0
267,824
0
W
Chiron
14,323
754
49
3
0
360,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role