Player Matchup

Ra
Ra
Always AL3XA
Ra
Level 119
God Stats
7W - 7L
1,229 SR
Queue Stats
673W - 365L
1,721 Elo+
Party 2
Hachiman
Hachiman
Big Savvo
Hachiman
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 31L
1,596 Elo+
Party 2
Bacchus
Bacchus
H0TxMAY0NNAISE
Bacchus
Level 149
God Stats
45W - 47L
1,566 SR
Queue Stats
1,144W - 1,185L
1,532 Elo+
Party 2
Team Averages
Level 138
1,432 SR
1,616 Elo+

VS

Team Averages
Level 100
1,527 SR
1,587 Elo+
Tyr
Tyr
AdmiralAm3thyst
Tyr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,610 Elo+
Party 1
Agni
Agni
Fennegen
Agni
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artio
Artio
daikiii123
Artio
Level 67
God Stats
26W - 17L
1,580 SR
Queue Stats
43W - 35L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 9
7,726
773
8,428
8,404
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Big Savvo
Hachiman
13
6 / 2 / 5
8,365
837
11,620
7,442
2,586
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
5 / 0 / 7
8,445
845
5,845
9,654
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,268
627
5,054
9,259
6,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
12
2 / 6 / 2
7,208
721
7,503
8,701
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
11
2 / 4 / 2
7,070
707
8,098
13,675
12,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
4
4
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
3
2
9
3.75
W
Hachiman
Big Savvo
Hachiman
6
2
5
4.25
L
Agni
2
6
2
0.5
W
5
0
7
8.5
L
Artio
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,893
Damage
20,655
25,500
Taken
31,635
14,665
Mitigated
21,558
11,028
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,054
713
46
1,463
9,259
6,960
0
4,333
4,926
0
17,024
W
8,428
771
2,320
3,064
8,404
3,059
176
5,369
2,853
21,640
0
W
Hachiman
Big Savvo
Hachiman
11,620
6,405
0
1,675
7,442
2,586
0
4,278
3,042
0
34,442
L
Agni
7,503
398
66
774
8,701
2,598
0
3,812
4,889
24,845
0
W
5,845
466
442
3,527
9,654
9,020
26
5,518
3,862
9,240
0
L
Artio
8,098
403
1,545
5,650
13,675
12,000
0
6,759
6,916
18,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,536
Gold Earned
20,546
102
Minions Killed
96
5
Camps Cleared
3
566,328
Distance Traveled
589,492
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,268
627
30
3
1
201,748
1
W
Ra
7,726
773
31
3
0
181,725
3
W
Hachiman
8,365
837
63
6
5
181,047
0
L
Agni
7,208
721
45
5
2
187,739
0
W
Bacchus
8,445
845
8
1
0
203,556
0
L
Artio
7,070
707
21
2
0
200,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role