Player Matchup

Sobek
Sobek
IceGnome
Sobek
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 148L
1,568 Elo+
Solo
Amaterasu
Amaterasu
IkarinI
Amaterasu
Level 129
God Stats
72W - 33L
1,641 SR
Queue Stats
476W - 432L
1,485 Elo+
Party 2
Jing Wei
Jing Wei
SkyMandder
Jing Wei
Level 95
God Stats
6W - 8L
1,897 SR
Queue Stats
254W - 279L
1,478 Elo+
Party 2
Aphrodite
Aphrodite
android777god
Aphrodite
Level 153
God Stats
199W - 160L
1,563 SR
Queue Stats
693W - 766L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lucas_bz_007
Tsukuyomi
Level 122
God Stats
9W - 10L
1,173 SR
Queue Stats
354W - 317L
1,469 Elo+
Party 2
Team Averages
Level 128
1,555 SR
1,495 Elo+

VS

Team Averages
Level 68
1,769 SR
1,794 Elo+
Danzaburou
Danzaburou
Fedee99
Danzaburou
Level 127
God Stats
24W - 2L
1,936 SR
Queue Stats
109W - 42L
1,721 Elo+
Party 3
Sobek
Sobek
NoBuses
Sobek
Level 29
God Stats
6W - 0L
1,851 SR
Queue Stats
99W - 31L
1,872 Elo+
Party 3
Ullr
Ullr
Panchito0
Ullr
Level 26
God Stats
4W - 0L
1,841 SR
Queue Stats
49W - 10L
1,862 Elo+
Party 1
Nemesis
Nemesis
THEANGELOFSIDA
Nemesis
Level 17
God Stats
3W - 0L
1,728 SR
Queue Stats
15W - 5L
1,977 Elo+
Party 1
Janus
Janus
Takensti
Janus
Level 143
God Stats
14W - 14L
1,489 SR
Queue Stats
222W - 239L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IceGnome
Sobek
8
0 / 4 / 1
4,845
485
1,569
8,410
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
IkarinI
Amaterasu
11
2 / 2 / 1
6,382
638
3,490
9,376
7,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
SkyMandder
Jing Wei
9
0 / 3 / 1
5,057
506
1,455
5,454
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
android777god
Aphrodite
9
1 / 3 / 0
5,355
536
1,688
5,506
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
lucas_bz_007
Tsukuyomi
9
1 / 3 / 1
5,395
540
5,115
7,005
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fedee99
Danzaburou
11
4 / 0 / 3
6,861
686
5,881
5,898
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
NoBuses
Sobek
8
1 / 1 / 5
5,406
541
2,325
6,705
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
13
2 / 1 / 2
6,882
688
6,491
5,243
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
4 / 0 / 2
6,322
632
6,162
7,375
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Takensti
Janus
11
4 / 2 / 1
6,455
646
4,799
4,256
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
15
15
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Fedee99
Danzaburou
4
0
3
5.5
L
Sobek
IceGnome
Sobek
0
4
1
0.13
L
Amaterasu
IkarinI
Amaterasu
2
2
1
1.25
W
Sobek
NoBuses
Sobek
1
1
5
3.5
W
Ullr
2
1
2
3
L
Jing Wei
SkyMandder
Jing Wei
0
3
1
0.17
W
4
0
2
5
W
Janus
Takensti
Janus
4
2
1
2.25
L
Aphrodite
android777god
Aphrodite
1
3
0
0.33
L
Tsukuyomi
lucas_bz_007
Tsukuyomi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,317
Damage
25,658
35,751
Taken
29,477
16,057
Mitigated
11,638
12,282
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Fedee99
Danzaburou
5,881
2,509
0
2,911
5,898
1,875
0
859
5,039
0
49,963
L
Sobek
IceGnome
Sobek
1,569
88
155
2,172
8,410
4,509
0
1,808
6,510
12,929
0
L
Amaterasu
IkarinI
Amaterasu
3,490
1,998
0
4,305
9,376
7,129
0
273
9,103
0
35,769
W
Sobek
NoBuses
Sobek
2,325
287
0
1,640
6,705
3,983
0
1,104
5,601
8,856
0
W
Ullr
6,491
2,992
0
2,536
5,243
2,241
23
0
5,243
0
47,408
L
Jing Wei
SkyMandder
Jing Wei
1,455
914
0
948
5,454
799
0
812
4,642
0
32,599
W
6,162
2,944
0
919
7,375
2,397
0
839
6,536
0
39,534
W
Janus
Takensti
Janus
4,799
377
0
970
4,256
1,142
0
455
3,801
35,766
0
L
Aphrodite
android777god
Aphrodite
1,688
83
592
2,638
5,506
1,664
0
2,200
3,154
23,066
0
L
Tsukuyomi
lucas_bz_007
Tsukuyomi
5,115
879
0
1,472
7,005
1,956
0
1,733
5,218
0
31,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,034
Gold Earned
31,926
274
Minions Killed
389
0
Camps Cleared
0
1,061,564
Distance Traveled
1,106,476
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,861
686
100
10
0
216,658
4
L
Sobek
4,845
485
26
3
0
204,511
5
L
Amaterasu
6,382
638
76
8
0
205,398
5
W
Sobek
5,406
541
9
1
0
234,909
3
W
Ullr
6,882
688
117
12
0
182,388
3
L
Jing Wei
5,057
506
65
7
0
216,742
6
W
Nemesis
6,322
632
76
8
0
263,730
0
W
Janus
6,455
646
87
9
0
208,791
3
L
Aphrodite
5,355
536
47
5
0
202,386
3
L
Tsukuyomi
5,395
540
60
6
0
232,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role