Player Matchup

Hercules
Hercules
MrFartDump
Hercules
Level 145
God Stats
18W - 20L
1,523 SR
Queue Stats
446W - 452L
1,645 Elo+
Party 1
Guan Yu
Guan Yu
Spehctr
Guan Yu
Level 113
God Stats
6W - 10L
1,500 SR
Queue Stats
263W - 249L
1,665 Elo+
Party 1
Sol
Sol
Str8up Yoshee
Sol
Level 106
God Stats
3W - 2L
1,937 SR
Queue Stats
5W - 5L
1,599 Elo+
Party 1
Cabrakan
Cabrakan
ToxicRod
Cabrakan
Level 134
God Stats
11W - 6L
1,523 SR
Queue Stats
235W - 222L
1,590 Elo+
Party 1
Freya
Freya
juicejr
Freya
Level 127
God Stats
8W - 5L
1,735 SR
Queue Stats
146W - 130L
1,633 Elo+
Party 1
Team Averages
Level 125
1,644 SR
1,627 Elo+

VS

Team Averages
Level 109
1,573 SR
1,583 Elo+
Kuzenbo
Kuzenbo
Corycogo
Kuzenbo
Level 76
God Stats
8W - 1L
1,796 SR
Queue Stats
129W - 129L
1,632 Elo+
Party 3
Ullr
Ullr
FitThroughThis
Ullr
Level 140
God Stats
4W - 2L
1,740 SR
Queue Stats
81W - 68L
1,573 Elo+
Party 2
Mulan
Mulan
Guy99
Mulan
Level 143
God Stats
8W - 7L
1,486 SR
Queue Stats
303W - 311L
1,545 Elo+
Solo
Olorun
Olorun
TristanTheWiz
Olorun
Level 122
God Stats
2W - 1L
1,343 SR
Queue Stats
129W - 118L
1,710 Elo+
Party 3
Thanatos
Thanatos
Vinanyl
Thanatos
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 45L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrFartDump
Hercules
20
6 / 5 / 8
14,041
501
17,464
33,474
20,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Spehctr
Guan Yu
20
5 / 8 / 6
14,528
519
15,590
34,477
46,445
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
0 / 9 / 9
11,911
425
11,567
32,859
28,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
ToxicRod
Cabrakan
20
10 / 4 / 6
15,063
538
25,226
26,194
18,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
juicejr
Freya
20
2 / 5 / 4
15,276
546
12,538
20,968
10,046
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Corycogo
Kuzenbo
20
3 / 1 / 18
14,743
527
15,577
27,174
49,050
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 8 / 11
15,416
551
29,221
21,463
8,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Guy99
Mulan
20
14 / 4 / 11
17,003
607
30,581
35,340
46,180
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 3 / 12
17,025
608
24,807
23,663
10,238
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Vinanyl
Thanatos
20
4 / 7 / 11
14,729
526
13,351
25,041
10,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
94
23
Kills
31
31
Deaths
23
33
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Corycogo
Kuzenbo
3
1
18
12
W
4
8
11
1.19
W
Mulan
Guy99
Mulan
14
4
11
4.88
L
Hercules
MrFartDump
Hercules
6
5
8
2
L
Guan Yu
Spehctr
Guan Yu
5
8
6
1
L
0
9
9
0.5
L
Cabrakan
ToxicRod
Cabrakan
10
4
6
3.25
W
6
3
12
4
W
Thanatos
Vinanyl
Thanatos
4
7
11
1.36
L
Freya
juicejr
Freya
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,385
Damage
113,537
147,972
Taken
132,681
123,732
Mitigated
124,239
49,332
Healing
54,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Corycogo
Kuzenbo
15,577
4,679
0
3,685
27,174
49,050
283
7,370
19,445
52,172
8,156
W
29,221
12,366
0
2,225
21,463
8,587
3,419
10,361
11,102
0
134,385
W
Mulan
Guy99
Mulan
30,581
4,209
0
9,748
35,340
46,180
2,236
12,285
20,772
0
93,442
L
Hercules
MrFartDump
Hercules
17,464
3,329
0
9,301
33,474
20,613
504
10,195
23,279
0
106,236
L
Guan Yu
Spehctr
Guan Yu
15,590
5,559
2,166
11,547
34,477
46,445
262
9,283
25,194
0
92,735
L
11,567
1,761
2,613
6,999
32,859
28,227
392
8,243
24,486
53,266
0
L
Cabrakan
ToxicRod
Cabrakan
25,226
2,884
0
8,062
26,194
18,401
0
5,321
20,873
107,322
0
W
24,807
15,695
2,026
17,318
23,663
10,238
4,871
11,689
11,802
175,632
0
W
Thanatos
Vinanyl
Thanatos
13,351
3,064
0
19,455
25,041
10,184
497
10,404
13,803
0
93,467
L
Freya
juicejr
Freya
12,538
4,570
0
8,644
20,968
10,046
0
4,587
16,381
127,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,819
Gold Earned
78,916
727
Minions Killed
690
0
Camps Cleared
0
2,600,004
Distance Traveled
2,686,853
40
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,743
527
53
2
0
602,510
11
W
Ullr
15,416
551
162
6
0
516,877
4
W
Mulan
17,003
607
142
5
0
490,836
5
L
Hercules
14,041
501
145
5
0
548,485
8
L
Guan Yu
14,528
519
150
5
0
498,270
7
L
Sol
11,911
425
70
3
0
499,943
6
L
Cabrakan
15,063
538
127
5
0
564,972
14
W
Olorun
17,025
608
212
8
0
487,158
9
W
Thanatos
14,729
526
121
4
0
589,472
5
L
Freya
15,276
546
235
8
0
488,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role