Player Matchup

Morgan Le Fay
Morgan Le Fay
JamacainBanana67
Morgan Le Fay
Level 75
God Stats
2W - 0L
1,222 SR
Queue Stats
20W - 13L
1,550 Elo+
Party 1
Ne Zha
Ne Zha
MkDGhouL
Ne Zha
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,482 Elo+
Party 1
Chaac
Chaac
MkDxKichoman
Chaac
Level 39
God Stats
1W - 0L
1,748 SR
Queue Stats
21W - 18L
1,533 Elo+
Party 1
Izanami
Izanami
ShadowHunter562
Izanami
Level 127
God Stats
2W - 1L
1,466 SR
Queue Stats
98W - 90L
1,469 Elo+
Party 3
Ares
Ares
Zok1709
Ares
Level 49
God Stats
18W - 12L
1,570 SR
Queue Stats
438W - 466L
1,498 Elo+
Party 3
Team Averages
Level 74
1,501 SR
1,506 Elo+

VS

Team Averages
Level 83
1,541 SR
1,634 Elo+
Chang'e
Chang'e
AJaegerist
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,786 Elo+
Party 2
Gilgamesh
Gilgamesh
BigStu1217
Gilgamesh
Level 106
God Stats
20W - 21L
1,539 SR
Queue Stats
519W - 441L
1,605 Elo+
Party 2
Neith
Neith
Humidosprey340
Neith
Level 78
God Stats
5W - 7L
1,280 SR
Queue Stats
63W - 47L
1,531 Elo+
Solo
Sobek
Sobek
JungusMungus
Sobek
Level 63
God Stats
5W - 7L
1,736 SR
Queue Stats
118W - 99L
1,614 Elo+
Party 2
Awilix
Awilix
PapaBeave
Awilix
Level 151
God Stats
35W - 19L
1,650 SR
Queue Stats
230W - 209L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JamacainBanana67
Morgan Le Fay
12
4 / 0 / 1
6,616
662
3,649
3,583
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
MkDGhouL
Ne Zha
12
6 / 1 / 3
6,728
673
5,900
6,875
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 3 / 1
6,202
620
7,131
8,403
4,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 4
6,286
629
6,776
4,312
1,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Zok1709
Ares
10
3 / 1 / 2
5,720
572
2,935
5,442
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AJaegerist
Chang'e
8
0 / 4 / 0
4,545
455
961
4,957
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
BigStu1217
Gilgamesh
9
1 / 3 / 2
5,376
538
5,792
8,955
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 3 / 1
4,522
452
3,510
4,599
1,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 1
4,677
468
1,465
9,388
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
PapaBeave
Awilix
10
4 / 3 / 0
6,239
624
4,329
7,964
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
5
5
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AJaegerist
Chang'e
0
4
0
0
L
Gilgamesh
BigStu1217
Gilgamesh
1
3
2
0.67
L
0
3
1
0.17
W
Morgan Le Fay
JamacainBanana67
Morgan Le Fay
4
0
1
4.5
L
0
4
1
0.13
W
Ne Zha
MkDGhouL
Ne Zha
6
1
3
7.5
W
2
3
1
0.83
L
Awilix
PapaBeave
Awilix
4
3
0
1.33
W
2
0
4
4
W
Ares
Zok1709
Ares
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,391
Damage
16,057
28,615
Taken
35,863
11,203
Mitigated
12,762
9,783
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AJaegerist
Chang'e
961
290
0
794
4,957
1,164
0
2,285
2,531
12,483
0
L
Gilgamesh
BigStu1217
Gilgamesh
5,792
2,670
0
2,671
8,955
4,775
0
0
8,955
0
23,752
L
3,510
1,054
0
1,388
4,599
1,024
0
548
4,051
0
23,980
W
Morgan Le Fay
JamacainBanana67
Morgan Le Fay
3,649
476
0
920
3,583
1,238
310
375
3,144
37,348
0
L
1,465
294
209
2,122
9,388
3,958
0
1,593
7,795
8,212
0
W
Ne Zha
MkDGhouL
Ne Zha
5,900
2,585
0
3,941
6,875
2,113
0
553
6,286
0
33,466
W
7,131
2,187
0
2,578
8,403
4,206
608
0
8,403
0
33,282
L
Awilix
PapaBeave
Awilix
4,329
1,648
0
3,182
7,964
1,841
0
1,935
5,947
0
28,263
W
6,776
4,635
0
1,844
4,312
1,297
702
344
3,968
0
36,927
W
Ares
Zok1709
Ares
2,935
107
0
500
5,442
2,349
168
1,030
4,388
13,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,552
Gold Earned
25,359
298
Minions Killed
198
0
Camps Cleared
0
983,557
Distance Traveled
942,248
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,545
455
36
4
0
156,052
0
L
Gilgamesh
5,376
538
54
5
0
199,297
4
L
Neith
4,522
452
49
5
0
172,390
2
W
Morgan Le Fay
6,616
662
82
8
0
204,538
1
L
Sobek
4,677
468
5
1
0
187,073
0
W
Ne Zha
6,728
673
67
7
0
213,802
0
W
Chaac
6,202
620
63
6
0
185,272
1
L
Awilix
6,239
624
54
5
0
227,436
1
W
Izanami
6,286
629
71
7
0
184,512
0
W
Ares
5,720
572
15
2
0
195,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role