Player Matchup

Chang'e
Chang'e
LuxWithLuck
Chang'e
Level 18
God Stats
1W - 2L
1,349 SR
Queue Stats
54W - 50L
1,438 Elo+
Party 1
Horus
Horus
Magnetoprime
Horus
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 76L
1,420 Elo+
Party 3
Mulan
Mulan
Pianoman99987
Mulan
Level 29
God Stats
5W - 6L
1,549 SR
Queue Stats
17W - 16L
1,423 Elo+
Party 3
Sol
Sol
ThorEinridi
Sol
Level 156
God Stats
1W - 1L
1,166 SR
Queue Stats
81W - 80L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
plainsaber
Tsukuyomi
Level 68
God Stats
5W - 2L
1,184 SR
Queue Stats
69W - 71L
1,467 Elo+
Party 1
Team Averages
Level 68
1,350 SR
1,449 Elo+

VS

Team Averages
Level 76
1,420 SR
1,473 Elo+
Aphrodite
Aphrodite
DreamMoony
Aphrodite
Level 15
God Stats
0W - 1L
1,526 SR
Queue Stats
8W - 7L
1,562 Elo+
Party 4
Sun Wukong
Sun Wukong
Emjay15
Sun Wukong
Level 83
God Stats
12W - 23L
1,382 SR
Queue Stats
346W - 370L
1,422 Elo+
Party 2
Apollo
Apollo
MommyMakima
Apollo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
480W - 505L
1,416 Elo+
Party 2
Discordia
Discordia
badsamaritan54
Discordia
Level 39
God Stats
211W - 234L
1,419 SR
Queue Stats
222W - 248L
1,400 Elo+
Party 2
Awilix
Awilix
ferryemilio
Awilix
Level 157
God Stats
1W - 3L
1,272 SR
Queue Stats
132W - 144L
1,562 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LuxWithLuck
Chang'e
16
3 / 6 / 8
10,883
453
11,475
19,670
8,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 1 / 15
11,503
479
7,942
26,322
35,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
5 / 3 / 5
13,216
551
18,824
20,631
20,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 1 / 13
15,346
639
38,563
28,015
13,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
plainsaber
Tsukuyomi
20
10 / 4 / 8
13,212
551
19,478
22,690
10,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DreamMoony
Aphrodite
16
6 / 4 / 3
11,346
473
11,411
17,752
12,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Emjay15
Sun Wukong
18
2 / 2 / 6
11,848
494
18,614
28,774
32,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
17
1 / 5 / 2
10,525
439
10,690
19,083
5,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
badsamaritan54
Discordia
15
1 / 10 / 6
10,031
418
20,890
19,546
5,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
19
5 / 8 / 6
12,620
526
19,518
27,901
12,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
29
Kills
15
15
Deaths
29
49
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DreamMoony
Aphrodite
6
4
3
1.88
L
Sun Wukong
Emjay15
Sun Wukong
2
2
6
2.5
W
Chang'e
LuxWithLuck
Chang'e
3
6
8
1.17
W
2
1
15
9.5
L
Apollo
1
5
2
0.4
W
5
3
5
2.5
W
9
1
13
15.5
L
Discordia
badsamaritan54
Discordia
1
10
6
0.4
L
Awilix
5
8
6
1
W
Tsukuyomi
plainsaber
Tsukuyomi
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,282
Damage
81,123
117,328
Taken
113,056
88,887
Mitigated
69,223
59,056
Healing
40,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DreamMoony
Aphrodite
11,411
2,195
8,289
10,341
17,752
12,906
0
10,327
7,376
42,950
0
L
Sun Wukong
Emjay15
Sun Wukong
18,614
2,049
0
11,613
28,774
32,489
0
11,445
16,476
0
91,737
W
Chang'e
LuxWithLuck
Chang'e
11,475
1,944
5,445
6,682
19,670
8,945
696
9,210
9,974
54,560
0
W
7,942
2,704
3,754
10,682
26,322
35,705
369
7,290
17,427
234
28,318
L
Apollo
10,690
7,552
0
4,904
19,083
5,968
0
10,274
8,722
0
80,924
W
18,824
1,715
0
7,102
20,631
20,422
437
3,491
17,034
15,618
64,402
W
38,563
15,363
0
17,103
28,015
13,580
6,634
5,693
21,949
173,696
0
L
Discordia
badsamaritan54
Discordia
20,890
423
0
0
19,546
5,566
0
9,848
9,559
64,754
0
L
Awilix
19,518
6,996
0
5,245
27,901
12,294
614
10,753
17,015
0
91,396
W
Tsukuyomi
plainsaber
Tsukuyomi
19,478
5,329
0
8,288
22,690
10,235
672
5,255
17,089
0
101,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,160
Gold Earned
56,370
658
Minions Killed
634
0
Camps Cleared
0
2,305,967
Distance Traveled
2,330,016
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,346
473
77
3
0
478,238
3
L
Sun Wukong
11,848
494
173
7
0
495,051
6
W
Chang'e
10,883
453
87
4
0
430,365
1
W
Horus
11,503
479
38
2
0
506,016
4
L
Apollo
10,525
439
155
6
0
437,587
7
W
Mulan
13,216
551
163
7
0
417,751
1
W
Sol
15,346
639
240
10
0
446,074
3
L
Discordia
10,031
418
104
4
0
424,557
1
L
Awilix
12,620
526
125
5
0
494,583
1
W
Tsukuyomi
13,212
551
130
5
0
505,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role