Player Matchup

Vamana
Vamana
Olmstead-50
Vamana
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 50L
1,581 Elo+
Party 2
Ra
Ra
Overdog999
Ra
Level 124
God Stats
1W - 2L
1,267 SR
Queue Stats
74W - 73L
1,520 Elo+
Party 2
King Arthur
King Arthur
TerrosMortis
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,492 Elo+
Party 3
Discordia
Discordia
Trissica-50
Discordia
Level 14
God Stats
1W - 4L
1,402 SR
Queue Stats
5W - 10L
1,360 Elo+
Party 2
Heimdallr
Heimdallr
Xedgeninja808
Heimdallr
Level 160
God Stats
1W - 3L
1,432 SR
Queue Stats
58W - 49L
1,529 Elo+
Party 3
Team Averages
Level 110
1,420 SR
1,496 Elo+

VS

Team Averages
Level 108
1,657 SR
1,556 Elo+
Nu Wa
Nu Wa
BabyBlues22
Nu Wa
Level 124
God Stats
60W - 71L
1,635 SR
Queue Stats
137W - 164L
1,595 Elo+
Party 1
Jing Wei
Jing Wei
Hellamurphy
Jing Wei
Level 38
God Stats
3W - 2L
1,626 SR
Queue Stats
22W - 28L
1,470 Elo+
Party 1
Medusa
Medusa
Herodion
Medusa
Level 143
God Stats
1W - 0L
1,635 SR
Queue Stats
104W - 135L
1,504 Elo+
Party 1
Ao Kuang
Ao Kuang
KissMyAsi
Ao Kuang
Level 127
God Stats
42W - 38L
1,436 SR
Queue Stats
137W - 165L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
TuskenMuffin
Cthulhu
Level 108
God Stats
5W - 2L
1,953 SR
Queue Stats
65W - 97L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
4 / 7 / 11
13,529
676
17,485
34,728
25,960
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 2 / 6
13,687
684
19,609
15,191
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TerrosMortis
King Arthur
20
4 / 6 / 12
13,555
678
13,320
22,929
32,470
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Trissica-50
Discordia
17
1 / 12 / 4
11,397
570
2,138
17,637
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Xedgeninja808
Heimdallr
20
8 / 4 / 12
15,419
771
33,830
25,911
11,706
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 16
14,375
719
25,208
12,838
5,192
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Hellamurphy
Jing Wei
20
3 / 4 / 6
13,720
686
8,838
14,061
5,778
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Herodion
Medusa
20
4 / 8 / 12
13,881
694
14,344
20,738
8,746
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
KissMyAsi
Ao Kuang
20
16 / 3 / 9
17,831
892
22,395
22,604
10,791
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TuskenMuffin
Cthulhu
20
1 / 3 / 21
14,240
712
26,990
33,120
33,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
94
22
Kills
30
31
Deaths
22
45
Assists
64
Player
Kills
Deaths
Assists
KDA
W
6
4
16
3.5
W
Jing Wei
Hellamurphy
Jing Wei
3
4
6
1.5
W
Medusa
Herodion
Medusa
4
8
12
1.25
W
Ao Kuang
KissMyAsi
Ao Kuang
16
3
9
6.83
L
Vamana
4
7
11
1.36
L
5
2
6
4
L
King Arthur
TerrosMortis
King Arthur
4
6
12
1.67
L
Discordia
Trissica-50
Discordia
1
12
4
0.25
W
Cthulhu
TuskenMuffin
Cthulhu
1
3
21
3.83
L
Heimdallr
Xedgeninja808
Heimdallr
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,382
Damage
97,775
116,396
Taken
103,361
81,074
Mitigated
64,396
28,641
Healing
30,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,208
4,906
449
1,640
12,838
5,192
4,291
2,543
10,295
63,143
0
W
Jing Wei
Hellamurphy
Jing Wei
8,838
5,904
282
4,108
14,061
5,778
1,031
2,970
11,091
0
50,366
W
Medusa
Herodion
Medusa
14,344
9,827
0
2,046
20,738
8,746
908
3,127
17,611
0
31,158
W
Ao Kuang
KissMyAsi
Ao Kuang
22,395
4,329
0
9,854
22,604
10,791
2,076
3,388
19,216
77,239
0
L
Vamana
17,485
9,515
422
7,886
34,728
25,960
381
24,806
8,885
0
44,807
L
19,609
1,656
5,300
6,346
15,191
5,250
446
12,285
2,379
68,910
0
L
King Arthur
TerrosMortis
King Arthur
13,320
1,307
0
595
22,929
32,470
368
9,480
13,073
0
45,396
L
Discordia
Trissica-50
Discordia
2,138
845
0
289
17,637
5,688
452
10,869
6,543
12,675
0
W
Cthulhu
TuskenMuffin
Cthulhu
26,990
2,387
1,942
9,900
33,120
33,889
490
9,719
23,401
67,402
0
L
Heimdallr
Xedgeninja808
Heimdallr
33,830
21,527
0
7,803
25,911
11,706
2,539
14,313
10,905
0
94,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,587
Gold Earned
74,047
362
Minions Killed
350
0
Camps Cleared
0
1,790,403
Distance Traveled
2,142,140
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,375
719
88
4
0
369,194
0
W
Jing Wei
13,720
686
70
4
0
415,973
0
W
Medusa
13,881
694
42
2
0
370,541
0
W
Ao Kuang
17,831
892
80
4
0
553,024
1
L
Vamana
13,529
676
56
3
0
370,710
1
L
Ra
13,687
684
110
6
0
412,978
0
L
King Arthur
13,555
678
50
3
0
378,170
2
L
Discordia
11,397
570
6
0
0
269,804
0
W
Cthulhu
14,240
712
70
4
0
433,408
0
L
Heimdallr
15,419
771
140
7
0
358,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role