Player Matchup

Osiris
Osiris
Platinum V
Boingo
Osiris
Platinum V
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 134L
1,701 MMR
Party 2
Ymir
Ymir
Platinum V
CoIossaI
Ymir
Platinum V
Level 145
God Stats
16W - 14L
1,664 SR
Queue Stats
154W - 142L
1,701 MMR
Party 2
Thoth
Thoth
Diamond II
OldTimerDan
Thoth
Diamond II
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
133W - 133L
2,410 MMR
Solo
Apollo
Apollo
Gold I
Starrske
Apollo
Gold I
Level 154
God Stats
27W - 16L
1,855 SR
Queue Stats
214W - 218L
1,707 MMR
Solo
Sol
Sol
Gold IV
rotoy111
Sol
Gold IV
Level 136
God Stats
4W - 4L
1,571 SR
Queue Stats
38W - 37L
1,700 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,618 SR
1,844 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,757 SR
1,847 MMR
Xbalanque
Xbalanque
Silver II
BloodDemon454
Xbalanque
Silver II
Level 136
God Stats
17W - 15L
1,797 SR
Queue Stats
101W - 100L
1,626 MMR
Solo
Ares
Ares
Platinum V
CompyXP
Ares
Platinum V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 62L
1,694 MMR
Party 1
Ah Puch
Ah Puch
Gold I
Jfelao
Ah Puch
Gold I
Level 160
God Stats
1W - 1L
1,815 SR
Queue Stats
26W - 23L
1,856 MMR
Solo
Chaac
Chaac
Platinum II
MrBubbles7445900
Chaac
Platinum II
Level 145
God Stats
18W - 13L
1,931 SR
Queue Stats
78W - 78L
2,162 MMR
Solo
Ravana
Ravana
Platinum IV
Musiclan
Ravana
Platinum IV
Level 156
God Stats
6W - 5L
1,741 SR
Queue Stats
41W - 34L
1,898 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Boingo
Osiris
15
7 / 4 / 13
10,830
637
14,238
12,608
9,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
14
2 / 1 / 11
9,684
570
4,793
16,088
18,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
14 / 1 / 6
12,873
757
18,097
6,380
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Starrske
Apollo
16
1 / 2 / 8
10,217
601
8,145
14,705
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 6
10,869
639
16,195
17,407
7,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
CamazotzGilgameshAmaterasuCliodhna

VS

Bans
Ah Muzen CabBastetAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BloodDemon454
Xbalanque
17
3 / 3 / 2
10,095
594
11,499
14,109
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
CompyXP
Ares
12
1 / 6 / 3
8,210
483
5,029
15,439
14,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Jfelao
Ah Puch
15
2 / 5 / 3
9,300
547
7,150
10,227
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 2
9,343
550
9,634
20,859
17,391
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
Musiclan
Ravana
14
3 / 9 / 3
9,127
537
7,069
15,019
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
29
Kills
10
11
Deaths
29
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BloodDemon454
Xbalanque
3
3
2
1.33
W
Osiris
Boingo
Osiris
7
4
13
3.38
W
Ymir
2
1
11
7.5
L
Ares
CompyXP
Ares
1
6
3
0.42
L
Ah Puch
Jfelao
Ah Puch
2
5
3
0.7
L
1
6
2
0.33
L
Ravana
Musiclan
Ravana
3
9
3
0.5
W
14
1
6
17
W
Apollo
Starrske
Apollo
1
2
8
2.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,468
Damage
40,381
67,188
Taken
75,653
43,667
Mitigated
42,779
28,704
Healing
17,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BloodDemon454
Xbalanque
11,499
6,222
0
5,127
14,109
2,850
3,688
4,774
9,335
0
81,567
W
Osiris
Boingo
Osiris
14,238
6,109
0
2,108
12,608
9,744
2,750
4,551
8,057
0
56,591
W
Ymir
4,793
1,086
621
6,337
16,088
18,794
242
4,019
12,069
22,761
0
L
Ares
CompyXP
Ares
5,029
536
441
2,015
15,439
14,909
188
7,431
8,008
14,726
0
L
Ah Puch
Jfelao
Ah Puch
7,150
256
0
1,369
10,227
2,919
0
5,503
4,724
60,497
0
L
9,634
971
0
6,555
20,859
17,391
73
12,432
8,427
412
60,032
L
Ravana
Musiclan
Ravana
7,069
1,962
0
1,941
15,019
4,710
0
6,502
8,517
0
45,033
W
18,097
754
0
2,265
6,380
2,248
1,960
1,530
4,850
101,041
0
W
Apollo
Starrske
Apollo
8,145
4,637
0
6,922
14,705
5,236
2,761
1,488
13,217
0
85,852
W
16,195
7,419
0
10,451
17,407
7,645
4,571
3,307
14,100
74,481
9,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,473
Gold Earned
46,075
540
Minions Killed
488
0
Camps Cleared
0
1,778,084
Distance Traveled
1,674,461
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,095
594
154
9
0
312,927
4
W
Osiris
10,830
637
86
5
0
375,792
5
W
Ymir
9,684
570
27
2
0
368,012
3
L
Ares
8,210
483
10
1
0
341,474
7
L
Ah Puch
9,300
547
117
7
0
337,707
8
L
Chaac
9,343
550
125
7
0
342,768
3
L
Ravana
9,127
537
82
5
0
339,585
5
W
Thoth
12,873
757
163
10
0
381,792
9
W
Apollo
10,217
601
139
8
0
334,889
3
W
Sol
10,869
639
125
7
0
317,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role